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Turjon Apocritus
Hello all, i know its another flechette question but i didn't see anything about my question in search. I am running a campaign now and some runners are looking at picking up flechette ammo (because of how well it is now) for some guns that i thought shouldn't be able to use that type of ammo. I have shot alot of guns and know what certain barrels can take and whatnot, what i don't know is if in the year 2070 is there newer technologies that let all barrel types shoot whatever ammo they want. Looking through core rules i only see stipulations about case and case-less ammo.

In the book only certain weapons have the (f) beside them so does that mean that only those weapons can use flechette or just those have the DV already in them?
Oracle
Those weapons marked with an (F) use ONLY flechette ammunition. All guns CAN use flechette unless stated otherwise.
Turjon Apocritus
That sounds a bit funny a sniper rifle using flechette ammo, or a compact pistol for that matter. might be time for house rule on this one. Thx for reply
buddha
Using flechette ammo with a sniper rifle would not present any problems, but the range should suffer some penalties. As a house rule you can say that flechette ammo in rifles uses the shotgun ranges.
Austere Emancipator
Does SR4 describe "flechette" ammunition in a way that makes any sense to begin with? By the description given in SR3, "flechette" ammunition would be useless when fired out of any kind of firearm.
Turjon Apocritus
QUOTE (Austere Emancipator)
Does SR4 describe "flechette" ammunition in a way that makes any sense to begin with? By the description given in SR3, "flechette" ammunition would be useless when fired out of any kind of firearm.

I think the SR4 description is pretty loose in its explanation, it really doesn't say how it is used and fired from the weapon. Flechette is tightly packed metal in a casing but just like bird shot the peices come out of the barrel with out casing and spread so the use of it in a short barrel like a pistol seems useless because the bullet type is so small not allowing the packing of the metal shavings.
Slacker
Keep in mind, SR flechette ammo is not meant to be shotshell. Shotgun shotshell just uses the same rules regarding armor penetration and damage.
SR Flechette ammo does not spread out like a shotgun blast. It is made up of small projectiles that all shoot along the same path, sort of like multiple tiny bullets fired simultaneously.
Turjon Apocritus
QUOTE (Slacker)
Keep in mind, SR flechette ammo is not meant to be shotshell. Shotgun shotshell just uses the same rules regarding armor penetration and damage.
SR Flechette ammo does not spread out like a shotgun blast. It is made up of small projectiles that all shoot along the same path, sort of like multiple tiny bullets fired simultaneously.

Not that i don't believe you but do you have a page number where that is written because that is the kind of stuff i am looking for a new 2070 technology that changes the properties/technology of the ammo.
Austere Emancipator
If the canon explanation remains more or less the same (several small pieces of metal instead of a single bullet), then you really shouldn't worry about whether sniper rifles are good platforms for firing this out of. That kind of ammunition doesn't exist in the real world for a reason. If you're the kind of person who thinks logic has a place in shadowrun, you'll be forced to describe flechette in some other way -- and you might as well describe it in a way that allows it to have external ballistics nearly identical to more conventional small arms ammunition types.
Slacker
QUOTE (Turjon Apocritus)
Not that i don't believe you but do you have a page number where that is written because that is the kind of stuff i am looking for a new 2070 technology that changes the properties/technology of the ammo.

Sorry, but I don't have my books with me at work or I would find a quote for you. I do remember that in SR3 the shotgun spread was specifically described under rules for shotguns and not in the rules for flechette. And in the rules for shotguns it referenced the flechette rules regarding the damage.
For SR4 I'd have to look at the specific wording, but I don't expect it changed much if at all from SR3.
Sandoval Smith
SR4 page 313.

Guns with the (f) in the description already have the bonuses from Flechette ammo worked into their damage code. I think that any gun where you can swap ammo types (gel, ex ex, etc,) can take flechette.
Azralon
QUOTE (Austere Emancipator @ Nov 9 2005, 10:51 AM)
If you're the kind of person who thinks logic has a place in shadowrun,

Sure it has a place! It makes my magic work better!
Slacker
QUOTE (Sandoval Smith)
SR4 page 313.

