Hello all,
In my game yesterday we had an issue come up regarding a mage taking control of a spirit he just banished.
In the core rules, it says that a mage can attempt to get services from a spirit he just banished before the spirit leaves. To do this he needs to make a summoning test. Does this summoning test take a Complex Action as regular summoning tests?
Here is the scenario that occurred so you can get a clear idea of what I am talking about.
The parties mage, Wraith, enters Astral space and is attacked by 2, Force 5 Fire elementals. We roll for Init and Wraith goes first, followed by the Elementals.
Action Phase #1
-Wraith: Wraith attempts to banish Elemental #1. Gets 7 successes. Elemental #1 rolls and gets only 3 successes. Wraiths net hits = 4, so he reduces the number of services the elemental owes by 4. The elemental only had 3 services so the elemental is banished.
- Elemental #1: He was banished so he attempts to leave.
As he attempts to leave, Wraith says that he is allowed to make a Summoning Test to attempt to get some services out of the Elemental before it leaves. He rolls and gets 6 successes and the elemental gets only 3 again. Wraith gets 3 services from the elemental.
Here is where the problem came into play. A summoning test is a complex action. I told Wraith that he had to wait until the next Action Phase because he banished the elemental, which is also a complex action. He disagreed. The thought that the summoning test should be a free action because he is not summoning the spirit, just commanding it. Furhtermore, he argued that if it was a complex action he would never be able to attempt to get services out of the elemental because regardless of who has initiative, the elemental would leave before he got a chance to get services out of it.
As the GM, I think this is a pretty powerful ability and think he should have to wait until the next action phase. To ensure that he actually gets a chance to try and gain control, I would rule that once banished, the spirit will attempt to leave once banished, but it wouldn't be gone until the next action phase or combat turn. This prevents the mage from banishing and commanding a spirit in a 1 sec action phase, but it still lets him attempt to control a banished spirit. He just has to wait until the next action phase.
What do you guys and gals think? Am I being to strict?