[ Spoiler ]
1 Julius Stuthers has a problem. Before he was an executive and then electted governor of Seattle, he was a fixer and a Johnson. Therefore he has skeletons in the closet which could easily destroy his hopes of reelection. While he's buried most of his associates from those days, he ahs only recently caught up with a particularly adept hacker, Biznatch, who moved up the shadow food chain to info broker and fixer. About two weeks ago, Julius arranged for Biznatch to run into a particularly nasty bit of Black ice that fried his brains, killing him and removing the threat or so he thought. Julius has been under the influence for some time a shadow spirit named Benedict,

2 What Julius's third removed fixers team discovered when tehy went to recover teh body was nothing, no body, no nothing. Instead, a master shedim happened to be nearby at the time of his death and occupied his body. The shedim, accessing Biz's memories, quickly made his way to the frenchies, a gang that natch has used in the past as muscle; killed them and used astral gate to "summon" more normal shedim.
3 the team is called by their usual fixer and requested to meet another fixer at CC's a bar-b-que joint on teh outskirts of downtown. Johnson (who is working for Julius Strouthers through several intermidearies) tells the team he is from "a certain corp" and wants them to recover teh commlink from a hacker who recenmtly compromised their system, Named Biznatch of course.
4 after legwork which if they're lucky tells them that biz used to work with JS, the team discovers that Biz likes to hang out at Aces (the terrible bar form RH.)
The team of course proceeds there but they don't find natch, but the bartender for a few

5 The Frenchy takes the team to the gang's hide out where they discover written on the walls "KILL THEM ALL" written in a brown paint (dried blood if anyone has forensics.) ANd a really icky feeling on the assensing.
6 More leg work reveals the new location of the frenchies (gang contacts are good for this, I personally applied a penalty to the orc ganger pc's dp for his gang turf roll since it was really new info.) Where teh team has to fight the force 5 Master Shedim and 4 force 3 shedim. Originally, I was going to have the master Shedim not have the Commlink any longer, but decided not to screw over teh team at the last minute. After all, the contents of the commlink would make excellent blackmail material.
so thats the story in shorthand version what do you think.