OOC: SR4-First Run, Food Fight! |
OOC: SR4-First Run, Food Fight! |
Mar 2 2006, 12:52 AM
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#876
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Target Group: Members Posts: 79 Joined: 16-January 06 Member No.: 8,173 |
Cold dragon..Im reallyy confused. Foci add FORCE to spells?
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Mar 2 2006, 01:02 AM
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#877
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Moving Target Group: Members Posts: 753 Joined: 31-October 03 Member No.: 5,780 |
Foci add the FORCE rating they have (as in, if it's a rating 4 Power foci) as bonus dice to the relevant rolls. It specifically mentions dice, not attributes.
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Mar 2 2006, 01:29 AM
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#878
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Running Target Group: Members Posts: 1,116 Joined: 5-October 03 From: True North Strong and Free Member No.: 5,686 |
I also have the book now, forgot to mention it (and I wouldn't raise questions on someone else's interpretation of the rules if I didn't have them).
So I revised all this and I'm definetely sure that the mentor spirit doesn't increase your magic for purposes of .. anything. It ONLY gives more dice for tests, it's written quite clearly in the text. The power focus is more tricky business. I think it might or might not artificially improve the magic attribute. The wording is very unclear: "Possession of a power focus feeds the magician's Magic directly, making her efforts imore powerful n all forms of magical ability. A power focus adds its force to all tests in which the magician's Magic is included." (page 192) "most foci add a number of dice equal to the number of their Force to a character's dice pool [...] while power foci boost Magic directly" (page 191) Overall, I think it does improve your effective Magic for most intents and purposes, but I'm not sure at all. |
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Mar 2 2006, 01:58 AM
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#879
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Sorry this discussion has gone on without input from me for so long. Been busy with life and rereading the rules.
Tzaz: After rereading the rules, I have to say that gobogen's point about the mentor spirit is correct. The spirit only gives you extra dice on the test. It does not alter your effective magic rating for the purpose of summoning. Though, based on the line gobogen has already quoted from pg 191, I am ruling that the power focus does alter your effective magic rating. Rather than changing what has already happened, we'll just be instituting this interpretation on any future tests. Sorry for all the confusion, these are things that my tabletop game has not run into yet. So this is really the first time I'm looking closely at these things. As with any new game (even if it's just a new edition), there is a learning curve and that was the original purpose of this game. Thank you everybody for your input on this, much appreciated. |
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Mar 2 2006, 02:03 AM
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#880
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Target Group: Members Posts: 79 Joined: 16-January 06 Member No.: 8,173 |
So , if I get it lol
Force = magic rating[2]+ power focus[2]\\ mentor spirit adds dice to earth abilities? |
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Mar 2 2006, 02:11 AM
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#881
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Target Group: Members Posts: 79 Joined: 16-January 06 Member No.: 8,173 |
So I should have done:
So I chose a force 6 spirit summoning=Magic[5]+summoning skill[3]+power focus[2] 10 die/ 2 successes=1,4,2,3,3,6,5,1,1,1 Spirit opposed test 6 die/3 successes=6,6,1,6,1,2 Spirit -1 net...no spirit shows up. Drain[2x3] =willpower[5]+ logic[[5]+ power focus[2] Dv:=4,4,6,1,3,4,3,1,6,4,2,3 for 3 successes so i take 3 physical damage.??? Am I getting it, besides a nose bleed on the grass? |
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Mar 2 2006, 02:23 AM
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#882
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Moving Target Group: Members Posts: 753 Joined: 31-October 03 Member No.: 5,780 |
The Power foci reading is tricky. :( In SR3 it modified your magic attribute and said so, plain as day. What is clear in SR4 is that any test, ANY test, that has the magic attribute included may also use the power foci dice (as per normal foci rules).
THe part about altering your magic attribute itself is just questionable now. But, it has been ruled: all hail the Slacker! *bows* PS: power foci does not affect your drain resistance test. No magic attribute involved. And like with other foci, you don't get to use the same foci's dice more than once in a casting. |
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Mar 2 2006, 02:24 AM
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#883
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
@Tzaz: The mentor spirit adds +2 dice on the summoning of earth elementals, just dice, it does not effect your magic rating at all.
