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Bearclaw
OK, here's the background for Lee Hides in Trees up to mid 2061, when his Seattle career began. If everyone else posts theirs, we can start weaving them together.

Lee Hides-In-Trees was born in Las Vegas, PCC in 2038, as Lee Johnson.
His mother, Beatrice, was a showgirl, brought in from Los Angles. His father John Johnson, was a local "businessman", running a pawnshop just off the strip where he turned a profitable business off the tourists needing money to get home, and the gamblers needing money for that one last hand. That business was just a front for the other business of Fence and part time Money-Launderer for local organized crime.
His father never recognized Lee as his son, but secretly kept tags on him.
When Lee was 13, his mom died of a heroine overdose. John asked Crowfoot Brown, the leader of the local chapter of the Cutters, to bring the kid in and watch out for him. Lee took to crime like a fish to water. He was always good at getting into places he shouldn't and finding treasure where no one else thought to look.
At 14, his magic started expressing itself. His senses grew keen, his hearing and smell became painfully acute, until he learned to control them. And, sneaking and hiding, which he'd always been good at, became supernaturally good.
When he was 16, he got surprised by a couple of Thrashers on their turf. He was beaten, stabbed and left for dead. While lying in the alley bleeding his life away, he met Racoon. Racoon held him, and helped him keep his life until friends arrived. After being patched up in a local chop shop, Lee left the Cutters. His conversations with Racoon had taught him that violence should be avoided, not
sought out. Racoon taught him other things too. He taught Lee to paint his face. Then he taught him a couple of tricks.
For 4 years Lee stole for a living. His father was his primary fence, and his father had connections with others who could use his talents. By the time he was 20, Lee was the mobs number one B&E guy for hire in Vegas. He was preferred because even when he wasn't successful, there wasn't a pile of bodies left behind to irritate the cops.
On Nov 12, 2058, Lee brought an ancient vase stolen from a room at the Luxor to his fathers shop. Right after cash was exchanged, the cops kicked in the door and hauled off the vase, Lee and John. It turns out the whole thing was a setup, and there was a tracking device in the vase.
In prison, Lee shared a cell with a Bull Shaman named Hutch, who was a shadowrunner from Seattle. Hutch helped Lee in his study of magical theory, and taught him a couple of spells. From other convicts and the prison library Lee learned much about electronics and security systems, dealing with cops, finding fences and picking the right targets. He also completed 2 years of study towards a degree in Art History, with a minor in Archeology (you've got to know what is valuble if you want to be a theif).
After 3 and a half years in prison, the Warden needed a big favor. Apparently, there were some hidden photos taken of him and a couple of his inmates. Aside from public embarassment, and diviorce, the photos would cost him his career and possibly time in his own prison. In desparation, he made a deal with Lee. If Lee and a small team could retrieve all the info, he would declare them dead, and let them go, with 500 nuyen each.
Lee picked Hutch and Latasha, Hutches old shadowrunner team mate, to join him. The job wasn't really very difficult for a group of pros and surprisingly, the warden kept his side of the bargain.
Hutch, Latasha and Lee headed to Seattle, and got in on May 29, 2061.
Hutch retired from running, and opened a Talismonger shop in Tacoma.
Latasha headed back to her home in Boston, and Lee started looking for work.
Hutch connected Lee with his fixer Lucy Chen, and Lee took up his old job, with new clients, in between his own robberies.
paul_HArkonen
I'll add minie about 4 PM EDT
Nikoli
Kaneda Marutetsu
Birthplace: Kyoto, Japan
Birth Date: 03/15/2037
Father: Hiro Marutestu: Estranged.
Believes son has dishonored himself by being dismissed for company, does not know the circumstances.
Mother: Mai Marutetsu, deceased.
Complications at childbirth.
Siblings: None

