Ophis
Apr 8 2006, 02:49 AM
Okay well I've decided to give this a go. I'm looking for NO!!! more players for a game set in the Mile High City, Denver. Currently the group has the following.
(player - character - concept)
Tattered~Seraphim - Alastor - Gun-fu and swords Adept
Anklebiter - Shiver - humble follower of the Lightbringer
MoonWolf - Euryxanthous - Satanist
Dranem - Reg Fuller - Technomancer/Rigger
Thanee - Felice - Firearms specialist
Mister Juan - Sander Jochem - Hitman/Face
The campaign is 450 point build with a couple of houserules on costs of stuff. I'm looking for runners not anything else. I can handle weird shit but I will want discussion to sort it out.
I'm starting simple and will develop from there. No set style as yet I'll see where my players seem to want to take it. As I have a long running SR3 gane that was in denver certain old PCs and NPCs will be about as contacts/mentors (not the spirit sort).
[EDIT] I will try to update this with new players as they are accepted and stuff id finalised rather than doing recaps down in the replies.
[EDIT2] Added Dranem
[EDIT3] Added Thanee
[EDIT4] general stuf and satanist
[EDIT5] updated chars again
[EDIT6] The satanist has a name
[EDIT7] because of pedantic Croats...
Dranem
Apr 8 2006, 03:00 AM
Umm.. seeing as you have a lot of magic types already, I guess I won't bother asking for a Technomancer...
So... I have a Face character that I've been pondering on converting from SR3 (she's never been played) Elven Ex-CAS Special Forces, specializes in blending in with nearly any environment. (voice mods, eye mods, can change hair - only problem is that the retinal duplication is not legal for chargen anymore
)
Would be interesting to play, otherwise I can roll up a decker for you rather quickly.
Ophis
Apr 8 2006, 03:05 AM
Face is cool, I see no problem with a techno, it ain't magic
I f I do end up with all magic thats cool, I just run accordingly.
Mister Juan
Apr 8 2006, 05:38 AM
I would also really like to get involved... if there is room left
I don't currently have a character ready, mainly because I'd like to hear what you guys would need for the team.
I would probably go for something combat oriented. I've almost always played either mages or faces... so I'd love to dabble in that field.
If not, I'd sure like to try my hand at a rigger.
Ophis
Apr 8 2006, 10:00 AM
Cool, Mister Juan have a think and drop me a PM or post here. There is still room for one more after you.
Dranem
Apr 8 2006, 11:47 AM
Ok, so that my character doesn't compete (though that would make some interesting character interaction) I'll let him make the Face and I'll cook up an Technomancer. That way we have Matrix/Rigging support - seeing as the group seems to be lacking in that department.
Ophis
Apr 8 2006, 12:18 PM
Cool, techno it is from Dranem. Thuggery is the groups definate hole at the mo, as I think Shiver will be faceish.
Dranem send me your basic concept/background and I'll add you to the list.
Thanee
Apr 8 2006, 12:41 PM
Sounds interesting.
I'm not really fixed to any concept, so if anything is needed, I could certainly aim to provide that. Since you mention 'thuggery', what exactly do you mean with that (skillwise)? B&E? Combat? Well, something along those lines would probably seem like a good idea...
Bye
Thanee
Ophis
Apr 8 2006, 12:43 PM
Twould be a please to have you onboard Thanee, any concepts?
Thanee
Apr 8 2006, 12:45 PM
See above. I had hit reply a little early...
Bye
Thanee
Ophis
Apr 8 2006, 12:48 PM
Go for a B+E combat guy.
The only serious "fighter" type so far is Alastor who as an adept will be specialised in close range, so maybe something with longer range and tech skills, though a techno should cover that some.
Thanee
Apr 8 2006, 12:55 PM
Mainly combat with some B&E it will be then.
If Mister Juan also makes a combat oriented character (which could very well also be a Rigger), as it sounds above, we should be good then.
Anything we need to know for character generation? Attributes still capped at 200 (just asking, since we start at 450)? House Rules, that come into play here?
