Well, here we go...I created a few chars, but this guy was created from scratch(my main char was already played in SR3 and was rebuilt with karma added. This guy was a total SR4 creation.)
Concept: Adept, works as bouncer for a real tough, seedy, dark rock club...this is one of those places that the owner simply turns his back on some of the bad things that go on at the place(like dark magic practice, etc.). I picture the guy(still figuring out his street name) to be around six foot tall, not the biggest guy in the world, but just very...scary. Long, straight, black hair, indigo colored eyes(piercing), pale, wears the full gamut of bullet belts, spikes, leather jacket, big boots...like most of the clubgoers. I wanted to make a character that can seemingly see 'thru' you and people, and to be just very...unsettling, even if he's just sitting there, and an effective bouncer/bodyguard type...notices everything...etc. HIs adept pathis definately among the 'pagan' type(thing the Black Magic from the old MitS....not a blood mage or anything but the misunderstood kind.)
Of course theres much more, but this is more of a 'new' raw build critique.
Adept Human-Simen Andersen, 27 years, 6', 165-170lbs.
400 BP
Attributes(265 BP)
Body: 4
Agility: 4
Reaction: 4
Strength: 4
Charisma: 3
Intuition: 4
Logic: 2
Willpower: 3
Edge: 2
Magic: 6
Essence: 6
Initative: 8
Active Skills(132)([]-adept power increase)
Unarmed Combat(Kickboxing): 5(+2)
Athletics Group: 3
Clubs(Hammer): 2(+2)
Etiquette(Street): 1(+2)
Perception: 4[+2]
Assensing(Metahumans): 2(+2)
Longarms(Shotguns): 2(+2)
Pilot Ground Vehicle(Wheeled):1(+2)*
Intimidation(Physical): 5(+2)[7(+2)]
Note about 'wheeled', it was listed as a specialization. Ill take 'bike' if necessary...'wheeled' just seems like a hell of a specialization. Maybe some errata on that in the book?
Knowledge/Language: (18 free)
Pagan Teachings: 3
Occult(Black Magic Groups)2(+2)
Heavy Metal(Pagan/Black Metal): 2(+2)
Bouncer Techniques: 3
Bodyguarding: 2
Alcohol: 1
Norwegian: N
English: 3
Adept Powers:
Critical Strike Lv.4(1)
Improved Sense(Thermographic, Flare Compensation)(.5)
Mystic Armor Lv.2(1)
Killing Hands(.5)
Attribute Boost(Strength) Lv.1(.25)
Attribute Boost(Agility) Lv.1(.25)
Enhanced Perception Lv.2(.5)
Improved Ability(Intimidation) Lv.2(.5)
Astral Perception(1)
Rapid Healing Lv.1(.25)
Missile Parry Lv.1(.25)
Qualities:
+: Adept(5)
Guts(5)
Photographic Memory(10)
-: Sensitive System(15)
Addiction: Mild, Simsense(5)
Allergy(Moderate, Gold)(10)
Astral Beacon(5)
Contacts:
Technomancer(C2/L6...younger sister)
Club Owner(C3/L3)
Whew...lots of powers, cos I got a lot of the cheaper ones. I know I didn't get Reflexes yet...I know its good, but i figured i can get that later on. Basically I revolved his powers,skills, and attributes around A. Not letting anything escape his knowing...the high Intuition and Perception, with the increases...the Assensing skill(on Metahumans...helps with his job), the Astral Perception(so astral sneakers can't get by), the Intimidation(like I said, I want this guy to basically ooze...scary), the Qualities were also chosen as such...the Photographic Memory(hey, i remember you, you #%$@%!), Guts('i'm not impressed....'), and the flaws...thank his little sis(technomancer contact) for that one, the allergy and sensitive system(well, some of us just are...Im allergic to gold myself), and Astral Beacon(the guy leaves such an impression..and what with his dark sort of intrests...he even leaves them astrally.)
I know he's lacking Stealth type skills...these might come later when he realizes that he might need them, but for now, he's never really done that kind of work...he's always either been the bouncer, bodyguard for some scary band that's playing and that the radical Christian groups try to shoot, or occationaly as a neighborhood enforcer. Hometown is some little out of the way place in northern Norway(above arctic circle, we get much dark up here in this part of the world!)
I'd have liked maybe a Cha of 4...but it was hard to decide...while he has much presence, he's actually uncomfertable to be around...cos it seems like he sees thru you(and with the skills and powers he sort of DOES in a way), so I am guessing a 3 might be more appropriate.
So any thoughts, comments, improvements? More info needed? I didn't list the gear(20,000 nuyen worth, don't have a lot, just a Low and Squatter lifestyle, a motorcycle, a shotgun, ammo, and some other stuff.)
EDIT: Added that i also picked up a set of contacts with the vision enhancements for added perception...and earbuds with the audio enhancements. But i am unsure of the exact of the whole skill cap thing. I know you're allowed to roll equal to your skill lv.x1.5...but do these count toward that? I know the adept powers do. I just wanted to make the guy be able to notice anything, about anyone...adds to the character alot.