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gobogen
Hehe. He still respects their users, I mean he is running the shadows and all that. He just despises them by himself. He judges people who use them but not to the point of insult. Violence has its place in some situations, but he likes avoiding those. He won't like a violent character and attitude, but most runners are violent without having a violent personality.

This was just a basic idea for the character anyway. The reality is more grey than the black and white description.
Oracle
Okay, here is the list of things that were asked for until Friday:

[ Spoiler ]

I hope it's okay that I posted the information here, I got some problems with my eMail client at the moment.
Silo
noob question.

[ Spoiler ]
HeySparky
Use {spoiler} BLAH BLAH BLAH {/spoiler}, except use [ ] for { }

Example:

[ Spoiler ]
gobogen
Here's the information requested for Friday. I'll post a version of the background for all to see very soon, and I'll be able to send a full version of the character sheet to TinkerGnome Friday or Saturday.
[ Spoiler ]
Silo
Here is my "Friday info" pack:

[ Spoiler ]
HeySparky
My stuff's in too. Standing by.
TinkerGnome
Current status:

Silo: Freebird, M Ork, Gunslinger Adept (Friday info check, background check)
PBTHHHHT: Roland, M Human, Techie
nick012000: Razorblade, F Elf, Face Adept (character sheet check)
Nu_Fenix: Electric Eddy, M Troll, Combat Mage
Oracle: BBO, M Ork, Street Samurai/JoAT (Friday info check)
gobogen: The Priest, M Human, Support Mage (Friday info check)

Alternates:

ES_Sparky: Fade (info check)

So, that puts us short two folks checking in. Please check in by tomorrow evening, guys.
Nu_Fenix
Well, i have just sent Eddy off to TG to get the overview and a'ok.

For contacts I tried to go for something different from the usual. So I went with a Troll Spawl Ganger, and a Joygirl called Candy [original name hey wink.gif].

Gogogen - I hope you can make the most of Astral Perception and Attack - I have sweet FA I can do with it. However, if we do need to beat up spirits, then me and my Weapon Focus Combat Axe will do our best to smash it to bits, even if I can't read its aura biggrin.gif
PBTHHHHT
Ugh, too much going on right now, I can't make it in time. Would have been fun to play, but I'll have to bow out.

Hey ES_Sparky, go for it! smile.gif
gobogen
Nu_Fenix: Yeah Priest is of the spiritual (read astral) type. He has a good amount of assensing skills, as well as decent astral combat. He's got the whole conjuring group and will make use of spirits when appropriate. He can tough physical combat situations, but he would be a weak link unless he used a spell like Improved Invis. or Armor on himself. Good idea to get a weapon focus, a huge troll with a huge magical axe just seems really cool to me.
TinkerGnome
Well, there we go. I've got at least something from everyone. I'd encourage you guys to discuss capabilities here in an OOC fashion before we get into the actual game threads. I'd encourage you to make sure that all major areas of competence are covered by at least one character. Character sheets are due by next Wed.

I'll probably have the first game posts up sometime this weekend or Monday.
gobogen
I believe that it is a good idea for everyone to list their active skills so that we know whether we cover most important fields of competance or not. My character's list of active skill is focused on magical skills, including conjuring.

Here's The Priest's spell list for review by everyone. Feel free to comment on any missing key spells.

- Stunbolt
- Improved Invisibility
- Silence
- Trid Phantasm
- Detect Life, Extended
- Mind Probe
- Heal
- Control Thoughts
- Levitate
- Armor
- Mana Barrier

Edit: Nice website TG, looking forward to using that in parallel with the boards.
Oracle
Sounds good to me.

Capabilities: BBO will have a broad spectrum of skills. He can use every kind of weapon and will be able to stand his ground in close combat. Because of his Skillwires he will also have limited demolitions, electronics, language, biotech and some others. With enough Karma BBO will also learn hacking skills in the future.
HeySparky
Sorry to see you go, PBTHHHHT. I'll do ya proud. And maybe even take a certain repo man as a contact.

Active Skills:
Pilot: Groundcraft (Rea) 5
Leadership (Cha) 5
Group: Close Combat (Agi) 4
Group: Firearms (Agi) 4
Dodge (Agi) 2
Perception (Int) 1

She's your basic bruiser. So far, apart from spells, we're not much in the stealth department. Skills subject to change, of course, but my focus here is on driving and leadership, with a nice helping of butt kicking.
gobogen
Consider a few points in dodge if you can spare it. It can be surprisingly useful in some situations with a "bruiser".
HeySparky
Thanks gobogen, I'm going to have to loot points from other skills to pay for it. Would you recommend looting Firearms Group, Close Combat group or one of the non-grouped skills?
gobogen
It's up to you really. I just saw that it was missing is all. I wouldn't really take points off the skills that are already listed tbh. Maybe leadership could be at 4, but that still gives you only 1 in dodge. You know, if you're tough, armored, cybered, etc, you might not need to dodge at all. Some say trolls never dodge wink.gif
HeySparky
Done... editing list in post above. I squeezed a few points out of resources and qualities.

