Bearclaw
May 18 2004, 06:07 PM
OK, here's the background for Lee Hides in Trees up to mid 2061, when his Seattle career began. If everyone else posts theirs, we can start weaving them together.
Lee Hides-In-Trees was born in Las Vegas, PCC in 2038, as Lee Johnson.
His mother, Beatrice, was a showgirl, brought in from Los Angles. His father John Johnson, was a local "businessman", running a pawnshop just off the strip where he turned a profitable business off the tourists needing money to get home, and the gamblers needing money for that one last hand. That business was just a front for the other business of Fence and part time Money-Launderer for local organized crime.
His father never recognized Lee as his son, but secretly kept tags on him.
When Lee was 13, his mom died of a heroine overdose. John asked Crowfoot Brown, the leader of the local chapter of the Cutters, to bring the kid in and watch out for him. Lee took to crime like a fish to water. He was always good at getting into places he shouldn't and finding treasure where no one else thought to look.
At 14, his magic started expressing itself. His senses grew keen, his hearing and smell became painfully acute, until he learned to control them. And, sneaking and hiding, which he'd always been good at, became supernaturally good.
When he was 16, he got surprised by a couple of Thrashers on their turf. He was beaten, stabbed and left for dead. While lying in the alley bleeding his life away, he met Racoon. Racoon held him, and helped him keep his life until friends arrived. After being patched up in a local chop shop, Lee left the Cutters. His conversations with Racoon had taught him that violence should be avoided, not
sought out. Racoon taught him other things too. He taught Lee to paint his face. Then he taught him a couple of tricks.
For 4 years Lee stole for a living. His father was his primary fence, and his father had connections with others who could use his talents. By the time he was 20, Lee was the mobs number one B&E guy for hire in Vegas. He was preferred because even when he wasn't successful, there wasn't a pile of bodies left behind to irritate the cops.
On Nov 12, 2058, Lee brought an ancient vase stolen from a room at the Luxor to his fathers shop. Right after cash was exchanged, the cops kicked in the door and hauled off the vase, Lee and John. It turns out the whole thing was a setup, and there was a tracking device in the vase.
In prison, Lee shared a cell with a Bull Shaman named Hutch, who was a shadowrunner from Seattle. Hutch helped Lee in his study of magical theory, and taught him a couple of spells. From other convicts and the prison library Lee learned much about electronics and security systems, dealing with cops, finding fences and picking the right targets. He also completed 2 years of study towards a degree in Art History, with a minor in Archeology (you've got to know what is valuble if you want to be a theif).
After 3 and a half years in prison, the Warden needed a big favor. Apparently, there were some hidden photos taken of him and a couple of his inmates. Aside from public embarassment, and diviorce, the photos would cost him his career and possibly time in his own prison. In desparation, he made a deal with Lee. If Lee and a small team could retrieve all the info, he would declare them dead, and let them go, with 500 nuyen each.
Lee picked Hutch and Latasha, Hutches old shadowrunner team mate, to join him. The job wasn't really very difficult for a group of pros and surprisingly, the warden kept his side of the bargain.
Hutch, Latasha and Lee headed to Seattle, and got in on May 29, 2061.
Hutch retired from running, and opened a Talismonger shop in Tacoma.
Latasha headed back to her home in Boston, and Lee started looking for work.
Hutch connected Lee with his fixer Lucy Chen, and Lee took up his old job, with new clients, in between his own robberies.
paul_HArkonen
May 18 2004, 06:08 PM
I'll add minie about 4 PM EDT
Nikoli
May 18 2004, 06:13 PM
Kaneda Marutetsu
Birthplace: Kyoto, Japan
Birth Date: 03/15/2037
Father: Hiro Marutestu: Estranged.
Believes son has dishonored himself by being dismissed for company, does not know the circumstances.
Mother: Mai Marutetsu, deceased.
Complications at childbirth.
Siblings: None
Kaneda went through the normal corporate upbringing, though never quite buying the typical drek spoon-fed into the enclave children about the company being above all and giving everything for the company, instead his teachers saw the potential they often are told to look for. A questioning yet honorable mind, quick of wits and not accepting of what is given. Kaneda was soon singled out to join the Furikama Scouts, little more than a training ground for future company security men, where he excelled in self-reliance, flexibility and teamwork.