[edit:] You actually should have rolled Magic[2] (remember you are a mystic adept and only 2 points are invested in magic)[/edit] + Summoning Skill [3] + Power Focus [2] + Mentor Spirit [2] = 1,4,2,3,3,6,5,1,1 (2 successes) Spirit rolled 3 successes, beating your 2, which means the spirit did not show up and you had to resist drain of 6. For any future summoning tests your magic rating is effectively 4 (Magic 2 + Power Focus 2), since the mentor spirit just adds dice to the test and does not effect your magic rating. This means that you can summon up to Force 4 spirits and only take Stun damage. And you can summon Force 5 - 8 spirits by overcasting which does Physical drain. |
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Mar 5 2006, 06:11 AM
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#884
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Moving Target Group: Members Posts: 753 Joined: 31-October 03 Member No.: 5,780 |
Hey, I had an idea in the middle of my post! lol
We'll see how that goes later... |
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Mar 5 2006, 08:33 AM
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#885
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Moving Target Group: Members Posts: 156 Joined: 12-April 05 From: Greece Member No.: 7,328 |
If Celia shows me her I show her mine ;-)
As soon as she gives me the commcode I subscribe it to my PAN so she can access me even though I am in hidden mode...Have I got that right? |
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Mar 5 2006, 08:43 AM
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#886
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Moving Target Group: Members Posts: 156 Joined: 12-April 05 From: Greece Member No.: 7,328 |
[EDIT]Deleted[/EDIT]
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Mar 5 2006, 08:45 AM
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#887
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Moving Target Group: Members Posts: 156 Joined: 12-April 05 From: Greece Member No.: 7,328 |
[EDIT]Sorry guys I hit reply once to many!!![/EDIT]
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Mar 5 2006, 03:49 PM
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#888
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Moving Target Group: Members Posts: 753 Joined: 31-October 03 Member No.: 5,780 |
More or less - in consequence I should see your commcode as well to provide two-way goodness. Unless you're just being a peeping troll and you hide that from me, lol.
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Mar 5 2006, 06:44 PM
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#889
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Moving Target Group: Members Posts: 156 Joined: 12-April 05 From: Greece Member No.: 7,328 |
Well I am not sure what the rules on that are - I didn't quite get it.... My PAN is passive so you can only connect to me only if I register your number...So hypothetically you give your commcode and I register your no. and then you can call me - therefore I would surmize that you have my commcode too... Whatever the case I will give you mine in order to promote fair play :-) (Make sure you test it though and it ain't fake :-) ) Hence my words:
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Mar 8 2006, 04:51 AM
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#890
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Moving Target Group: Members Posts: 753 Joined: 31-October 03 Member No.: 5,780 |
We're either on a small bump in progress....or it's my turn!
Or we're waiting for Slacker, lol. I guess I'll check. Hmmm, Maybe I'll summon another watcher spirit or something...I'll wait on Slacker first. |
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Mar 8 2006, 01:38 PM
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#891
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Or Slacker was just using the fact that everybody hadn't said they were ready to leave as an excuse to slack off and not post anything. :P
Don't have time right now to post anything significant, but it does look like this meeting is finished. If people could post what their plans are for the next day it would be good. |
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Mar 12 2006, 08:30 AM
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#892
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Moving Target Group: Members Posts: 156 Joined: 12-April 05 From: Greece Member No.: 7,328 |
Apologies for being slow...Work is finally picking up on my end which is good and bad...
Good because I will have money to eat again :-) Bad cause my time is once again limited... anywayz, Mark leaves the meeting and has a second one with Taku and Tempty to talk plans...Dunno if gobogen wants to do this IC , here or with PMs. After that he just waits to see if his spawned threads of research come back with any data or Celia calls with more info or a request for a bodyguard. I will build a better plan andPM it to you Slacker so you got all my Trollish Ingenuity in one post :-) |
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Mar 18 2006, 03:22 PM
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#893
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
After everything we've gone through to try to keep this going it truely saddens me to say that I am going to have to bring this game to a close. :(
Unfortunately, I just don't have the time to spare anymore. Real life just keeps getting in the way and with my office blocking dumpshock, i can no longer slack off at work by responding to posts here. I've enjoyed running the game (and if RL ever calms back down again, I'd love to run another game with any or all of you in it). I hope you enjoyed it too (although, for the new players, we didn't actually get much done). -Slacker (ashamed to have too little time to slack) |
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Mar 21 2006, 06:54 AM
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#894
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Moving Target Group: Members Posts: 753 Joined: 31-October 03 Member No.: 5,780 |
*patpats* it's okay Slacker...at least we didn't die! ^-^;
Life did a similar thing to me, heh. Ah well, a fresh start, maybe less issues, and who knows? Mayber better things. We'll all manage. No worries. |
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Mar 22 2006, 03:55 PM
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#895
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Target Group: Members Posts: 79 Joined: 16-January 06 Member No.: 8,173 |
Thanks ro everyone. If you ever get to portland, Oregon in RL or in GAme send me a comlink message and i will buy you a beer. If you ever need a paramedic..Jack is always avaible. CYA all and thanks.
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Mar 22 2006, 03:56 PM
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#896
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Target Group: Members Posts: 79 Joined: 16-January 06 Member No.: 8,173 |
Thanks ro everyone. If you ever get to portland, Oregon in RL or in GAme send me a comlink message and i will buy you a beer. If you ever need a paramedic..Jack is always avaible. CYA all and thanks.
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Mar 29 2006, 06:24 PM
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#897
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Moving Target Group: Members Posts: 156 Joined: 12-April 05 From: Greece Member No.: 7,328 |
Well u chose the right time for it
I had an operation in my back leaving me unable to sit down for the past weeks... :-) SO I have been bowing out of games since then.... :-) Thanks for the game everyone.... |
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