My Friday info, since I'm offically in now... NOTE: TinkerGnome, I've edited slightly.
[ Spoiler ]

My other contacts are still open.
gobogen
Well.. I'm sure you meant to, but the list above hasn't changed.

Edit: Yeah .. what was I thinking ??
HeySparky
Uh... sure it has.

cool.gif
nick012000
Razorblade's decent in combat (2(4) in Pistols (Semiautomatics) and Blades (Cyberweapons w/ 5 Agility), but her real strength is her social skills. She rolls at least 22 dice with them- more than a mage who gone and opened up with both Control Emotions and Control Thoughts.
gobogen
Elf with Cha 8, Skill 7(9) + 5-6 from adept power?

Cool. Now I don't feel bad for min-maxing my magic spellcasting and stuff smile.gif

And by the way, that's 22-23 for a skill you have adept powers in, AND a specialisation. I don't see how you cut it to at least 22 for all of them. Please explain.

Still, don't you think that's more than you need?
Silo
Freebird's skills (Ork, gunslinger adept):

Firearms Group 4 (Pistols 6) <--from adept power
Athletics Group 3
Dodge 3
Etiqueete/Street 2 (+2)
Perception/Visual 3 (+2)
Demolitions/Improvided Explosives 2 (+2)

Adept powers:

Combat Sense 2
Improved Ability/Pistols 2
Improved Reflexes 2

He doesn't seem to skill heavy to be honest. The only thinkg I did differently in the skill dpeartment from the sample character was get rid of Driving and add the Demolitions.

I suppose I could drop down, or altogether, one of the groups and add other stuff. I haven't thought about doing that until now really.

Thoughts?
gobogen
Don't forget that you are allowed to first raise a group - say to 4 - and then raise one of the group's skills higher - to say 6. This means that the skills have to be increased individually from then on, but that it only cost 40 to have them all at 4, instead of 48 or 64. Same applies when you decide to take a specialty with one of the skills after having raised the group.

This is just as a general note in case some people feel bound by the "group" concept. Specialisations in particular are very cheap and may prove very useful.
TinkerGnome
QUOTE (gobogen)
Don't forget that you are allowed to first raise a group - say to 4 - and then raise one of the group's skills higher - to say 6. This means that the skills have to be increased individually from then on, but that it only cost 40 to have them all at 4, instead of 48 or 64. Same applies when you decide to take a specialty with one of the skills after having raised the group.

To clarify, there's nothing in the rules that lets you buy skill groups and then boost specific skills within the character creation rules. All the rules for breaking apart skill groups are in the section are on improvements with karma. At chargen, you need to take either the group or the skills individually.
gobogen
Oops. Sorry, I guess I misinterpreted then. Thanks for the clarification.
nick012000
She bought the Influence Group (and Intimidation skill) at 4, got Improved Ability 2 with all of them but Leadership, Charisma 8, Kinesics 5, Tailored Pheremones 3.

So 6+8+5+3=22. She then gets an additional +2 to Con tests from her mentor spirit, +2 to all social tests when she first meets someone from the First Impression quality, +2 Intimidate due to Notoriety, etc.
gobogen
Wow all those concepts I don't know yet about. I'll have to learn about those biowares (don't they take away some magic though?). Kinesics? What the hell is that anyways?

Anyhow, thanks for the explanations, I haven't read much of the new cyber/bio and equipment in general yet. I'll stop high-jacking the thread now. smokin.gif

Also, there's a correction to my "Friday info": the loyalty of my contact will be 2 instead of 1.
nick012000
QUOTE (gobogen)
Wow all those concepts I don't know yet about. I'll have to learn about those biowares (don't they take away some magic though?). Kinesics? What the hell is that anyways?

Anyhow, thanks for the explanations, I haven't read much of the new cyber/bio and equipment in general yet. I'll stop high-jacking the thread now. smokin.gif

Also, there's a correction to my "Friday info": the loyalty of my contact will be 2 instead of 1.

Yeah, she's suffered a point of Magic loss, but it was for a net gain.

Kinesics is an adept power that adds its rating to all social skills.
HeySparky
Kinesics 5... I feel like I read something somewhere that limited levels to 4. But I don't recall in regard to what or if I made it up entirely. ... ...

Kinesics is very cool.
Oracle
I am still not used to the new chargen system. But I love it! biggrin.gif "The Jack Of All Trades" aspect of BBO is getting a bit less important, because I just do not have enough points for it.

The Skillwire System stays, but I do not have enough Nuyen left for a lot of softs. Electronics skills, hacking capabilities and biotech skills went down the toilet.

