Ninja, baby! Ninja.
For example, here's work from teh 320 pt challenge thread.
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Kitsune
Race: Human (0 BP)
Attributes: (180 BP)
Bod: 2
Agi: 4
Rea: 3
Str: 2
Cha: 3
Int: 4
Log: 3
Wil: 3
Edge: 2
Magic: 3
Essence: 6
Initiative: 7
Passes: 1
Active Skills: (138 BP)
Athletics Group: 2
(Gymnastics: 4)
Close Combat Group: 1
Electronics Group: 1
Influence Group: 2
Stealth Group: 3
(Infiltration: 5)
Archery: 2
Escape Artist: 3
Locksmith: 3
Perception: 3
Throwing Weapons: 2
Knowledge Skills:
Mitsuhama Computer Technologies corporation: 3
MCT Ninja Traditions: 3
Poisons: 3
Psychology: 3
Business: 2
Chemistry: 2
Finance: 2
Languages:
Japanese: N
English: 3
[Qualities: [/b] (+10 BP)
Adept
Double-Jointed
Mild Addicion to Zen
Sensitive System
Adept Powers:
Combat Sense: 2
Enhanced Perception: 2
Improved Gymnastics: 2
Improved Infiltration: 2
Natural Immunity: 2
Contacts: (9 BP)
Fixer: 3/2
Fence: 2/2
Resources: (3 BP)
15,000 Y
Gear and Such:
Knife
Sword
Shock Glove
Light Crossbow (Wrist-mounted)
8 Injection Arrows filled with Narcojet
2 Shurikens dosed with Narcojet
2 Throwing Spikes dosed with Narcojet
2 Flashbang Grenades
2 Smoke Grenades
2 Pepper Punch Grenades
Disposable Syringe with 1 dose of Narcojet
Armored Clothing
Sony Emperor Commlink with Renraku Ichi O/S (Response 2, SIgnal 2, Firewall 2, System 2)
Sim Module
Basic Programs: Analyze (2), Browse (2), Command (2), Edit (2), Encrypt (2), Scan (2)
Glasses with Image Link
Goggles with Lowlight Vision and Flare Compensation
Earbuds
Fake SIN (2)
Disguise Kit
Latex Face Mask
Lockpick Set
Keycard Copier (4)
Micro-Camera with Lowlight Vision
Micro-Microphone
Micro-Motion Sensor
60 RFID tags
20 Plastic Restraints
Miniwelder
Gas Mask
Flashlight
Climbing Gear
Rapelling Gloves
Grapple Gun
Microwire (100 M)
Background:
HATTATORI Keiko was picked from her family when standard MCT magical testing revealed her innate Adept nature. A corporate family with loyalty to the company, they were honored to send their daughter off to a special school (And the promotion that followed was welcome as well), but aside from occasional letters from home, they were basicly divorced from her by the age of fifteen and haven't seen her in years.
Keiko was raised in an MCT magical academy for children, eventually trained as a Kunoichi, a female ninja, specialized in the art of deception, seduction, and infiltration. She was an average student, known better for her quiet loyalty and willingness to subsume herself to her betters, never one to rock the boat. Fresh from her graduation, she was sent to Philadelphia, one of three new recruits for the operations there.
Within three months, barely settled in and adjusting, she was given her first solo assignment, tasked to bring in a Shadowrunning team that had recently caused an executive to lose face. he wanted revenge, personally, even though the company, proper, had no such need for a private matter. She was tasked with finding them and bringing them in alive, by whatever means neccessary. It took her nearly a month to track them down, but, in the end, she did, and began to quietly pick them off, one by one, using her disguise talents and no small number of poisons and ambushes to do so as she was no match for most in a fair fight.
Once she had delivered the team, she expected to be rewarded for doing a good job but was instead lambasted for having taken so long, then told that she had been chosen not for her talent but because she was expendable. Puzzeled, she asked for an explination, but was given a gas-filling room as her reply. She freed her captives, and, together, the seven were able to break out, foil her contractor, and escape. Now homeless, Keiko assumed the working name of Kitsune, a mischevivous Fox spirit, and decided to take time, to figure out where she would now belong. She betrayed her oaths by helping the team escape and believes that she can't go back to MCT, but, she doesn't feel that she can trust anyone else yet, either. She's managed to make a couple of professional contacts as she tries to set up her new life, but still has a long way yet to go.
Keiko is ordinarily a quiet and studious girl, one trained to follow the "Unassuming girl" role for most of her life. Being betrayed so casually by her superior made her panic and take a rash action which she regrets, but she also found this new freedom to be something of a rush. She's startnig to build a new identity for herslef and could go any number of ways. Her biggest problem is that she's had the individuality ground out of her after years of corporate life and, at eighteen, is a virtual blank slate. As Kitsune, she tops her attire with a fox-spirit face mask (Her 'goggles') and is not at all a fair fighter. She prefers setting up traps, especially poisonings, or taking advantage of targets when they're most vulnerable, such as when they sleep. She's willing to kill, but vastly prefers to get a job done as quietly, and cleanly, as possible.
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Kitsune isn't the best in a straight-up fight, but she cheats really well. Poison is your friend.