Kaneda went through the normal corporate upbringing, though never quite buying the typical drek spoon-fed into the enclave children about the company being above all and giving everything for the company, instead his teachers saw the potential they often are told to look for. A questioning yet honorable mind, quick of wits and not accepting of what is given. Kaneda was soon singled out to join the Furikama Scouts, little more than a training ground for future company security men, where he excelled in self-reliance, flexibility and teamwork.
Kaneda’s first job was in Furikama Shipping, ltd. as a security guard, where he distinguished himself by eliminating fraud ring without embarrassing his supervisor, saving the company millions a year from loss. Within two years, Kaneda was heading a special security team in Seattle that dealt with shadowrunners and carried out covert ops on rival corporations too sensitive to be contracted out. One such mission almost cost one high level executive a great deal of face; Kaneda, seeing a chance to serve a friend within the company, dealt with the matter but was reprimanded for doing so by another executive. Unwilling to betray his friend, Kaneda accepted the demotion back to security staff and was later dismissed from the company. Being normal security staff and not on a special operations team, Kaneda’s cyberware was not deactivated upon his dismissal due to a slight "computer oversight".
When Hiro heard of his son’s dismissal from the company he himself had loyally served until retirement, Hiro declared his son dead to him and has refused to speak to him since. What Hiro does not know is that his son’s actions saved the son of Hiro’s best friend from shame and dismissal because of a dalliance with a meta.
Kaneda has been using the contacts he gained working against shadowrunners to instead become one, occasionally serving Furikama as a contracted runner, allowing them to capitalize on his skills without disgracing anyone further and keeping the missions relatively inside the company. Kaneda will not take jobs that directly attack Furikama, and when one turns out to target Furikama, he does his best to not kill the guards when possible.
TinkerGnome
Looks like I'm the young one. Here's the background for Diego aka Raton.

[ Spoiler ]

Summary and hooks:
  • 2050-2055 Diego worked for a doc in Puyallup
  • 2056-2061 Diego was a member of the Hackers
  • 2061- now Diego has been working the shadows.
The most obvious place to weave in story is during the last period.
Bearclaw
Do we want to create a group? I'm assuming yes, so could some one who's got their books handy do it?

Hey Fenris, if we have a group, what if any ordeals will you allow us to take?
paul_HArkonen
Irving was born and bred military the only thing he really exists for is guard duty and surgical eliminations.

Irving was born in the first waves of goblinization, in 2035. His parents, fearing for his safety, as well as due to their own prejudice, sent him off to the military. He was raised through his miltary special ops training, as well as training as a secret service bodyguard. He quickly discovered that the military had little restrictions on their prejudice and hatred for metas, sure they're useful to soak up enemy fire, but people, nope that's not them. He found contacts within the local Yakuza cell who could make him "dead" and give him a better life. He imediately took them up on the offer. He left the Military new to the streets and with limited training, mostly in how to provie bodyguard protection, and how to live and run in a military attack team. He found the shadows as a bodyguard for mages and deckers who needed him. he helps ot augment the team by always taking the point and droping the ones who open fire. He doesn't do stealth, but doesn't really need to. Joining a team through his connections with _______ (input mage/ decker from team here) he was been able to provide fire support for the team. (from this point on is able to be changed quite a lot) After the run went south he chose to board up with _____ continuing to try and be a bodyguard for her/him on future runs.
Nikoli
Cardboard and I are thinking of running our characters with a running count of downed/disabled target. With jabs and snide remarks about the others' form and aim as well as honest feedback about shots taken.
(think Gimli and Legolas wth pistols)

Tinker, I'm thinking Raton would be a perfect match for tie in. The job hitting a corp might have been where we meet. Kaneda as fire support or decker/mage baby-sitter etc.

CardboardArmor
Hey Nikoli, think we can arrange our characters to be long-time runner partners who met up through a third-party group (since disbanded) and still work together? It would form a basis for the friendly rivalry and a decent hook for us to associate with more characters than just our two.

Also, I'll be dropping pacifist but keeping the joint-shot preference option.
Nikoli
Sounds good. How far back do you want to go? Kaneda is 27
Bearclaw
Copied from the origonal thread. It'll help me keep track:

CardboardArmor: Countdown - Pistol Adept
Tisoz: Tolkien Jones - Full Shaman
TheSpoonyBard: Jamais vu-B&E specialist
TinkerGnome: Raton - Decker
Paul Harkonen: Irving - Troll meat wall
Nikoli: Kanesa - Pistol-Sam
Bearclaw: Racoon Shaman B&E specialist.
Blakkie: Pez - Horse Shaman/rigger

Bearclaw
Looks like we could put Irving, Raton and Lee together as a freelance support team, with a B&E, a Decker and their bodyguard. In between general theft, anyway.

You're street sam in need of a support squad? Call Skillz r Us
CardboardArmor
Countdown is 33, I figure he left the force...oh...six years prior. Should give him time to get 'established' as a Runner and doing some things.