Guns with the (f) in the description already have the bonuses from Flechette ammo worked into their damage code.

That's not really what we are discussing. I believe Turjon is looking for an explaination of the mechanics of flechette ammo.
Specifically, he wants a quote to back up my assertion that flechette ammo, unlike shotgun shotshell, does not spread.
Turjon Apocritus
Thank you for all the replies everyone, i guess i got of track in the "logic" of it as Austere pointed out. I guess my main thing was that weapons that have the (f) say they are already figured with flechette because either thats all they can use and other weapons that can use the flechette say it specifically in the descriptions.

Thanks for the chat everyone.
Slacker
There are some guns, the Ares Viper Slivergun being the only one i can think of offhand, that say in their description that they can only use flechette ammo.
Some shotguns list flechette ammo as the default, but I believe you can still use slug ammo in them. At least, I don't remember reading anywhere that they were flechette only.
And, to the best of my knowledge, there aren't any weapons that say they can't use flechette ammo, nor are there rules limiting flechette ammo to only certain types of weapons.
Thorncrow
I've always thought of flechette ammo as analogous to current day glaser rounds. THe round is coated in fiberglass that shatters on impact sending fiber shards tearing through the target. The entry wound is exactly like whatever the given caliber of the firing weapon is, but the exit wounds are several magnitudes more horrific.
Azralon
Per (past) flavor text, flechette ammo consists of nothing but slivers. No solid core like your glasers.

Austere Emancipator
The Glaser safety slug doesn't have a solid core. What it does have is a jacket that remains intact until it hits something, and you're right in that according to all the descriptions I've seen there is no such thing in SR flechette ammunition.

QUOTE (Thorncrow)
THe round is coated in fiberglass that shatters on impact sending fiber shards tearing through the target. The entry wound is exactly like whatever the given caliber of the firing weapon is, but the exit wounds are several magnitudes more horrific.

Urgh. Because of the lack of density of fiberglass you'd be fortunate to have an exit wound when varminting. This would suck even worse than Glaser rounds -- and to quote Martin L. Fackler, the estimated survival time after being shot in the front mid-abdomen with a Glaser round is "About three days, and the cause of death would be peritonitis."
blakkie
The description of flechette rounds:

QUOTE
Flechette Rounds: Tiny, tightly packed metal slivers
function as the business end of a fl echette round. Th ey are
devastating against unprotected targets, but not very eff ective
against rigid armor.


Under the Ares Viper Slivergun:

QUOTE
It fi res metal
slivers that count as fl echette ammunition (already
factored in to the Damage Code).


The Raecor Sting, doesn't actually describe the projectile(s). It just has:

QUOTE
It fi res fl echette ammunition only (already
included in the weapon stats).


The one place where it does actually link shot with "flechette" directly is the Mossberg AM-CMDT where it says this:

QUOTE
Th is heavy automatic shotgun
can fi ll a whole room with
whirling pellets of shot in an
instant, which makes it a terrifying
weapon in house-to-house combat. It fi res fl echette ammuniton
only (already included in the weapon stats).


And the Remington 990 "can fi re regular slug or fl echette ammunition." So they do still do refer to shot as "flechette" at times, even though it clearly doesn't mesh with the Flechette description. (not sure if this is a copy-paste issue?)

Under the shotgun section in the combat chapter it describes the shot spreading from shot rounds, and that shot rounds use flechette damage codes, but no where does it mention flechette rounds in general spreading.
Slacker
Thanks for doing the double checking for us blakkie. I figured that it hadn't changed from SR3 to SR4, but it's good to have quotes to back that up.
blakkie
BTW the damage code is really, really messed up for true flechettes. One of the big knocks against flechettes, if i remember correctly, is that because they had a small cross-section, and didn't deform (they are hard to be able to penetrate light armour) they generally did less damage to the person they hit. There just was no cavitation of note.

