Hero
Oct 8 2003, 05:31 AM
I have been making this custom corporation after I retired a character that I have been playing for the longest time. It wanted it as front for the more balanced custom gear I have made for my games, besides using the exsisting corporations. I think I did a good job fleshing it out, I will post gear from each branch either in responses on this thread, or in later thread which ever seems convenient at the time.
Agendum Electronics and Weapons System Technologies
Home Office: Seattle, UCAS
President/ CEO: Ido Hatio
Principle Division (branches):
Branch Name: T.A.M. (Tactical Armor Manufacturer)
Branch Head: Richard Sherve
Chief Products: Designs and Produces military and security grade armor
Branch Name: Spectrum Technologies
Branch Head: Alexander Frem
Chief Products: Military weapon research, development and Manufacturing
Branch Name: T.C.V.T. (Triton Combat Vehicle Technology)
Branch Head: Drison Trent
Chief Products: Production of SOTA attack vehicles, with developments in H.M.C.A.W. (high mobility combat assault walkers)
Branch Name: Priton Cyber and Biotechnology's
Branch Head: Vinson Priton
Chief Products: Dealing with military cyberware such as Tactical Computers and such ware, also has research in performance enhancing bioware such as Muscle Toner, Muscle Augmentation, Adrenal Pump, Suprathyroid Glands and Synaptic Accelerators.
History: A fairly new player on the corporate stage it has grown extremely fast. Agendum Technologies holds many defense contracts with UCAS, CAS, Tri, and many other governments. The company mainly focuses on developing next generation weapons, armor, vehicle, Biotechnologies, and cybertechnologies. Their Spectrum Technologies branch has made bounds and leap in Laser technology, such as Particle Beam. The newest branch is called Triton Combat Vehicle technology the mainly produce H.M.C.A.W. that provide the same power as a tank but the mobility of an infantrymen. Tactical Armor Manufacturers builds mostly powered combat armor also called TRV-S (Tactical Response Vantage-Suit) they also developed and patented the Titanium/Ceramic alloy. Priton Cyber and Biotechnology's is of the leaders in military cyberware they produced and developed a little piece called a HK-VR Chip, this piece increase the persons aggression through the roof and increasing combat related skills, and reaction. Corporations like Ares, Renraku and other AAA have tried to buy the new company out but have failed many times trying too.
Security/ Military: Agendum maintains its own security force at all of it facilitates. Arming their security forces with SOTA equipment and weapons, they are also get the best training money can buy. The home office is guarded well, guarded by SOTA security system and security guards wearing powered military armor (TRV-S) and have the best ware too. The security forces always have at least two mages to group for awakened threats. Matrix security is kept classified so not to give away information on the system. They do maintain a large Decker force though.
Well if you have any suggestions or constructive remarks, please post them. And please no flaming.
st_doodle
Oct 8 2003, 06:00 AM
Looks like a good start, but there's one thing that, IMHO, is a must-have in addition to what you've got so far:
What relations does it have with other major corps in its field? (I.E. How pissed are they that your new corp has gotten some nice govt contracts, and what are they doing about it?)
Abstruse
Oct 8 2003, 07:02 AM
You might want to check out the Corporate Download or Corporate Shadowfiles books as they both have rules for rating corporations.
The Abstruse One
Hero
Oct 8 2003, 04:21 PM
Well the all the places that I have hit don't have either Corporate Download or Corporate Shadow Files. Those are Comic Quest and Adventures Guild. And I have been hesitant to get my books off line after some of the horror stories I have heard on these boards. I am including a list of corporations that would be either good, neutral, and bad terms with Agendium below.
::Ares::
>Good - neutral. friendly competition, fields of interest over lap pretty much but don't step on each others toes needlessly. Not real happy about some of the contracts the Agendium nabbed, just means that Ares is either going to have to increase R&D projects and/or increase runs against Agendium.
::Aztech::
>Bad. The CEO does not like them for some past transgression, and wants them to pay for what they did to him. So he tries and makes there business as difficult as possible with denability of course.
::Cross::
>Neutral - bad. Cross has made many attempts to either buy or Pirton and/or its developments. Hey just apart of business until the competition steal you prized scientist so it one-up manship in developments and runs.