Kaneda’s first job was in Furikama Shipping, ltd. as a security guard, where he distinguished himself by eliminating fraud ring without embarrassing his supervisor, saving the company millions a year from loss. Within two years, Kaneda was heading a special security team in Seattle that dealt with shadowrunners and carried out covert ops on rival corporations too sensitive to be contracted out. One such mission almost cost one high level executive a great deal of face; Kaneda, seeing a chance to serve a friend within the company, dealt with the matter but was reprimanded for doing so by another executive. Unwilling to betray his friend, Kaneda accepted the demotion back to security staff and was later dismissed from the company. Being normal security staff and not on a special operations team, Kaneda’s cyberware was not deactivated upon his dismissal due to a slight "computer oversight".
When Hiro heard of his son’s dismissal from the company he himself had loyally served until retirement, Hiro declared his son dead to him and has refused to speak to him since. What Hiro does not know is that his son’s actions saved the son of Hiro’s best friend from shame and dismissal because of a dalliance with a meta.
Kaneda has been using the contacts he gained working against shadowrunners to instead become one, occasionally serving Furikama as a contracted runner, allowing them to capitalize on his skills without disgracing anyone further and keeping the missions relatively inside the company. Kaneda will not take jobs that directly attack Furikama, and when one turns out to target Furikama, he does his best to not kill the guards when possible.
TinkerGnome
May 18 2004, 06:45 PM
Looks like I'm the young one. Here's the background for Diego aka Raton.
[ Spoiler ]
The runner known as Raton (or “mouse” in Spanish) is a slight and unimposing Latino human. He was born Diego Icarez in Seattle in 2044 and grew up in a ghetto in Seattle's Puyallup district. Unknown to him, his father is the elven shaman Tolkien Jones. His mother barely knew the elf, and certainly didn't know his name, so Diego grew up without a father figure. As a boy, the heavily metahuman population of the area made a bad part of town even more dangerous. The Black Rain ork gang running out of the southeast and the elven gangers running out of the southwest frequently ran into conflict, and humans had little protection from their various depredations.
To keep himself out of trouble, Raton’s mother set him to working from the time he was six for a local doc who went by El Medi, which was simply short for medico (Spanish for doctor). The doc was nice enough, and Raton idly dreamed of one day becoming a doctor himself, but he simply didn’t have the patience for it. The doctor, while old, was a wise man, and taught Diego enough to constitute a descent education and became a father figure to him.
The doc dealt a lot with used cyberware since the area’s poverty lead to a lot of people selling off their loved ones’ ‘ware to pay for their funerals, and it was from him that Raton got his first implant when he was twelve. A ganger who had taken one too many chances died but left behind a perfectly good set of skillwires and a chipjack. They were heavily damaged, but the doc managed to get them working again. The set sat in the store window for two weeks before Raton worked up the courage to ask about them.
“Those wires are old, Diego, and they look like they are about to short out. No one wants to buy them, even for so little.”
“I would by them, Senor, if I had the money.”
“You would, now?” El Medi, as old as he was adjusted the glasses on his nose. “I suppose I could let you have them, if your mother agrees. I have been able to pay you little enough these last five years…”
After much begging and a little bribery, his mother agreed, and the old doctor installed the wires and jack. When he woke up from the surgery, the doctor set him to adjusting with a very old, dodgy chip on electronics repair. Though he didn’t know what his own hands were doing, Diego quickly learned to use the chip to his best advantage. When he saved up a little more money, he bought another old chip on medical practices and soon became able to help the doc with his business, though he wasn’t able to diagnose anyone with just the one chip.
When he was thirteen, however, the old doctor passed away. Without a job and its meager income, Diego turned to using the skillchip for electronics repair to earn some income. It didn’t produce much cash, and his entrepreneurship soon attracted the sights of a local fragment of the Black Rain gang running protection in the small neighborhood. When Diego couldn’t pay up, the set fire to his apartment. Even though Diego escaped, his poor mother did not.
With his mother dead, his home destroyed, and no real allies, he was forced to seek refuge elsewhere. After a few days wandering from squat to squat, he stumbled upon a party going on in an abandoned warehouse. Some of the folks inside were wearing gang colors, but they looked friendly enough, and many folks weren’t. Cautiously, he snuck inside.
The warehouse was an orgy of drugs, BTL abuse, and technology laid out beneath a pulsating light show with bone rattling music. The scene was frightening and intriguing all at the same time. As he stumbled through the dark (but bright) interior of the building, he ran face first into someone who bounced back. A girl, not older than sixteen, looked down at him. “Hey, who let the kid in?” she asked in a yell, which barely carried three feet.
