It's actually quite simple. I'm sure you can do that, if you give it a little thought.

Just start somewhere...
So, what do you need for the Hacker/Face?
(A: Attributes, S: Skills, R: Resources, C: Contacts, +: good (~3-4), ++: very good (~5-6))
Hacker:
A: Logic +
A: Willpower +
S: Hacking ++ (and Electronic Warfare +, maybe Cybercombat +) or Cracking Group +
S: Electronics Group +
R: Datajack
R: Commlink ++ (Response 5)
R: Programs + to ++ (System 6, Firewall 6, all Common Use 6, most Hacking 3-6)
Face:
A: Charisma ++
S: Influence Group +
What else is good to have in general as a Shadowrunner?
A: Body +
A: Agility +
A: Reaction +
A: Intuition +
A: Edge + to ++
S: Weapon Skill (i.e. Pistols)
S: Perception
S: Infiltration
S: Pilot Ground Craft
R: Initiative Booster (i.e. Wired Reflexes)
R: Cybereyes
R: Cyberears
R: Fake SIN
R: Weapon + Ammo
R: Bike or Car
C: Fixer
Now that you have a general idea of what you might need, you can start spending BPs. First you cover your bases, the important stuff. Then you move on to the more generally useful things. Then you figure out what to do with the rest (if any) or where to cut (if too much BP spent already) to get a nice round picture. Also go through the equipment list and try to figure out what to buy.
Last but not least, the finishing touches.
Think about some fitting Knowledge Skills (check out the examples in the book and the sample characters to get an idea of what is available or applicable). Get some additional Contacts maybe. Write down a short background synopsis to get a better idea of what your character has done so far in his or her life (there's also a section in the book to help here). Write down a short description of your character, typical clothes, personality traits, quirks.
Bye
Thanee