::Nova Tech::
>Neutral - Bad. Has attempted to buy out Agendium on multiple instants and is viewed as with great distrust. Hey, not like you trust your competition fully, it is just that there has to be at least some trust.
::Renraku::
>Good - neutral. Fields of interest never really over lap, little interest is shared in each other but is specific instants. Well because of lack of conflicting interest there has been little trouble between the two.
::Shiawase::
>Neutral. Same as Nova Tech
::Seader-Krupp::
>Neutral. Ran by a dragon with big ambitions what more do you need.
::Wuxing::
>Good - neutral. Fields of interest overlap but relations stay friendly due to some "Past" cooperation (read shadowrun). Hey when you helped them get to where they are, they tend to be more friendly toward you.
This is what I have came up after going through some of my past runs with the character(s). The characters in my SR world where very active in the shadows, and due to the length of time they have been in the shadows they need to go back to the light. So they set up a new corporation as a way to have a very nice income while holding some power in the real world besides the shadow world, which where they already had a huge reputation as the best of the best.
Here is a run down of which character got what in the corporation.
- Hero
>as Ido Hatio(CEO)
- Vlock
>as Alexander Frem(Head of Spectrum and Security)
- Fennring
>as Marcus Herm(Head of Matrix Security)
- Matt
>went back to being a pimp(yes the person that played this character made him a pimp)
- Izzy
>stayed in the shadows (never got a hold of his original players so he was never able to be assigned a position)
Backgammon
Oct 8 2003, 04:42 PM
A weapon's manufacturing corporation CEO would not give a hoot-nany about Aztechnology being "evil". If he did such a retarded thing, the shareholders would fire him instantly. And you can't hide "oh, the million nuyen contract with Aztlan kinda just, um, fell thru. Not cause I sabotaged it, of course. It just, um, kinda didn't happen". CEOs are hired to care about money, period. Othersie I think you did a good job, especialy since you don't have corp download (which IMO is a must, but that's just me). And corp shadowfiles just plain rock, cause it doesn't simplify too much. Gives you an idea of how corps really work.
Hero
Oct 8 2003, 06:18 PM
I am still working on relationships between the other corporations right now, and yes I need the Corporate Books badly. Been doing all of this off the top of my head. And as for you commit about the CEO thing, well he was a shadowrunner in the past, he can easily go back to them if the need arises. And here is the reason why Ido really does not like the Azzies much.
Well my really old character that went by the street name Hero (played his for two whole years before retiring him). And one of the runs that the GM had us run was against the Azzies (this was before I knew of initiation), and in it Hero was about sacrificed to some thing the GM didn't speak of, but his chummers interrupted party and got Hero out of there and completed the run. Anyway after that "Hero" has hated Azzies ever since, and does everything he can to make there business as un-smooth as possible.
So instead of thinking of them "Evil," I hate you because of what you did to me and was about to do to me. That works a lot better then I think you are evil so I am going to send runners to ruin your stuff and kill you employees.
Backgammon
Oct 8 2003, 08:58 PM
Ok... I have some.. questions then.
A shadowrunner team founded this corp?
If so, assuming they could dissumulate their past from governements handing them MILITARY contracts (this is on the limit of possible, but I can buy it), are you suggesting your runners made millions upon millions of nuyen during their time, the kind of cash necessary to start up a military-grade corp going toe to toe with the AAAs?
If not, then they have shareholders, right? Other than themseleves. Large, powerful, shareholders, who like to see a Return of Investement on their considerable investements. And since it is the shareholders that appoint CEOs, they would fire your ass quicker than an HVAR on full auto if they found out you personnal interests conflicted with business.
If *Aztechnology* were to 'attack' (financially, military, whatever) *Agendum Electronics and Weapons System Technologies*, then the shareholders would have no problem with you being an ass right back at them. But if the conflict lies between the CEO personnaly and the corp, then you can kiss that CEO good-bye.
