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sfogarty
I am surprised that this hasn't been discussed before, but perhaps my forum-search-fu is below par.

I am just now starting up an SR4 campaign, and confronted with the fact that being a metahumans is really, really, /really/ cheap. Below is a simple table of what the various races get you:

Human: +1 attribute, +1 max
Attribute savings of 10, 1 cap at 7.

Ork: +5 attribute, +5 max -2 max.
Attribute savings of 30, 1 cap at 9, 1 at 8, cha/logic at 5. Low Light.

Dwarf: +4 attribute, +4 max, -1 max.
Attribute savings of 15, 1 cap at 7, 1 at 8, reaction at 5. theremo, toxin.

Elf: 3 attribute, +3 max.
Attribute savings of 0, 1 cap at 7, 1 at 8. Low light.

Troll: 8 attributes, +8 max, -5 max
Attribute savings of 40, bod/str of 10, agi/int/log of 5, cha of 4.

Alright. lets look at orks now:
For a human to have a body cap of 7, it costs him 20 points.
For those 20 points, an ork gets:
Postive:
Fifty points of attributes
Body cap of 9
Strength cap of 8
Low light vision.
Negatives:
Charisma and logic capped at 5.... whatever. Insigificant.
-1 edge: Only 10 points. Easy.
-1 max edge: Mmmm. Perhaps this is a limit, but I doubt there are THAT many humans with 6 or 7 edge around.

Racism: this is a big one. Orks are obvious, they are discriminated against, they are going to get negatives in a LOT of social situations. Orks and trolls get significantly higher stats than elves and dwarves, and I can see this being balanced against racism.

None the less: Racism for 40 points of attributes and caps /4/ level higher. Sure, I might call racism even for 40 points of attributes, but the caps 4 levels higher is just absolutely insane. How can this be considered balanced? My lord! Being a metahuman used to be COSTLY, it used to HURT to make a metahuman character. You /paid/ for being spiffy. Now it's cheaper than being human, but a large number of points. (Note that I am not trying to say here anything against SR4 as a whole, JUST the cost of being a metahuman).
Glayvin34
Metahumans are only cheap if you are interested in Body or Strength. If you design a Face, Hacker or anything non-Gunbunny or non-Sammie, you get that lower Attribute max, and your Augmented max gets tiny. With a human you can start at Logic 7 or even 8 pretty easy, same with all the other attributes, and you get a free point of edge. Everyone in my group (besides my character) are more or less totally combat-oriented, and I found no bonus if my character was a metahuman. Extra body is cool, but not worth the Logic or Charisma cap.
Only Trolls and Orks give you more attributes than you'd get with an equivalent amount of BP, and they've got those aforementioned low maximums.
The Edge is important, really seemed to balance out humans because it's the only attribute that every character type can use the same.
Teulisch
its true, the costs dont balance by pure mechanics. but then their not supposed to.

in 2nd ed, metahuman was priority A. so you didnt see many of them.

in 3rd, it was prioirity C or D. so you saw more of them. there was no penalty to choosing an ork or dwarf over a human, provided you didnt have magic.

in 4th, everything is BP. only the elf lacks a disadvantage, so its more expensive for what it does. your 'savings' are in exchange for a penalty of some kind. trolls and dwarves have to pay more for gear, and have penalties to use normal gear.

orks... are a favorite of mine. in cannon, they breed quickly. humans sometimes goblinize into orks. so here we have a mechanic (point cost) representing the game world (more orks after a couple generations). Its the point savings which give us racial demographics of non-humans.

the orks are tough brutes, and growing in numbers. the perfect 'dumb fighter' stereotype. only instead of magic swords, we get cyberware. and we dont have to be dumb. you can run an ork face just as easily as a human face.... and both will never match the elf.
sfogarty
QUOTE (Glayvin34)
Metahumans are only cheap if you are interested in Body or Strength.  If you design a Face, Hacker or anything non-Gunbunny or non-Sammie, you get that lower Attribute max, and your Augmented max gets tiny.  With a human you can start at Logic 7 or even 8 pretty easy, same with all the other attributes, and you get a free point of edge.  Everyone in my group (besides my character) are more or less totally combat-oriented, and I found no bonus if my character was a metahuman.  Extra body is cool, but not worth the Logic or Charisma cap.
Only Trolls and Orks give you more attributes than you'd get with an equivalent amount of BP, and they've got those aforementioned low maximums.
The Edge is important, really seemed to balance out humans because it's the only attribute that every character type can use the same.

QUOTE

Metahumans are only cheap if you are interested in Body or Strength.  If you design a Face, Hacker or anything non-Gunbunny or non-Sammie


Elves for face, hands down. Higher cap on Charisma overpays the loss of 1 point of edge. But elves ARE the most balanced.