P.S. I believe they were "effective" to a few hundred yards though. Much, much further than shot range. EDIT: Unless you were shooting in vegetation or the rain, because the projectiles are so light that those conditions royally screw with the flight.

EDIT: Though i guess "flechette" as the BBB describes it would be closer to SCMITR which does better damage than the flechette darts because it is more bladelike, like a 2-finned arrowhead, to cut the flesh.
Austere Emancipator
There are two types of small arms ammunition in the real world which are called "flechette". Both are based on arrow- or dart-shaped projectiles ('flechette' = small arrow).

One only appears in shotguns, or larger weapons like cannons (for example, the US 105mm M546 APERS-T), and consists of a large number of small flechettes -- it would be quite useless when fired out of a smaller bore firearm. The flechettes are made of steel. Because of the ballistic properties of a metallic dart, they have better range than shot ammunition, and they are stable enough (thanks to being fin-stabilized) to penetrate light cover and keep going in the right direction.

Since they are small, pointy, and made of steel, they make small holes in tissue -- wounds caused in humans will be significantly less severe than what you get with shot. Whether this type of ammunition penetrates common forms of body armor when fired out of a shotgun, I have no idea; it has the small area, sharp point and hardness of steel going for it, but the individual flechettes are extremely light and aren't moving that fast.

The other has but a single saboted flechette -- this type of round is not used by any small arm currently manufactured nor has any weapon designed for it ever been manufactured in large numbers, the only examples I can come up with are the Steyr IWS 2000 and the Steyr ACR (warning: overhyped websites). The flechette is more often made of tungsten in this case. A single very small, very light, very hard, very sharp, very fast arrow-like projectile provides good range, accuracy and penetration, as well as particularly small wounds in human tissue.

This latter type of ammunition is also known as Armor Piercing, Fin Stabilized, Discarding Sabot, and sees a lot of use in cannons, ranging from the 25mm M919 APFSDS-T to the 120mm M829 APFSDS-T.

Note that neither type of ammunition fits the SR description of "Flechette" ammo.
buddha
Here is a link to the flechette description from Howstuffworks.

Austere Emancipator
Someone needs to let HSW know they've got patent bullshit on their site. "Banned by the Geneva Convention" indeed... And who knew getting holes into you was painful?!
FrankTrollman
Actually, there is an ongoing legal argument over whether flechette shells are in contravention of the geneva convention as an indisciminant weapon that causes unnecessary suffering in civillian areas. That's a legal dispute where nations of Israel and the United States claim that the shells are used very discriminantly in anti-terrorist actions and a whole bunch of civilians with their arms torn off disagree.

Regardless, you can use a directionallized flechette distribution system all you want under the geneva convention. The ongoing court cases about flechette tank shells have to do with the fact that they spread tearing metal across huge areas and potentially shred large numbers of noncombatants. A flechette-firing handheld weapon would not have that legal difficulty.

-Frank
Austere Emancipator
And they aren't arguing the exact same thing about all types of explosive direct fire or artillery munitions, bombs or missiles because...?
FrankTrollman
QUOTE (Austere Emancipator)
And they aren't arguing the exact same thing about all types of explosive direct fire or artillery munitions, bombs or missiles because...?

...Because the flechette shell has an antipersonelle region that is 300 meters longer than its effective anti-armor region, making it an anti-civillian weapon in all but name.

Same arguments used against poison gas. Prepared people (ie.: fully equipped soldiers) find gas attacks a minor nuisance, unprepared people (ie.: noncombatants) die in huge numbes.

-Frank
Austere Emancipator
QUOTE (FrankTrollman)
Because the flechette shell has an antipersonelle region that is 300 meters longer than its effective anti-armor region, making it an anti-civillian weapon in all but name.

A flechette canister round fired out of a large-bore cannon has no anti-armor range at all, it is purely an anti-personnel weapon. It is in fact an anti-personnel weapon in name too, or where did you think "APERS-T" comes from?