Abstruse
Oct 9 2003, 12:44 AM
Also there's the fact that every corp will be gunning for you as well. The big boys don't play well with others, and they don't like to share the pie. Expect several buy-out offers from Ares followed by some extractions, some hits, some damage, a bullet in the head of a CEO or three, and so on. And if this little peon corp even dares to try to muddle in Aztechnology's affairs, they're going to get stomped fast.
The Abstruse One
Hero
Oct 9 2003, 01:07 AM
There are other share holders, other then the founding team, and the team made considerable gains while running the shadows. Lost count of the amount that each individual accumulated but it was in the ten million+ range. Well "Hero" is running under a cover Identity that is the CEO, and the Azzies know about the cover Identity but know way to prove it to the public. So the Azzies like to try to kill him or , steal things, intimidate the other share holds, kill share holds and what not, you know the standard and not so standard shadow ops. So there is a lot of fighting between the two corporations, Agendiums manages to stay on top of damage control because of there runner background.
BitBasher
Oct 9 2003, 01:14 AM
I would like to say I think you underestimate the size of a AAA mega like aztechnology. based on statistics in previous books it can be figured that Aztech owns about 6% of all the cash and assets of the entire earth... you would need billions of dollars even to think of posing as a threat to them in any way.
As long as it workis in your games, cool though.
thunderchild
Oct 9 2003, 02:57 AM
QUOTE (Hero) |
There are other share holders, other then the founding team, and the team made considerable gains while running the shadows. Lost count of the amount that each individual accumulated but it was in the ten million+ range. Well "Hero" is running under a cover Identity that is the CEO, and the Azzies know about the cover Identity but know way to prove it to the public. So the Azzies like to try to kill him or , steal things, intimidate the other share holds, kill share holds and what not, you know the standard and not so standard shadow ops. So there is a lot of fighting between the two corporations, Agendiums manages to stay on top of damage control because of there runner background. |
how i would rig it is that the runners over time gathered together under their collective thumbs alot of smaller independant companys shareholders and board members, lets say through blackmail, deciet, maybe a little intimidation work the runners managed to get behind them 51% share stakes in a bunch of A and maybe the odd AA rated corp, and then on a specific day at the beginnig of trading all the stocks were sold to them at a massive loss of their holders and all the companys were merged under a collective banner.
To prevent them from becoming an easy mark the runners provided the company with a handful of designs and prototypes from Aztechnologys R&D labs whitch they swung into production immediately, thus overnight becoming a high end AA or maybe a budding AAA corp.
Hero
Oct 9 2003, 03:42 AM
>thunderchild
That sounds really simple and is very simple in concept, thanks, I really do need the corporate books to learn more about corporate procedures, legal and not so legal. I simply never thought about using blackmail to start a corporation, I really need to start thinking more on background stories and plot. Stealing prototypes and putting them into production, I though was an industry operational standard among the corporation? Well I guess assumption are just that assumptions.
thunderchild
Oct 9 2003, 04:18 AM
it explains how they sprung up overnight and why nobody has been able to smack them down right up.
well, yes stealing prototypes was common and such, but if they hadnt demonstrated there power and manufacturing stature from the VERY getgo they would have been done for.
Hero
Oct 9 2003, 05:04 AM
>thunderchild
Yes, that is true, very true. Man I have not played SR in a while, mostly because the other players are really flaking out, well it gives me time to develop the important things for the game like the corporation and it relationship with the others and other important settings and plots. I need to start fleshing out the Branchs out in more detail now, some of them are going to be real easy while some will be more difficult.
thunderchild
Oct 9 2003, 12:08 PM
while i have shat on most of your ideas from great heights in the past, this one isnt stupid and if you want a hand dont hesitate to ask.
Backgammon
Oct 9 2003, 01:42 PM
Well, I have to say if you stay with your background of a shadowrunner team forming a weapons corp and surviving the wrath of the megas, no matter what else you say after that I don't buy it. Can't happen. Megas have tiny divisions the size of your entire corp, you just can't survive, *especially* in the military market. So at this point I reiterate that you have nice descriptions for your corp, and bid you good day.