Bye
Thanee
Ophis
Apr 8 2006, 01:01 PM
att max 225 (1/2 BP as stated in SR4)
Wired reflexs cost changed 15000:nuyen: per level and 1.5 essence per level
3*Cha points of contact for free
Explosive ammo has no AP
Flechette resisted with 2*Impact
Availablity limited to 12 as per normal, but ask if something is approprate to background
Spirits have skill at 3/4 force
Technomancers buy complex forms at 3 points with rating equal to Resonance. Max still Res*2
Karma cost tweaked but unimportant at this stage.
Thanee
Apr 8 2006, 01:09 PM
Ok.
How about replacing cyberware later (i.e. when you get the cheaper Wired Reflex now, but want the better Synaptic Accelerator later)... can you 'use' the freed Essence again?
For example... you have Wired 2 for 3.0 Essence (no other 'ware) and at some point replace it with Synaptic 2 for 1.0 Essence. Do you then have a total of 4.0 Essence lost? Or 1.0 and 2.0 free to take up other stuff (though your actual Essence remains at 3.0)? Any restrictions on this? The book is rather silent on these matters, unfortunately.
Bye
Thanee
Ophis
Apr 8 2006, 01:16 PM
the second options. No restrictions hole left is equal to final loss after modified by 1/2 for being the lower loss bio/cyber.
Thanee
Apr 9 2006, 12:36 PM
Another question... Contacts and Cha?
I think you were the one who asked about that in Gretik's game, do you also use this house rule, or not? Or is it so common, that it isn't even really considered a house rules anymore?
Bye
Thanee
Ophis
Apr 9 2006, 12:47 PM
D'oh! Yep forgot it (so used to Sr3 and earliers free contacts)
3*Cha free points of contacts, I will talk to people about some of these depending of backgrounds.
Thanee
Apr 9 2006, 12:56 PM
Nice.
That's why I was asking also... would make sense to have some contacts to fit with my background, which - BTW - is finished now.
Bye
Thanee
Tattered~Seraphim
Apr 9 2006, 07:30 PM
Ophis:
I'm starting work (finally) on statting Alastor. Well, will be as soon as stupid computer decides to be nice and actually open my copy of the rulebook. I was wondering, how will his SURGE features affect his stats? I need to chat with you about him, on both his his background and statting.
Thanee:
Out of interest, is Fellice interested in any of the underground 'fight club' stuff?
Thanee
Apr 9 2006, 08:08 PM
Nah, Felice is not really good at hand-to-hand combat or interested in watching people beat each other up.
Bye
Thanee
Tattered~Seraphim
Apr 9 2006, 08:15 PM
Ta. Was just curious, having seen on Ophis' list that Felice is a street sam.
Thanee
Apr 9 2006, 08:18 PM
Mercenary/Street Sam doesn't quite fit... Felice is pretty much a Firearms Specialist with some Electronics knowledge.
Always a bit difficult to find a fitting name to categorize the combat types.
Bye
Thanee
Mister Juan
Apr 9 2006, 08:25 PM
I'll try to have my character done by the end of the day. I'm just having a rather busy weekend
I'm also going to add a few combat skills to my Face; kinda of a "hitman" sorta guy. Like that, we should be pretty much all set combat wise.
Tattered~Seraphim
Apr 9 2006, 08:43 PM
Ah, cool. Nice combo. Alastor's pretty much a straight phys ad combat bunny on the warrior way, with a preference for swords and paired guns. I just wish that I could open the stupid file and be able to do more work on him- I've managad to roughly stat his attributes. Doesn't help much that Alastor's only my 2nd SR char.
athros
Apr 9 2006, 08:44 PM
Ophis, are you still looking for players, or are you full??
Athros
Konsaki
Apr 9 2006, 11:39 PM
Ophis,
Have room for a Face type char /w a little pistol combat thrown in? I have the stats down already (GM ruling pending on a few things) and would just need to work on a backstory.