Orks and dwarves are, at worst, BALANCED for a hacker or rigger. orks might have to pay 15 extra for their last point of logic (maybe), but that is still within the 20 free points and stat raises.

QUOTE

Only Trolls and Orks give you more attributes than you'd get with an equivalent amount of BP, and they've got those aforementioned low maximums.
The Edge is important, really seemed to balance out humans because it's the only attribute that every character type can use the same.


Dwarves give you a little more, but the attributes aren't as significant as the raised MAX attribute. This makes buying the level 6 in the attribute much cheaper, and lets you get higher for a not even vaguely comprable cost.

The only thing humans get over others (save elves) is the increased MAXIMUM edge, which comes into play at 6 or 7 edge. That's not coming up anytime soon.

(yes, elves actually LOOSE some stat points by being elves, but the possibility of 7 charsima for less than a human can get 6 at....)
Cheops
I'd have to disagree about Dwarfs and Orcs. They make good Faces as well--not just if you're interested in Str/Body. They can put those two attributes at 1 and be sickly, weakling members of their type but still be comparable to humans. They can then take the savings and put that towards Charisma. Sure they'll never be as good as an Elf, but role-playing considerations aside (pure stats), Dwarfs and Orcs are better faces than humans.

It is impossible to make a human character that's better number-wise than an equivalent orc.
Glyph
Orks may have the advantage in starting number of Attribute points, but the human has a higher maximum starting Charisma, and will usually have a higher Edge. As a pure face, the human would have the advantage. He might have less overall point value, but where you can put the points is important, too. That's why elves are 10 points more expensive than orks.

I will agree that for an average character, where Charisma is not of primary importance, the ork is more likely to have the Attribute points to spare for a decent Charisma. That happened to me a lot in SR3, too. If I did a human sammie, he would generally have a Charisma of 2. An ork, though, would be more likely to have a Charisma of 3 or 4.
NightHaunter
Troll's make good face's too.

Look at it this way: Are you gonna argue with him?!

Yes? Well ok Ox go negotiate.

*Snap*

Does anyone else wish to negotiate?
Tracer
QUOTE (NightHaunter)
Troll's make good face's too.

Look at it this way: Are you gonna argue with him?!

Yes? Well ok Ox go negotiate.

*Snap*

Does anyone else wish to negotiate?

Its true they do...unless used against bigger stronger trolls...or dragons
NightHaunter
Hey nobody's perfect!
Shrike30
This is a dumb question, but could someone give me a page number where the table of "what bonuses your ork gets" is listed? I went looking for it the other day and suddenly realized I could only find the "max racial attributes" table. Not too hard to reverse engineer the bonuses from that, but it was still annoying...
Shrike30
I can just imagine Jon Stewart's Head doing the Emmy awards in 2065, with Orxploitation in full swing... "Ork is the new Jew."
James McMurray
He'd probably say the new black, given the ties between orxploitation and blaxploitation.
Shrike30
His remark at the Emmy's this year was that Gay was the new Jew, after Capote and Brokeback Mountain did so well.
TBRMInsanity
I think the key point was brought up on why metahumans are "cheaper" then expected, racism. It is ramped in the SR world. I always have each character with some level of racism in them. This keeps the PCs on their toes. It is funny to see a Dwarf character try to go into a bar but the bouncer wont let him in because "no children are allowed". It is the job of the GM to play out these situations as much as possible. The same goes for Mages and adepts. Remember:

"GEEK THE MAGE FIRST!!!"
Kyoto Kid
QUOTE (NightHaunter)
Troll's make good face's too.

Look at it this way: Are you gonna argue with him?!

Yes? Well ok Ox go negotiate.

*Snap*

Does anyone else wish to negotiate?

...yeah, that about sums up Babydoll's way of handling things.

But with her it would be "*Punch*"

(beginning at an 8DV)

Thanee
I find, that in practice, all types of metahumans get played, and humans and elves are still very common choices it seems.

Looks like it works out well.

Bye
Thanee
TBRMInsanity
I find it depends on the archtype someone is going for. Goons usually are trolls or orks, techies are usually dwarves, and faces tend to be elves. Humans fill and overlap all the roles.
UndeadPoet
QUOTE (NightHaunter)
Troll's make good face's too.

Look at it this way: Are you gonna argue with him?!

Yes? Well ok Ox go negotiate.

*Snap*

Does anyone else wish to negotiate?

Yes. *Intimidate*
Shinobi Killfist
QUOTE (sfogarty)
QUOTE


Elves for face, hands down. Higher cap on Charisma overpays the loss of 1 point of edge. But elves ARE the most balanced.