Hero
Oct 9 2003, 04:20 PM
Well I am basing the game with in the Riverside/San Bernadino area, but mostly focusing on the Redlands and Downtown San Bernadino areas. PCs and Me have just been running the shadows for a month or so now, I am still trying to figure objective of the campaign. I figured since Redlands is a hour drive if not less from Palm Springs and Johsua Tree it is going to a smuggler and/or counter-paramilitary setting or a mix of the two. I have Shadows of North America, and that has provided a lot of information I needed for campaign idea. I wish there was more information on the San Bernadino, I know there was a source book just for California, but cant find it any where.
I am trying to incorporate all of my custom made corps, gear and what not as smoothly as I can into the SR world. I need to make it sound very believable and the possibility of this happened as high as possible. So I have been working on the history and writing some of my materials all togather.
>Backgammon
When you asked if there where other share holders in the corporation besides the runners, I answered yes to that. There has to be, out of three runners that are on the board there was a 30,000,000+ between them, I am sure that is not enough to start a good sized A - AA rated corporation. Be a good start but not enough, I believe 30,000,000Y to a corporation is chump change depending on how you look at it. Besides with the blackmail, and even more deceit the assumed idea, curtesy of thunderchild and the other suggestion from helpful posters, I am more the sure a new corporation A-AA rated corporation could spring up in a very short period of time.
Backgammon
Oct 9 2003, 05:32 PM
What would be believable is having exactly one of the divisions you mentionned, and it would subcontract to a larger corp. You're talking about a military-grade corporation, here. So it could indeed be possible for you to have this scenario where runners, aided by all the dirty secrets they learned, found a weapons corp. But it wouldn't even register as an A corp, since you have to be internationnal for that to happen. You would be a subcontractor for perhaps one or two products (like the guidance chip of a missle, not the whole missle). It would grow fairly quickly, so in maybe a decades you would have expanded to having several divisions, and you might start being a blip on the AAA radar. The big boys would start looking at making partnerships with you, rather than subcontracting.
So the big issue is time. Given time, you could have what you describe. Problem is, you say the Azzies know about Hero and want him dead. There's no way you can survive that. None. The only way is hidding or making them back off, but you're not hidding if you're a CEO, and you didn't mention anything about making them back off.
BitBasher
Oct 9 2003, 05:54 PM
That's actually a good point, this corp cannot be extraterritorial until it is multinational and has petitioned the corporate court for AA status.
Hero
Oct 9 2003, 06:14 PM
You see because I lack the Corporate books, I have no real idea how a corporation is started in the SR world. I have been doing this all of the top of my head, and it is really starting to become more apparent as time goes by. Does any body have some on-line material that has some general rules for making a corporation the right way. I want stuff from the book but I am going to get the book when one of the Comic stored finally get them in, and also don't want break the copy right laws. I have already seen one thread about that and it was locked down sortly after it was posted. But for now all I want is some rules that some what follow the rules presented in Corporate books.
And as for issue between Hero and the Azzies lets just say there are a lot ops, and counter ops going on between them. I really think having extensive experience and knowing just about all there is to running the shadows would increase the chances of foils wet work attempts and other related operations. Besides running the shadows for a long time tends to get runners powerful allies and enemies, the azzies are the powerful enemies and I have yet to figure who his powerful allies are besides those in his order, and I am sure he has some friends in government and some of the big ten.
Backgammon
Oct 9 2003, 09:17 PM
Well, for creating corps, it's just a bit of business knowledge, common sense, I guess. The rules in corp download will tell you how to rate a corporation, to decide how it operates in a way, but it doesn't give rules on plausible background scenarios. You have to acquire that in real life in basic business administration classes, talking to people who know about this stuff, reading books (I can't stress enough how corp shadowfiles is a greatly informative read), etc. It's not that hard, and it's pretty interesting (although it is a bit hard to concentrate in class when all you're thinking about is "how can I apply this to my Shadowrun games").
And as for Azies vs You, well, look at it this way. Aztlan is extraterritorial. Your corp isn't. Your corp is has to follow the country's laws concerning the use of armed and deadly force. Azzies don't. You have 4 shadowrunners, holding various positions, trying to keep this corporation afloat by A) actually selling stuff and B) trying very, very hard to counter every Azzie hit team that comes by. Azzies have entire command groups planning out shadowruns. You have 4 guys. You don't have the ressources to have on staff reliable black ops teams, so you must either do the runs yourselves (don't make me laugh), or hire runners. Azzies have loads of black ops cash. You barely have enought to keep your corp producing. Within a few months, you will be dead.