Our association could be anywhere from two to six years going, if you want.
Bearclaw
For the magic group:
If no one else does it, I'll do it up tomarrow.
For now, I shall name it The KWaSNi (which is actually a phonetic spelling of the acronym for The Knights Who Say "Ni").
I need a name to put into the generator so I can do initiations and finish Lee.
Nikoli
Beter Idea, we know each other from our 'legitimate days'
Maybe we worked tracking down a runner.
CardboardArmor
Sure, why not! It sounds like it works great. We could be ambiguous with times to get around that problem and dodge anachronisms in our backgrounds while still forming compelling and workable ties.
Nikoli
Sounds good, and it gives us a reason to trust. We knew one another when we were legal
paul_HArkonen
we'll as legal as you can get while "dead", but hey i do like the idea, gives trust, background and experiance. I'm go.
TinkerGnome
Okay, the background above got a short edit or three. The lines in bold in the next-to-last paragraph covers a short tie-in with Irving and Kaneda. I'd suggest that if any more of us want to have been in on that run we work out the exact nature of it wink.gif

On another note, I've changed from decker to otaku because deck upgrading makes my head 'asplode.
Nikoli
Good call Tinker, that's fits better with your back-story. Besides, Otaku are fun and never worry about SOTA for their special brand of codeslinging.
Fenris
The magical group is fine. Any of the ordeals are available, just keep in mind that only some of the ordeals can be done more then once. It will cost you 3 karma to join the group, I won't worry about the rolls to form it, but you will need to come up with strictures, guidelines, purpose, that sort of thing. And while I won't require it, I'd prefer the purpose of the group was something more meaningful then 'To get more powerful'.

Nikoli, Bearclaw, and Tinkergnome, 3 bonus karma for backgrounds. Paul, 2 bonus points. A little less inventive, but complete, none the less.
Bearclaw
One of the strictures should be secret: Never tell anyone what KWaSNi means.
tisoz
QUOTE (Bearclaw)
One of the strictures should be secret: Never tell anyone what KWaSNi means.

Works for me. Can't tell what I don't know.

@ Fenris Which ordeals can be repeated? Astral Quest? Meditation?

I've got character done in NSRCG3 as starting character (with exception of self only modified spells), but how do I add the karma and money?

Are we magic types going to know people beyond magic group? My elf was born in 2012, so could have some illegitimate children out there.smile.gif

Short recap: got recruited to go to Tir Taingire territory right before they seceded. Got to fight for the secession. Left when they invaded Cali. Present on theSeattle docks for Night of Rage debacle. Relatively quiet 15 years or so, then went to Chicago to rescue sister's family during the quarantine. Lost job for unapproved leave of absence, started doing odd magical jobs, shadowrunning.

Noticed someone had an illigitimate father in Las Vegas. I could have passed through there on my way from TT to Seattle.smile.gif
TinkerGnome
Raton doesn't know who his father is, either... geeze, that'd just be freaky wink.gif
CardboardArmor
I'll slam up the sheet and the background in one HTML file by tommorow night at the earliest. Hey Fenris, you don't mind if I just send you a link instead of the actual sheet, do you?
Blitz
[DELETED]
Fenris
I'd prefer the sheet, actually.

Ordeals that can be repeated are listed in MiTS.

TinkerGnome
Okay, guys, anyone wanting to write up that team run? I'm arguing with NSRCG about karma costs for skills and the like so I'll probably just have to turn the rules off and do it by hand. A possible outline that you guys can fill your own roles into:

The team is going to raid a small corp's facilities for a piece of data stored on chip inside a lab. The team subverts one of the alarms on the fence by tying in a dataline tap and Raton subverts the facility security. The rest of the team sneaks inside, gets the item, and sneaks out again.

Assume that any alarms weren't the otaku's fault! wink.gif
Nikoli
Fenris, I need a judgement call. I've change some of the concepts for my character (dropped the skillwires and went a little more stealth based)

I'm putting together a ruthenium outfit, using the urban camo-suit (5/3 armor) and a long coat (4/2) for the main pieces, with the requisite gunderoos underneath. (yes, I'll have the 9 + quickness to wear it all together)
This won't be my walking around outfit, but the sneaky times work outfit.

(wanted to have the coat over the suit to explain why the other gear isn't showing up, rather than ruthenium a combat harness, etc.)
Other options I'm tossing in are themal dampening in the camo suit and chem resistence in the long coat.

Think Grifter meets the Predator.
Juat wanting to check, will the sq. m listed for the ruthenium stealth suit and cloak be appropriate for this set up or do you have a different number in mind?
This would also include a see through mesh type ruthenium hood and gloves to complete the effect.
TinkerGnome
As food for thought, my stealth focused characters generally go with a stealth cloak which is described as armored clothing. I thought about describing it as the long coat, but when you read the description, the long coat has too many rigid surfaces. Thermal dampening is great, on said outfit, but you'll need to be aware of the heatup times associated with the dampening.