Conventional high explosive munitions fired out of cannons and artillery pieces are likewise anti-personnel weapons. Some of them might be useful against light armor on a direct hit, but they are capable of causing injuries to unprotected personnel up to several hundreds of meters away. So I ask again, why one standard for flechette canisters and another for HE?

A cynical person might wonder why any military would outfit MBTs and artillery pieces with close-in "civilian killing" munitions when slaughtering innocents can be achieved so much easier with other methods.
blakkie
QUOTE (Austere Emancipator @ Nov 9 2005, 09:09 PM)
So I ask again, why one standard for flechette canisters and another for HE?

If you are talking about cluster munitions with the hundreds of little packets inside, then the answer is "Yes, there are a lot of people that take issue with those." Especially the ones that function as air-dropped landmines.
Drace
Actually hand held flechette pistols in RL would have a large chance of hitting civilians, moslty since they're designed to go deep through the target in question, many have theorized that it would go straight through the target or spread do to factors like wind and hit civilians. Thats the one of the main reasons People are trying to ban the usage of Flechettes. Armies use these out there for the reasonthat generally they are fighting agaisnt large numbers of poorly equipped troops, many of which have little training and no armour (making flechettes, gas, and flamethrowers very usefull, even if all are illegal basically).

Also there is some research going into ways of creating a flechette ammo that "spins" out from the gun, and having aerodynamic spikes, it would tear its way through flesh.

But back to SR, flechettes represent like Blakkie said a grouping of slivers shot out, and if you think about it, any gun could do it, it would just shoot them out at different velocities, allowing a sniper rifle to shoot out a burst of extremely high velocity slivers, while a LMG would shoot out a rain of them
Austere Emancipator
QUOTE (blakkie)
If you are talking about cluster munitions with the hundreds of little packets inside, then the answer is "Yes, there are a lot of people that take issue with those." Especially the ones that function as air-dropped landmines.

No, I'm talking about singular high explosive warheads. FASCAM and similar munitions are hard to sell in the post-Ottawa Conference world, and have been largely phased out AFAIK. Cluster rounds with HE, HEDP or HEAT submunitions are problematic because of the dud rate and the resulting explosive charges left lying around -- elsewise they'd actually be more civilian-friendly especially for MOUT, because they rarely manage to penetrate the roofs of residential buildings.

QUOTE (Drace)
Actually hand held flechette pistols in RL would have a large chance of hitting civilians, moslty since they're designed to go deep through the target in question, many have theorized that it would go straight through the target or spread do to factors like wind and hit civilians.

Spread due to wind: large surface area, low weight, low velocity. Penetrate deep: small surface area, high weight, high velocity. How would the magical SR flechettes manage both?

QUOTE (Drace)
Thats the one of the main reasons People are trying to ban the usage of Flechettes.

Who knows what PCHR and Physicians for Human Rights had in mind when they appealed to the courts in 2003, but I'd tend to agree that misinformation about the effects of such munitions might have had a lot to do with it. Have there been such cases since then? Personally, I'll worry once nationstates start calling for banning them.

QUOTE (Drace)
[...] little training and no armour (making flechettes, gas, and flamethrowers very usefull, even if all are illegal basically).

Body armor is of very little help against artillery flechettes (since they'll blow the rest of the body full of holes anyway), and of no help whatsoever against incendiary weapons. Neither flamethrowers or flechettes are much more "illegal" than straight HE munitions.

QUOTE (Drace)
Also there is some research going into ways of creating a flechette ammo that "spins" out from the gun, and having aerodynamic spikes, it would tear its way through flesh.

Really? I've heard of no such research? Links?

QUOTE (Drace)
But back to SR, flechettes represent like Blakkie said a grouping of slivers shot out, and if you think about it, any gun could do it [...]

Yes, and out of all types of conventional small arms such ammunition would just plain suck -- they'd double-suck when fired out of any gun with a rifled barrel.
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