Amen!
I absolutely love Chaos Magic. I'm a sucker for all the Great Theories of Everything. Chaos Magic is not merely about
using magic to do stuff in the world: it is first and foremost the tradition of choice for the
true scientist of magic. (Sorry about the "not being all snobby" part.
) It has a certain purity that other traditions don't have. Of course, I'd argue that having a more narrowly defined tradition is quite often an advantage, but all the truly interesting stuff comes from the interaction of all those ages-old traditions in what is now an awakened,
globalized world.
My main SR character is an elven adept who focuses almost as much on magical research and philosophy as he focuses on his physical aptitudes. In SR3, I was working on some houserules for a sort of polytheistic possession tradition (which my adept was [EDIT: researching/developing] in-game) in which my adept would invoke the powers of a totem/mentor spirit to gain access to new powers for a limited period of time (followed with drain). So you can guess how happy I was when I read about Infusion in Street Magic!!! It should be his grade 6 metamagic if/when he gets there.
Other cool traditions (and/or mentor spirits - taking Chaos Magic seriously, symbols are often much more important to me than traditions):
- Black Magic: Because you can never really dismiss it once you've read Nietzche.
- Christian Theurgy: Because angels are too annoyingly cute not to use.
- The Path of the Wheel: Because Tir elves are assholes.
- The Qabbalistic Tradition: Because of all those Illuminati conspiracy theories even today.
- The Zoroastrian Tradition: Because it was the start of both monotheism
and moral dualism.
- Wuxing: For Feng Shui (i.e. Geomancy - which is just way too cool.)
- Anything with non-animal mentor spirits: Sun, Mountain, Sea, Wise Warrior, Dark Goddess
- Shamanism - North American or other: Dog, Raven, Snake, Wolf, Owl, and
Dragon (obviously).
I think it was Year of the Comet that first described Dragon as a mentor spirit. I don't have the book with me here, so I can't look it up, but it said something along the lines of: Dragons do not attempt to force things to follow certain specific paths; instead, they shape the paths so that all paths will bring things where Dragon wants them. It might sound silly, but these few words mean a lot to me. I think they constitute one of the wisest thing I have ever heard, read or otherwise come across.
Sorry for the long rant, but the topic is just too delicious for me not to indulge.