Thanks Fortune, I forgot about his Charisma (he started out as a hermetic, until I decided a Mouse shaman was just too apropos), so I'll have to fix that. His rigger incarnation was amusing. At one point I ended up with .02 Essence, but then decided that was cliche, and raised it to .05.
As for getting together, I've already stated Tofu's entry into the story. He was part of a run against one of Ghostwalker's interests, but was the only survivor due to the rest of the team's screwups. It was decided that he could be a useful addition, so Ghostwalker added a shaman to his assets, and Tofu got to keep his skin.
I'll post stats for all three versions here.
Tofu, Mouse Shaman.
[ Spoiler ]
Human.....................
Bod: 3................-6
Qui: 4................-8
Str: 2................-4
Cha: 6................-12
Int: 6.................-12
Wis: 5....................-10
Ess:6
Mag: 6
Rea: 5
Ini: 1
Combat Pool: 8
Spell Pool: 6
Armor - Ballistic: 6 Impact: 2
Edges:
Astral Chameleon.........................-3
Blandness................................-2
Toughness................................-3
Flaws:
Weak Immune System.......................1
Sensitive System (magically active)......2
Simsense Vertigo.........................2
Phobia (mild, uncommon) Bug Spirits......2
Spells:(Mouse Shaman, +2 dice for health/detection/ hearth and field spirits,
-2 dice for combat spells)
Skills:
Active
Athletics: 4...................................4
Biotech / First Aid: 5/7.......................6
Conjuring / Summoning: 4/6.....................5
Electronics / Cybertechnology B/R:3/4..........4
Electronics / Cybertechnology:4/5..............5
Pistols: 3.....................................3
SMG:4..........................................4
Sorcery / Spellcasting: 5/7....................6
Stealth / Sneaking: 3/5........................4
Knowledge:
6th World - Magic: 3
Area Knowledge - Denver: 4/6
Biology: 3
Conjuring: 4
Cybertechnology: 2
Medicine / Traumatology: 3/5
Metahumanity: 2
Sorcery: 4
Spell Design: 4
English 6
Spanish 3
Resources 20k.......................5
3xMedkit (9)
2xAntidote Patches (

2x Stimulant patches (6)
Tranq Patch (10)
Trauma patch
Ares Predator (caseless)
Silencer
Laser sight
3x gel
3x regular
3x ExEx
Colt Cobra TZ-110 (caseless)
3x ExEx
3x flechette
3x regular
Form fitting body suit
Chem seal (5)
Armor Jacket
Combat vest
Small equipment pouch
Cyberware toolkit
General Kit
Respirator
Shades (low light/thermo)
Spells:
Acid Stream: 5
Clairaudience: 3 (exclusive)
Clairvoyance: 3 (exclusive)
Cure Disease:3 (exclusive)
Detect Life: 3
Detect Magic: 3 (exclusive)
Detox: 3
Mindprobe: 3 (exclusive)
Stabilize: 4
Treat: 5
Tofu, Combat Adept Incarnation
[ Spoiler ]
Troll.....................-10
Bod: 5(12)................-10
Qui: 5(4).................-10
Str: 4(8 )................-8
Cha: 4(2).................-8
Int: 5(3).................-10
Wil: 5....................-10
Ess:5
Mag: 5
Rea: 3 (7)
Ini: 1 (3)
Combat Pool: 6
Armor - Ballistic: 6 Impact: 4
Edges:
Will to Live................-1
Blandness...................-2
Perceptive..................-3
Flaws:
Weak Immune System.......................1
Simsense Vertigo.........................2
Phobia (Uncommon / Mild) Bug Spirits.....2
Adept Powers: Power Points
Im Cm Skl (unarmed) 2*..............................75
Im Cm Skl (SMG) 3*................................1.25
Counterstrike 2*....................................75
Improved Reflexes 2*..............................2.25
(* powers are geased to his 'fighting gloves,' if he doesn't keep his hands covered, he breaks the geas)
Improved Sense:: Flare Comp.........................25
Improved Sense: Sound Dampening.....................25
Sixth Sense 2........................................5
+talisman geas to offset magic loss: he keeps of phial with a pinch of his family's ashes on a chain around his neck. Their crematory urns were the only he refused to leave in Chicago).
Cyber:
Plastic Bone Lace +1 Bod, Unarmed = (STR+2)M
Smartlink II
Skills:
Active
Unarmed combat /fists 4/6............5
SMG 5................................6
Shotguns 5...........................6
Athletics 6..........................6
Stealth 3............................3
Etiquette 3..........................4
Elec B/R/Security systems 1/3........2
Area knowledge - Denver-slums 1/3
Data Havens 2
Gambling Card Games 3
Safhouse locations 3
Smuggler Havens 3
English 4
Resources 20k.......................5
FOrm fitting body armor
Victory Industrious Winter
Shock Gloves
Franchi SPAS-22
Smartlink II
Gas VEnt IV
Shock Pads
4x regular
Colt Cobra TZ-110
3xregular
And although thouroughly redundant, here's my a rough throw together for Tofu, Rigger (I forgot to use the point system so went priority: resources, skills, attributes, race, magic). If we need another rigger, and I use this version, I'll remake him with the point system..