So I suggest you drop the ongoing war with Aztechnology part of your background. It's just impossible. That would be a huge fix.
Synner
Oct 9 2003, 10:39 PM
Backgammon is correct, I've seen this corp started by shadowrunners idea quite a few times now and it just doesn't hold up for a number of reasons the biggest are:
a) The amount of initial cash no matter how deranged and benevolent your GM is will be in the tens of millions making it a national corp or an A level corp at best (I'll get back to this).
b) 95% of the shadowrunners I've ever seen drawn up lack the business skills to run a mom and pop outfit let alone a corporation (and no, Negotiation 6 does not mean you can pass for a lawyer, an accountant, a business manager, a marketeer, a head of personnel or a logistics coordinator).
c) A corp of any consequence requires administrative and managerial infrastructure, production facilities, marketing, clients, a sizable product catalog, logistics & distribution networks, r&d talent, all of which don't come into existance overnight and all of which costs tons of money to get going and keep going.
d) Aside the money necessary to startup the corporation and establish a production base, you still need to assure there's enough capital to keep things running until revenue starts coming in from whatever clients you manage to find in the Sixth Worlds busy and aggressive market.
e) If the corp doesn't establish itself within a 6-8 months as a competitor on the open market (as opposed to specialized markets) its certain to loses consumer and investor confidence and from there to going the way of the dodo is one step.
f) Stealing the prototype plans for the Ares Predator IV and naming it BFG64 isn't going to cut it. To the market its just one product among many, you're a one-trick wonder and soon they'll be asking what else do you have to offer? (also you've just got Ares on your ass too).
g) Military corps in particular live or die from defense contracts and r&d deals for weapon systems or components. Who's going to give a start-up corp with no history or market credibility those contracts? Even working the merc market requires developing a significant product catalog, proven and field-tested.
h) Few big military corps especialize in any one type of weapon system or weapon. They sell tanks, planes and guns as well as components and subsystems. This means a huge and diverse production base and R&D departments which just adds to the costs.
i) Finally, if you ever get you mitts on Corp Download, you'll find that a strictly military corp like yours rates at best in the 10-20 range and only qualifies as an A or national corp. This also means that you're not extraterritorial. It doesn't mean as has been suggested, that Azzies can come gunning after you. After all you are in a sovereign country and they are only extraterriorial within the confines of their facilities. However, they aren't limited (like you are) by national laws on weapons development, comercialization and distribution (read "unfair competition"). The Azzies don't need to come gunning for you, they'll just run you out of the market in the natural course of things.
Of course, since this is your game, you can throw all that out of the window and have Hero shoot the previous owner in the head after signing over his whole corp and fortune to the runners. Whatever butters your toast.
Note - I'm not saying runners taking over corps isn't a viable idea, you just have to tone it down to local stuff and specialized products or niche markets and not go off the deep end and try to compete with megacorps.
Hero
Oct 9 2003, 11:08 PM
The corp is pretty concentrated on what they make, in fact I have two of the branch histories done, those should clear things up a little I hope. I should have posted this from the beginning (doh), but the corporation has been around for 5-7 years in game time. You are right though, Azzies wanting the CEO dead is a bit over to top, I am currently torn between dumping it all togather or toning it down alot. I am open for suggestions, I not trying to have others do the work and all, it is just that I am still trying to flesh out in more depth Agendiums branchs and the corporation it self. I will post the gear later..
Here are the histories of the two branchs that I have finished as of now..
