QUOTE (almost normal @ May 1 2012, 01:24 PM)
You misunderstand, I was lamenting the infrequency of the glitch. Let's make some wild assumptions and say combat lasts 5 turns, you've got 3 passes. If you do nothing but shoot, that's 30 shots. I said "every few times', let's assume that's 4, so you're taking 120 shots, let's smooth that over to 100.
Yeah. 100 rolls of the combat dice pool seem like enough to glitch, wouldn't you say?
Lastly, if our mage wasted his spirit on using Guard, while I'll applaud his effort to self-balance, he's probably doing combat wrong anyway.
QUOTE (almost normal @ May 2 2012, 09:55 AM)
You're failing at reading comprehension, and it's aggravating to deal with. As I'm currently drinking iced coffee, and my girlfriend woke me up with a fresh pork roll and cheese bagel, I can handle it.
30 shots a turn turns into 120 shots, because I said every every few combat encounters, which I then expanded upon to say four combat encounters. I'm not sure in which universe of math you'd divide 30 by 4, but in this one, and conveniently in the SR universe as well, we multiply. Why is our combat lasting 5 turns? Hopefully because we've got a good GM who decided to make combat fun, interesting, and dynamic; alternatively, it's because my group and myself suck at combat, and the only one doing combat "right", is you.
Ok, so when you said "every few times" you actually said "every few combat encounters?" I'm sorry that you misstated what you actually meant then. The universe I divide 40 by 4 is the one in which "every few times" refers to the actual gun shots in the sentence preceding that statement, as is done in most of the English-speaking world - you seemed to intend "every few times" to mean "every few times you are in combat," not "every few shots out of the 30 I just said." Lastly, it's nice that you admit I'm better at combat than you are. I take da props where's I can gets da props.