Elves make dang good faces, but there some of the best combatants and shamans. The +1 agility is incredibly good for a combat oriented character since virtually every combat skill and tons of other skills are in agility. Also one of the next biggest skill areas is charisma making elves some of the best skill users in the game. While expensive it can get down right abusive with exceptional attribute agility, 12 dice in agility and 1 die in skills gives the elf more dice to play with in most combat skills than some of most skilled characters on the planet.

Elves still feel cheap to me in that while there 30 points gives the a 0 point benefit in pure point spending, there caps are higher in 2 of the more important attributes in the game with no negatives.

Depending on how your game is run though specifically how quickly edge regenerates compared to how often you need it, the human can seem to be insanely good to just average. You can be a lucky 8 edge human at the start without crippling yourself. 8 edge can beat 10 str and body in some games.

Its sort of like spellcasters in D&D, if your encounter light per day the spellcasters take over as they unleash hell every encounter, if your encounter heavy per day the non spell-spellslingers seem to take over as the spellcasters run dry and turn to suck.

You can build an effective anything with any race. If you think uber specialist mode sure there attributes make an elf the best face. But an ork face may make a better runner as his face skills aren't that much worse, but he may survive better and contribute more when things go south. Where the elf makes sure things go wrong less often as he gets better info and safely engotiates without conflict more often.
X-Kalibur
I'd say the balancing point, especially in the case of orks and trolls, is xenophobia. Ok, you're a walking tank. But nobody wants to deal with you, good luck getting any jobs. You'll also stick out like a sore thumb. "Yeah, it was some ugly as sin Ork that torched the place!" "Oh, must be Mikey at it again..."

Y'all have fun with your orks and trolls, I'll take a human any day. (And on occassion Elf for some flava)
Apathy
I'd tend to agree with X-K here. It doesn't happen every time, but many security guards, cops, bus drivers, etc will assume that you're up to no good. Security shadows you whenever you walk into the store, cabs won't stop for you, police poking you with their night-stick and telling you to 'move along'. It's offensive when you're innocently trying to shop at the arcology, but can be a down-right style-cramper when you're actually there for nefarious purposes.

GM: How do you get there?
Troll Player [TP]: I flag a taxi.
GM: After 30 minutes, none have been willing to stop for you.
TP: I take the bus.
GM: The bus driver refuses to let you on, claiming you put him over the weight limit. If you make a scene(even just raising your voice) he hits his alarm switch and hides behind the armored glass of the driver's compartement, telling police that you threatened him when they arrive.
TP: I climb into my car and drive there.
GM: Halfway there, the police pull you over in a blatent case of profiling ("driving while troll").
...and the list goes on...
fool
Your search-fu is definitely off today, I put up a series of polls regarding this type of question since so many peopole were posting complaints about how XXXX unbalanced the game. Usually it was trolls or elves. Got some interesting results.
I like to use Racism on a case by case basis. One Gm in our group thought it would be applied actross the board, but There are definitely people out there who aren't racists
FanGirl
QUOTE (fool)
There are definitely people out there who aren't racists

No discussion about race relations is complete without quoting this song from the Tony Award-winning musical Avenue Q, "Everyone's A Little Bit Racist:"

QUOTE
Princeton and Kate Monster (singing):
Everyone's a little bit racist
Sometimes!
Doesn't mean we go around committing
Hate crimes!
Look around and you will find
No one's really color blind;
Maybe it's a fact
We all should face!
Everyone makes judgments
Based on race!

Princeton: Now, not big judgments, like who to hire or who to buy a newspaper from -

Kate Monster: No!

Princeton: No, just little judgments, like thinking that Mexican busboys should learn to speak goddamn English!

Kate Monster: Right!


I expect that what is true in our world would also be true in the SR world. Sure, most people won't wish active harm on orks and trolls, but they'll do things like get hug their bags a little closer when a troll sits next to them on the bus, or marvel at an ork for being "so articulate."
Teulisch
theres a lot more to it that just race... if theres 3 guys, all orks, ones in a suit and tie that look expensive, ones blue-collar lookin like a plumber or electrician, and ones wearing gang colors and some obvious crome, whats your first instinct? nevermind that the ganger could be a rich brat slummin, or the guy in a suit a hitman- you naturaly feel the well-dressed guy is safer to be around by comparison.

then theres how you carry yourself. body language and posture. a guy with a more submissive, withdrawn posture will be seen as less of a threat that a guy with an agressive and alert posture.

by 2070, ork isnt a major issue of racism like it used to be. but its still there. Troll on the other hand.... is basicly screwed in terms of scale. everythings too small, and nobody wants to help you. your likely to break things as you try to get em to work.

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