Here's a quick link on the real-world issues involved in mixing drugs:
It's All in the MixNote that I'm no expert, but I think translations of SR drugs to real-world drugs would go something like:
Bliss->Heroin
Cram->Possibly Speed or Ecstasy, not really sure.
Jazz->Speed
Novacoke->Cocaine
Zen->Acid?
If any players mixed drugs in my games then I'd certainly be tempted to, as a general rule, multiply the side-effects of each by the number of drugs they had taken. Nitro with its 9S damage code is kindof as good as you can get mix-wise and was probably created by someone with a degree in biochemistry or equivalent. It probably includes small quantities of drugs to conteract and stabilise the body's natural functions, and note that Nitro's Novacoke+Narcotics mix sounds fairly similar to the 'Speedball' mentioned in the above article.