[ Spoiler ]
Real Name - Matt Dirkand
Run Name - Konsaki
Elf - 30BP
BOD - 4/6
AGI - 5/7 (7)
REA - 4/6 (6)
STR - 3/6
CHA - 6/8
INT - 3/6
LOG - 3/6
WIL - 3/6
INI - 7/12
IP - 1 (3)
EDGE - 3/6
BP = 220
POS QUAL
Quick Healer - 10BP
Amidexterous - 5BP
Photographic Memory - 10BP
Blandness - 10BP
BP = 35
SKILLS
Influence Group - 4
First Aid - 3
Pistol - 4
Blades - 1
Pilot Groundcraft - 1
Shadowing - 2
Perception - 3
Dodge - 3
BP = 108
KNOWLEDGE - 18 Free points
SK Seattle Street Gangs - 3
SK Security Companies - 3
IN Bars - 3
English - N
Sperethiel - 4/2
Japanese - 3/1
German - 2/1
Contacts - 18 Free points
Fixer - 4/3
Street Doc - 3/3
Street Cop - 3/2
Bartender - 2/5
BP = 7 + 18 Free points
250000
BP = 50
BIOWARE
Synaptic Booster 2 - 160,000
Muscle Toner 2 - 16,000
Tailored Pharamones 3 - 45,000
221,000 2.2 Essence
CYBERWARE
Cybereyes 3 - 1000
-Flare Comp - 750
-Low Light - 1000
-Smart Link - 1000
-Thermo - 1000
-Vision Mag - 1000
Cyberears 3 - 1000
6,750 .8/2 = .4 Essence
EQUIPMENT
Fake SIN 4 - 4000
Suzuki Mirage - 6500
Fake License (Suzuki Mirage) - 400
Renraku Sensei Commlink 3/3 - 1000
-Iris Orb OS 3/3 - 1000
Yamaha Pulsar Tazer - 150
Ares Predator IV - 350
Fake License 4 (Pred IV) - 400
Hidden Arm Slide - 350
Hidden Arm Slide - 350
Silencer - 200
70 Normal Rounds - 140
30 Gel Rounds - 90
20 Tazer Darts - 100
4 Spare Clips - 20
Armor Jacket - 900
-Nonconductivity 6 - 1200
5 Knives - 100 (20x5)
17250
Medium Lifestyle - 5000
Ophis
Apr 10 2006, 01:06 AM
athros and Konsaki
Apologies I am full but consider yourself first alternates if anyone drops. Sorry guys.
Thanee
Reassessment of character noted and altered above.
Ophis
Apr 10 2006, 01:10 AM
Okay that appears to be me full (and two alternates neat) everyone characters ready for just after easter (next mondayish) if not before. I will begin as soon as I have everyone sorted. Feel free to continue discussions here.
Mister Juan
Apr 10 2006, 01:17 AM
First thing that comes to mind is: do all the PCs already know each other? Are we an actual established crew?
Vegas
Apr 10 2006, 01:26 AM
Ophis,
I know I'm late and you're already taking slots for alternates but I'd love to be considered with one of 2 chars: Merc/Street Sam and or (yet another) Face/Fixer.
If I can be third on your alternates list, I'd be appreciative.
Ophis
Apr 10 2006, 01:40 AM
Vegas
welcome to the alternates list
Mister Juan
Character currently not knowing each other (unless you want to) bieng gathered together by a fixer for a job.
athros
Apr 10 2006, 02:27 AM
Cool
, I'll keep an eye on the thread. Good Luck with the campaign
Athros
Dranem
Apr 10 2006, 03:47 AM
I should have time to get my character rolled up tomorrow (sorry, had a busy weekend) What format do you want the sheet in? I use a modified Excel generator, but can pretty much send the file in any format.
Thanee
Apr 10 2006, 05:37 AM
QUOTE (Ophis) |
Reassessment of character noted and altered above. |
Thanks! Next time you edit the first post, you might want to remove that extra 'l' from Felice. Thanks again!
Bye
Thanee
Ophis
Apr 10 2006, 11:01 AM
QUOTE (Dranem) |
I should have time to get my character rolled up tomorrow (sorry, had a busy weekend) What format do you want the sheet in? I use a modified Excel generator, but can pretty much send the file in any format. |
Any readable, makes sense format is cool by me. That goes for everyone.
Tattered~Seraphim
Apr 10 2006, 02:28 PM
You know what I've gone for, but I'll send you a copy of my neat startup version.