[ Spoiler ]
Tofu, dwarf rigger
Dwarf
Bod: 4(5)
Qui: 4
Str: 2(4)
Cha: 4
Int: 6
Wil: 4
Ess:.05
Mag: 0
Rea: 5(6)
Ini: 1 (3 when rigging)
Combat Pool: 7
Control Pool 9
Armor - Ballistic: 6 Impact: 4
Edges:
Sense of Direction................-1
Blandness...................-2
Perceptive..................-3
Flaws:
Incompetence / Stealth.....................2
Phobia (Uncommon / Severe) Bug Spirits.....4
Cyber:
Remote Control Deck (7)................(.3)
RC Encryption Module (6)...............(.2)
Vehicle Control Rig (2)................(3)
Datajack...............................(.2)
Cyber Eyes.............................(.20)
Ultrasound.....................(.5)
Microscopic vision.............(.1)
DIsplay Link...................(.1)
Retinal Clock..................(.1)
Protective covers (black)
Smartlink II...........................(.5)
Chipjack, multi-slot 2.................(.25)
Knowsoft Links.........................(.1)
Skillwires (3/54MP)....................(.6)
Memory 60MPS...........................(.2)
Transducer.............................(.1)
Bioware: Enhanced Articulation
Skills:
Active:
Car: 6
Etiquette / Street: 3/5
Athletics: 3
Stealth: 4
Negotionations: 3
Guunery: 5
Rifles: 3
CarB/R: 4
Elec / Control Systems:4/6
Elec B/R 3
Area knowledge - Denver-Street Layout 3/5
Arms Dealers: 3
Car: 4
Gang Identification: 2
Gang Turf: 4
Police Procedures: 3
Safehouse Locations: 2
Engineering: 3
Corporate Security: 3
Megacorporate Security: 2
English: 5
Japanese: 2
German: 2
Drones:
Steel Lynx w/AK 98
A.S. Condor LDSD-41
Sensors (3)
Power Amplified (2)
Lone Star Stratos-9 Survelliance
Renraku Arachnoid Mini
Vehicle:
GMC Bulldog Step-van (security model)
Rigger Adaptation
Storage Memory 200 MP
Signal Amplifier 8
R-C BIofeddback Filter: 3
Rigger Decryption Module: 4
Rigger Protocol Emulation: 6
R-C ECCM Rating: 3
Audio/Visual Screen Display
Intercom System
Crash Cage
Folding Bench Seat
Drone Rack
Sensors: 5
Autonav: 4
Electronics Port
Anti-theft system: 9
Electric Shock System
Small Turret, pop up (Ares Aplha)
Morphing Liscense Plate
Transponder Library
Resources 1000k
Form fitting body armor
Thermal Dampening 4
Camo Full Suit (urban)
Chem Seal 7
Ruthenium Cloak
Rutehnium Scanners 8
Vehicle Kit
Electronic Toolkit
Medkit 7
Antidote Patch 8
Stimulant Patch 6
Tranq Patch 5
Tranq Patch 10
4xJazz
2x Long Haul
Ares Supersquirt (smartlink II)
200xDMSO
200xGamma-Scopolamine
3xSpray Tank (smartlink II)
20x freeze foam
20x splat glue
5x slip spray
5xFreeze foam solvent
5xsplat glue solvent
Heckler & Koch MP-5 TX (smartlink 2)
Franchi SPAS-22
Sling
Remington 950 (smartlink II)
Sling
Silencer
Imaging Scopex3
Skillsoft Jukebox:75 mp/4 ports
Activesofts:
Shotguns 3
Rifle/Sniper 3
Pisols/PRedator 3
SMG 3
Intimidation/Mental 3
Fixed Wing Aircraft 3
MOtorboat 3
Bike 3
Knowsofts:
Disguise/Cosmetics 3
Spanish 4
Spethiel 4
Character history (with minor variations for the different versions).
This runner is a man who sometimes introduces himself as John Smith, to which most people respond, "You look like a John Smith." His running name, Tofu, was originallymeant as a joke on how bland and unremarkable he seemed, and it stuck. He was a Chicago boy, born and raised, and loved it there, even with the downward turn the city took after the Sears Tower came down. He had a strong, introversive streak, and was always rather quiet, preferring to watch what other people were doing, rather than participating himself.
When the Bugs came, and the wall went up, Tofu's family was trapped on the inside. In a city where motion could bring disaster, he became very good at sitting very still, and very quiet. It was a trait that saved him when his family attempted a run for sanctuary, and were spotted by a nest of wasps. He sat still and silent while the wasps swarmed around him, killing his parents, sister, and brothers. He cremated them himself, and then spent the next year learning how to run the shadows in the CZ. Obviously, he was a quick learner. He survived.
When the wall came down, he went to Detroit, taking up rescidense in one of the refugee neighborhood with some distant relatives. The urn holding his family's ashes was the only thing that he took with him. He lived, and ran in Detroit, until a series of unfortunate runs put his face on a couple of wanted lists. He relocated to Denver, hoping to lose himself in the confusion of the divided city.
After a little while there, he'd made enough of a reputation for himself that he was hired as an 'outside consultant' by a group of runners who didn't know that they were about to hit one of Ghostwalker's interests. The run went sour on several levels (Tofu got a bad feeling when he saw the sammie loading ex-ex into an Alpha, despite that this was supposted to be a 'hush hush run').
When the shooting stopped, and Ghostwalker's assests started sorting out the carnage, the first couple walked right by him, he sat so quiet and still (that also kept him from getting shot). Then he slowly raised his hands, and said, "Excuse me. I give up."
What followed were not the best few weeks of his life.