Spectrum Technology
Branch Head: Alexander Frem
Chief Products: Military weapon research, development and Manufacturing
Spectrum Technology is one of the leaders in innovative weapons, and weapons systems. Spectrum only uses the finest grade alloys and polymers in there firearms, and have one of the most stringent quality control know to the industry, insuring that only the best firearms make it to the market. Any product that does not meet this standard is sent back to the factory to be reproccessed into it's base materials that are refined again to make sure they pass materials quality control. Spectrum only use SOTA nano, and CNC manufacturing techniques to make there firearms the perfect weapon there is, and to make sure that all firearms produced meet the quality control standard. This type of maufacturing and grade of materials used has makes Spectrum Technology firearms extremely light and durable compared to any other manufacture out there. Most of there manufacturing plants and shipping yards are located in the Tacoma district of the Seattle Metroplex, there are other facilities through out the world but most of the production is done in Seattle.
Spectrum Technology makes a large variety of firearms and aftermarket accessories for firearms. Spectrum has a large selection of firearms to choose from, ensuring that there is a high grade firearm that fits any bodies requirements and needs. The most popular line of firearms from Spectrum is the Weapon System(WS) and Modular Weapon System(MWS) Series, both have revolutionized the weapon system. The main advantage that both systems share is Selective Interface Rail(SIR) allowing for better placement of gear and increase in gear capable of being carried on the firearm it self, this mean there will be less compermises when out fitting weapons for a specific mission. The Modular Weapon System takes it even futher with the Modular Barrel Interface System(BIS), this allows a barrel to switched out with in minutes with no tools at all. Meaning the weapon spends less time in the Armoury and more time in the field.
Tactical Armor Manufacture (TAM)
Branch Head: Richard Sherve
Chief Products: Designs and Produces military and security grade armor
Tactical Armor Manufacture is one of the newest leader in personal and mil grade protective wear. TAM as they are other wise known as, makes top of the line social, security, and mil grade armor. Tactical Armor Munufacture uses advanced nano-weaving proccesses to make sure that all cloth materials are extremely strong and light, this also allows for tighter weaves that increase the protective qualities of the cloth. TAM uses Fashion experts in the design of there "Social" armor clothing to make sure that all clothing is in style with fashion current trends. This insures that no matter the occasion you will have the best protection possable no matter what. But TAM is more well known for there security and military applecation armor, TAM produces SOTA body armor that provides maximum protection without the weight that armor of this type normally has.
TAM has revalutionized the sec and mil grade armor with the development of the J.S.A.S. and there Ceramite® hard armor materials. J.S.A.S stands for Joint Servo Assist System, this system assist in the movement of anybody in armor equipped with this system. This system also increase the speed and strength of the wear to a slight degree, the J.S.A.S is still in the development stage. Thought the J.S.A.S is still in development, TAM has release the S.E.S or Strength Enhancement System which is increase the armor wears strength. This system a favorite with fire support and heavy weapons teams, because it supplement the wears stregnth it allows them to stay operation longer with less fetigue, and deal with recoil better. Ceramite is another one of TAM's defining developments, it is a combiniation of a special Titanium/Ceramic combination that has the best properties of both. Normally this combination would not work, but by using advanced moleculary bonding proccess to prememently bond the vehicle armor grade ceramic to the titanium alloy. This makes Ceramite incredably durable and light, making it perfect for hard armor applecations on body and vehicle armor.
MachineProphet
Oct 10 2003, 12:52 AM
Oh yeah? I've got a corp for you . . .
[SIZE=7]WidgeCo International
[SIZE=1]WidgeCo International is the world's formost manufacturer of Widgets. What, you ask, are Widgets? Don't be silly. Everybody on Earth knows what Widgets are. They're used to make everything, from machine parts to bubblegum to widgets of alternative sizes!
WidgeCo International is based in Widge, North Dakota, a town named after the company. WidgeCo is the chief supplier of Widgets to all major corporations in the world, and controls the supply of widgets 100%. Why, you ask? Because Widgets are essential to all means of production! Stop being so thick. Anyway, everybody comes to WidgeCo for Widgets.
Why don't people manufacture their own Widgets? Because it's cheaper to buy Widgets from WidgeCo, and anybody who tried to supplant WidgeCo would have the other corporations octuple-teaming them in the hopes of gaining more favour with WidgeCo. Only an act of consummate, unilateral trust between the 9 Megacorps would allow WidgeCo to be supplanted, but that's never going to happen, is it? Plus, all the Widgets are made with a secret ingredient that nobody can decipher that makes them excellent - some claim it's love, but others claim it's simply an isotope of cobalt.
