emo samurai
Dec 4 2005, 02:08 AM
I'm really interested in learning about Imperial Japan and the like. Is most of the information outdated by the time you get to SR4, or is it still good for setting and stuff?
Backgammon
Dec 4 2005, 02:13 AM
Well, when they wrote the later sourcebooks, they knew SR4 was coming out, so they made sure they'd still be relevant after SR4.
That being said, I found there were gaps, especially technology wise. For the cultural aspect, no problem. But when, especially for Japan, there is a large section devoted to the new SOTA Matrix system being implemented or whatever, well, you can rip those pages right out of your book. But you still get a very good feel of things, and plot hooks, although 5 years old by SR4 standard, are still good ideas you can update to SR4. Who's gonna know?
emo samurai
Dec 4 2005, 03:24 AM
Do they have lots of info about Asia in SR4, so much that I won't need Shadows of Asia, or does Shadows of Asia have a lot of useful information itself?
BishopMcQ
Dec 4 2005, 03:41 AM
I would definitely suggest buying Shadows of Asia. SR4 has to cram an entire world's worth of history into one chapter. SoA and SoE both spend chapters laying out the explicit history of an individual country's growth and advancement towards 2065.
Runner Havens will provide an in-depth look at Tokyo in 2070, but for the rest of Asia and Japan, Shadows of Asia is going to be your best source at least for a few years until the FanPro team updates the material.
TeOdio
Dec 4 2005, 06:07 AM
Skarn Ka
Dec 4 2005, 10:07 AM
QUOTE (McQuillan) |
Runner Havens will provide an in-depth look at Tokyo in 2070, but for the rest of Asia and Japan, Shadows of Asia is going to be your best source at least for a few years until the FanPro team updates the material. |
Just a minor correction - it's Hong Kong not Tokyo that will be featured in Runner Havens (I think Neo-Tokyo might be developed as a sprawl further down the line but don't quote me on that one).
And yes, Shadows of Asia is definitely better if you want a detailed insight of Asia in the Sixth World, as the core rulebook adopts a more NorAm-centric pov (even though the influence of Asian culture in general and Japan in particular are touched upon).
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