Basicly, this is what I do:

Stealth cloak (3/0) w/2.75 m^2 of ruthenium coating + 8 imaging scanners, 3 points of thermal dampening.

That gives you +8 to normal vision, +4 to ultrasound vision, +7 to signature, and +7 vs. thermographic vision. Pretty well balanced.

That's how I do it, but it is by no means the only way or the even the best way. I like the "cloak" idea because you can keep it read (rolled up at the top of your back with quick release ties) and keep it a complex action from ready at all times with the thermals unsaturated. The long coat method would be better protection, provide for more thermal capacity, etc. You could also use 10 scanners, but I personally think it's silly that you could get a higher bonus from the ruthenium than from total darkness wink.gif

[edit] Oh, and don't forget to buy batteries, however you decide to do it wink.gif [/edit]
Nikoli
You're forgetting my US emitter/detector =D
TinkerGnome
Well, the ruthenium doesn't help you against ultrasound sensors at all, just ultrasound enhanced vision and sights wink.gif The emitter/detector is pretty well only for alarms and motion sensors wink.gif
Nikoli
Exactly
This is a stand around and blend in suit.
A Clockwork Lime
QUOTE (TinkerGnome @ May 20 2004, 08:27 AM)
Well, the ruthenium doesn't help you against ultrasound sensors at all

Yes it does. Ruthenium provides half its rating against sensors.
Nikoli
Hence why there's 12 sensors involved.
Nikoli
<<removed for sillyness>>

TinkerGnome
Ummm...
QUOTE (Man and Machine @ p114)
Radar, thermographic, and ultrasonic systems are not affected by the ruthenium's cloaking effect.  This means that dwarfs and trolls, ultrasound-using characters, and vehicle sensors reduce the target number modifiers of the ruthenium by half, rounding down.

A motion sensor which is 100% ultrasound doesn't have any penalty. Vehicle sensors also rely a lot on light, etc, so for them the penalty is half of normal.
Nikoli
An ultrasound sensor would be spoofed by the emitter/detrector
TinkerGnome
Exactly smile.gif And your Stealth roll.
Nikoli
yup, which is 6 at char gen...
TinkerGnome
Character... away!
Nikoli
I should have something done soon. I still need to spend karma/cash post concept change but should be sending it out tonight
Bearclaw
Nikoli, what did that suit end up costing you? I need something similar.
Nikoli
Well, I'm still waiting on GM reply, I think my sw m may be off. I have a total of 9 sq m, 5 for teh camo suit and 4 for the long coat. but NCSRG shows 2.5 for a ruthenium suit and 2.75 for teh cloak, which is less than half the material I used.
Nikoli
I think I'll redo it using the material amounts shown. I based mine off of the sq. m of a poncho I found online and translated into sq m.

ponchos waste a lote of material in flowyness
TinkerGnome
For what it's worth, NSRCG shows that for a Ruthenium suit because I had it do that wink.gif Those are the values that were established for the Shadowrun: Missions campaign. If you want exact numbers, something like this will give you more accurate numbers. The skin of a person 1.9m and 75kg is 1.98m^2. I'd figure 2.75 for a cloak which covers gear and all is pretty reasonable. The ruthenium itself is the cheap part of the cloak, anyway.
Nikoli
Word. those scanners are a beotch
Nikoli
Does anyone want to kick in for a team karma pool?
Fenris
NSRCG figures are fine for ruthenium. The combination sounds feasible via the book rules as well, so don't sweat it. I don't punish players for coming up with good ideas.

Also, I didn't realize you couldn't attach emails through dumpshock, so my email address is ganelganwn@hotmail.com

Please don't ignore the subject line format I gave, I get too much spam to catch it any other way.
TinkerGnome
For those of us who can't remember and have poor forum search skills, those instructions were to use the name of the game + your character name in the message title (ie, Trails of Reflection -- Raton).

Oh, and because we're down to the wire, Tolkien Jones, you're Raton's father wink.gif He's in his late teens and from Seattle, which seems about right.

I'll kick in a point of karma if the group decides to generate a team pool. Remember that everyone has to do it if we do it (and a leaving player is a Very Bad Thing).
Nikoli
Also, upon examination of the printout, both HTML and XML, there are serious deficiencies. Most of the options don't go to the right places or in some cases show up at all. I had several things added to a car that did not make it onto the sheet in either format.

I might resort to text file just so you'll have everything.

<<edit>>
Can you read word documents? If so that'll make my life much easier.
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