WidgeCo is owned by Mr. McWidge, a crazy old man. He lives in the factory with an army of Widgenauts, singing robots made entirely of Widgets who produce the Widgets. Nobody ever goes in, and nobody ever goes out. Also, some Widgets have the Golden Ticket so people can come in and see the Everlasting Widgestopper, a Widget that keeps on Widging forever. Also, a fat German kid died in there once.
Hero
Oct 10 2003, 01:57 AM
Wow, I can feel the intelligence being sucked away from here by that post. Damn there isn't a smiley for intelligence vacuums, that would be incredably useful right now. Here is an award for the Stupid Comment of the Week award. Next time you want to post in one of my threads, make on that is constructive, not something a small child could make.
MachineProphet
Oct 10 2003, 02:21 AM
QUOTE (Hero) |
Wow, I can feel the intelligence being sucked away from here by that post. Damn there isn't a smiley for intelligence vacuums, that would be incredably useful right now. Here is an award for the Stupid Comment of the Week award. Next time you want to post in one of my threads, make on that is constructive, not something a small child could make. |
Don't blame me because you can't appreciate simple humor. Well, even if you can't, you should still get WidgeCo because it's a multi-tiered work of art. Why are you so hostile? It's not as though a thread belongs to you. It's just a piece of data, to be copied and copied again. Maintain balance - it's always in your power to do so, and you only hurt yourself if you don't.
Hero
Oct 10 2003, 02:47 AM
don't know what to say, kinda at a loss for word at the moment. Maybe people loss there sense of humor as they age, or maybe I just need to be exposed to it more often.
Hero
Oct 10 2003, 06:30 AM
Back on tracker here, I still want to keep the conflict with the Azzies, but keep it so the it does not present a very unlikely situation. Here are some of my ideas on the conflict between the Azzies and the CEO.
1.) Azzies really don't know him and don't really care much about there escaped sasacrificial subject, there are more where they came from. But Hero is still pissed about the little event and want them to pay for what they did to him or where about to do to him.
2.) Hero is sending help to the Yucatan rebel by training and arming them, to get back at the Azzies through another source. Azzies have barely managed to traced weapons from the rebels to an unknown elements in a new Corporation and want to know more.
3.) Azzies don't know and don't care
Those are what I have came up with so far, I'll add more later on as the background is still in development as mention before.
Herald of Verjigorm
Oct 10 2003, 07:50 AM
If he was a sacrifice "begcause he was there," I doubt he would be remembered long. Also, Aztechnology has undergone some internal changes and has greatly reduced its blood magic research. You could choose to hate Aztechnology, unaware of the change in command, but be aware that you cannot survive in direct conflict, so you strive to make the trails as broken as possible. You could also choose to make it a corporate goal to "neutralize" the blood mages, both those still on payroll and those who are now freelance.
Choose how specific your hatred is, and how much you really know, that will give a better idea of how you scope your quest for vengeance.
Hero
Oct 10 2003, 05:37 PM
Well he has never forgiven them for the little incedent even though they did not get to go through with the ritural and wants to get even with them. He want to get back at the original participants of the ritural or the CEO which ever comes first, then his revenge will be complete, but has not been able to find all the people that participated in the ritural or the CEO which ever comes first. These operations are done so they do not compermise over his CEO position and general life, but constent enough to make a difference in the Azzies life.
last_of_the_great_mikeys
Oct 10 2003, 11:48 PM
Hmmm...well, you could have your corp be the one that develops a non-lethal weapon accurrate to 100 meters, as per Dunkelzahn's will. That would get them a huge cash boost, much fame and instant credibility. THen the contractors (and shadow ops) would fly fast and furious!
Hero
Oct 11 2003, 01:23 AM
True, very true, developing the non-lethal weapon accurate up to 100m would be a great way to get a good reputation. hmmm, maybe I should look through Dunks will again to find other possabilities to establish the corporation. Dunks will is quite large so there should be some things in there which I might utilize for the futherment of the Agendium corporation.