Ophis
Apr 10 2006, 08:55 PM
As a quick warning to all players, as the game will be running alongside a P&P game I may be getting a couple of rnadom others to post here if their characters are encountered. I will warn about these when they happen (or hopefully before).
Ophis
Apr 11 2006, 09:56 PM
Okay everyone has a name and I have sheets from everyone but Moonwolf and Ankle Biter.
I need background from everyone but Thanee and Tatter~Seraphim as well. I have questions for Dranem in particular (you should be able to guess what.)
Oh and can poeple have a music style in their knowledge skills if possible...
That is all.
Dranem
Apr 11 2006, 11:22 PM
Actually Reggie's background should help clear up some uniqueness about the character
I didn't put it in my knowledge skill, but Reggie does have Techno music in the software section.
Thanee
Apr 12 2006, 05:34 AM
Anything that's actually music and not just noise.
If it's good for dancing, that helps.
Bye
Thanee
Dranem
Apr 12 2006, 05:54 AM
Reggie would like to point out that, it's only been recently that the smuggling family has been in Denver. (So far fairly profitable, though some of Reggie's brothers have made their way back to the Seattle)
So anyone who has a Seattle background and are scrounging for a way to figure out how they got to Denver, can include Reggie's famly, Schmoe Smuggling, as a reference for having gotten to the Free Zone.
Ankle Biter
Apr 12 2006, 11:09 PM
Okay,
Here Is a quick rundown of the circles my character, Shiver, mage of the lightbringer, and humble servant of the same, moves in. You can use this to decide if we are likely to have met before the start of the campaign.
As a voice of the lightbringer I do a fair amount of evangelical work affirming the power of the magically active amongst metahumanity. I work to promote the understanding that magic is a tool to be used like any other, and certainly nothing to fear when kept in the hands of the competent.
I spend a lot of time in wannabe mage hang outs, discussing the philosphy of power with any who will listen, and also in astral space, chilling out in churches and other places with a nice aura, and chatting to any spirits of man I come accross.
Thanee
Apr 13 2006, 09:58 PM
You'll got to have a bit of work to do with Euryxanthous...
Bye
Thanee
Tattered~Seraphim
Apr 13 2006, 10:19 PM
Lol! Things are certainly going to be quite interesting once the group assembles. I wonder what those two will make of Alastor when they meet him... muwahaha! I won't say much about him- all in due time, except this. He's a gun-fu and sword phys ad who hangs out in the underground 'Fight Club' style groups, which pit fighter amongst fighter. ^_^ (Thus my question about Felice, Thanee.)
Thanee
Apr 13 2006, 10:25 PM
Figured as much.
Felice actually had some pretty decent Unarmed Combat skills initially, but had to drop something, because I couldn't afford everything, and the remaining skills were more important for her.
Bye
Thanee
Ankle Biter
Apr 14 2006, 12:53 PM
QUOTE (Thanee) |
You'll got to have a bit of work to do with Euryxanthous...
Bye Thanee |
I may have upset him though. One of my earlier questions would be "Why are you a Satanist? You know that Lucifer lost already, right?"
So long as Euryxanthous can come up with a reasonable answer we could be chummers. What do you say, Moonwolf, how would Euryxanthous react to that question?
Ophis
Apr 14 2006, 06:53 PM
I'm sure he'll reply once he is at a computer.
Okay I just have to have Moonwolf sort out the unpronouncable satanist and I pretty much seem to have everyone ready to go.
I suspect I will kick things off tuesday night UK time (midafternoon for the states), I pretty much know how things start, and evil ideas are forming...
Tattered~Seraphim
Apr 14 2006, 07:29 PM
Woohoo! *Rubs hands together gleefully*
Thanee
Apr 14 2006, 07:30 PM
QUOTE (Ophis @ Apr 14 2006, 07:53 PM) |
I suspect I will kick things off tuesday night UK time (midafternoon for the states). |
Ok, cool!
Bye
Thanee
Tattered~Seraphim
Apr 14 2006, 08:31 PM
*Pokes Moonwolf* Oi! Moonwolf, finish sorting out Eury so we can start!
Just so people know, if we are kicking things off on tuesday night, sorry but I won't be available to post on wednesday and most of thursday (UK time).
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