And I got another question: Does "Enhanced Articulation" give a bonus die to firearms skills or not?
TinkerGnome
EA adds dice to physical skills linked to physical attributes. The different classes of skills are explained in the skills section and include Physical and Combat as seperate categories.

Short answer: no.
Oracle
That was the way I read it. Thx!
nick012000
QUOTE (ES_Sparky)
Kinesics 5... I feel like I read something somewhere that limited levels to 4. But I don't recall in regard to what or if I made it up entirely. ... ...

Kinesics is very cool.

Kinesics is limited to Magic. She has Magic 5 after her magic loss, so the limit for her is 5.
TinkerGnome
I'm putting together the first post and finishing the character reference page. I wanted to announce a single converted item:

Underbarrel weight - 50 nuyen.gif

Can be installed on a pistol or other one handed weapon in the underbarrel mount to provide RC 1.

Okay, there really isn't any conversion involved with that.
gobogen
Character sheet sent.
HeySparky
Sheet sent. Background still in the works.

Anyone want to work backgrounds together now, before our sheets are officially due?

Rough chronology for Fade, the years are subject to change...

2042 - born
2055-8 - trapped in Chicago (dates may be off)
2062 - drafted into the UBL minor leagues
2064-5 - Crash 2.0
2066 - UBL debut, 'The Accident'
2067-8 - playing Arena Brawl
2069-70 - moved to Seattle
Oracle
<DELETED>
Silo
QUOTE (ES_Sparky)
Anyone want to work backgrounds together now, before our sheets are officially due?

I have heard of you and at least met you, however casually, through Chok.
gobogen
The Priest has been running the shadows for a little less than two years now. He may have come in contact with other runners through running with them or he may know of them by reputation, or he may have met them in sports bar, which he likes to frequent regularly. Priest is a big fan of baseball and soccer, and just any sports really. UB might not be his favorite though, but he might have heard of (dunno real name of Fade) or even seen her on trid.
Oracle
BBO is new to the Shadows of Seattle. It is unlikely that many people have heard of him already. Does any of your characters have ties to the AGS?
TinkerGnome
QUOTE (Oracle)
AGS

You might want to expand that acronym. I'm about as well versed in SR as can be considered healthy and I don't know what that one means.
Silo
I am safe to say that I have no affiliation with or knowledge of...is it "the", AGS.

Hehe...I don't know aht that is either.
TinkerGnome
ic.gif Thread
ooc.gif Thread

Please continue to use this thread for discussing character generation. Post to the IC whenever you are ready and get me your character by the 15th. You can post before you're done with character generation if you wish.

If anyone (Priest) cares, it's after sunset when you get the call. It's cold and overcast but not wet.
HeySparky
Allied German States. Yay Google! biggrin.gif Um... that's all I know.
Oracle
Sparky is right. The AGS is what is known as Germany today. But far more broken up into small states. Source material for the AGS can be found in the Germany Sourcebook or in different German-only sourcebooks. BBO is from Berlin, which had been an anarchist zone for some time.
Nu_Fenix
Sorry for being so silent everyone - Just been chilling out with friends in Wales over the weekend.

Right, these are the skills that Eddy will be bringing to the group:
Active Skills
Blades [Axe] (3)
Counterspelling [Combat] (4)
Dodge (3)
Etiquette [Street] (1)
Intimidation (2)
Perception (1)
Spellcasting [Combat] (6)

Knowledge Skills
English (N)
Japanese (3)
Spanish (3)
BTL Dealers (3)
Gang ID (3)
Gang Turf (3)
Local Area Knowledge: Seattle (3)
Magic Background (3)
Urban Brawl Schedule (3)

For contacts I have gone for a Street Ganger called Rhino who i know from my ex-street gang days. I also know a Joygirl named Candy, as its a classic name and you can never go wrong knowing a good hooker wink.gif

Nick: You paid the extra 25 points to have Magic 6, only to lose it to Bioware?! That must have been hard to squeeze the points for.
nick012000
Well, bioware and cyberware, really.

Also, TinkerGnome: I miscalculated my Essence loss.

Can I replace the implanted Simrig with an Alphaware Simrig with the Counterfeit, Used, and Used in a Crime under Investigation (blackmail) modifiers to price? That way, both costs remain the same as the sheet I sent you, all up.
Oracle
BBO's Skills:

Athletics(Skillgroup) (2)
Stealth(Skillgroup) (1)
Longarms (3)+1 ReflexRecorder
Pistols (3)+1 ReflexRecorder
Automatics[AssaultRifles] (6)+1 ReflexRecorder
Etiquette[Street] (1)
Throwing Weapons[NonAerodynamic Grenades] (1)
Perception (2)
Dodge (2)
Unarmed Combat (3)
Intimidation (1)

Additionally he has some skillsofts, giving him a broader field of operation. I don't know the levels yet:

Explosives
Biotech
Heavy Weapons
Electronics
Pilot Ground Vehicles

Anything else needed?
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