Diego stumbled away and found a door. He opened it and half-fell inside, only to realize that he’d just come across another part of the party. The door closed behind him and the noise faded to a background level. Two kids in their late teens were reclining on couches and appeared to be asleep, though each had a cable leading from their foreheads to something that looked like nothing so much as a large synthesizer. Half a dozen other kids were gathered around two large vid screens watching and cheering.
Curious, and currently not being observed, Diego moved closer and saw that each screen showed the vivid iconography of what could only be the Matrix whizzing past one icon on each screen. He watched in fascination as they bounced through hosts and evaded IC with precise movements and flare. After a while, one of them got nailed by something shaped like a rabbit wielding a cartoon mallet and the small crowd erupted in curses or laughter. Money changed hands and both of the “sleeping” teens jacked out. The one who got nailed rubbed his temples and congratulated the winner.
It was about then that the crowd noticed Diego’s presence and Diego realized that he was the only one in the room not in gang colors. “Who’s the new guy?” one of them asked.
The girl from before, who Diego hadn’t seen come in, answered, “Some kid. I think he was trying to feel me up earlier.”
One of the guys laughed, “Angela, don’t fool yourself, ain’t no one wants to feel you up.”
She punched the guy in the ribs and he doubled over, though it was clearly more from laughter than anything else.
“Hey kid, you want a turn?” one of the guys asked and Diego realized he was being spoken to.
Diego stammered, “I… yeah, I guess.”
Ten minutes later, Diego was wearing a ‘trode network and nervously fidgeting on the couch. The girl, Angela, had taken the other couch and muttered to him. “Try to keep up, newbie.”
The boy in charge of the game hit a button and suddenly Diego was gasping for breath as his consciousness raced into the Matrix. Barely knowing what he was doing, he concentrated on following the directions he’d gotten from the guy before the game started. He was supposed to try to find something, anything, of interest to the group. The first person to find something won. If you got tagged by IC, you lost. It sounded simple, but Diego’d never done anything more complicated than access the local commcode directory.
He managed to sleaze his way into the sat host they were decking through and grabbed at the directory. He found his way to an RTG and started boring down, just looking for something useful. He found a host and bounced off of its surface. He backed up and tried again and got through and tried to find the index, but it kept slipping from his grasp. Instead, a glowing red eye appeared and started at him. He sliced out with his icon and the eye vanished long enough for him to grab the index for real. He picked a file at random and started the dump just as another eye showed up. The progress indicator showed that he’d have to deal with this one, as well, if he wanted to get his goal, so he sliced at it. It dodged and evaded, and he tried again, only to find that the IC had shifted forms and now appeared as nothing so much as an eye in the center of a field of whirling blades.
He dodged back as it attacked him and the progress indicator suddenly went green. He slammed another program and tried to log out. The IC whirled at him, but he winked out of existence just as it was about to connect.
He lay on the couch and panted as he fumbled to take the ‘trodes off. He’d reacted on instinct over and over, but somehow he’d avoided having his brain fried.
The group was standing him around, watching silently. Angela wasn’t on the other couch, but was watching him as well. “Angela got some data first, kid, but… damn,” the controller of the switch said. “Most novices try to avoid those Red hosts their first time out.”
Diego blinked, he wasn’t aware of what he’d picked since he’d been grabbing addresses at random. There wasn’t any clear labeling, after all. “Is that bad?”
One of the guys laughed, “I’m surprised you’re not a veggie. You’ve got some hope yet, kid.” He took off his armband which was emblazoned with the gang log and tossed it to Diego. No one objected. “What do you say? Want to learn how to do that the right way?”
With no where else to go, Diego nodded and became a member of the Puyallup Hackers.
When Diego was in his mid teens, he was inducted into the smallest core of the gang where he discovered the Deep Resonance and its power. No longer needing to use a cyber deck to access the Matrix, he withdrew further from the gang's day-to-day activities. Then the Yaks crossed the Hackers and things started getting hairy. Several of the gang were killed, and Diego became disenfranchised with it. He’d grown into a good hacker, but the gang’s ideas weren’t giving him purpose like he’d once hoped for. Instead, he left the gang and set out to freelance. He’d met a few folks during his tenure with the gang, and they put him into contact with a few other people and things went from there.
He bounced between mail forwarding services, information searches, and the other smalltime biz until he finally landed a spot on a shadow team taking on a security facility. Irving and Kaneda were a part of that team, and Raton ran overwatch and saved the team from any trouble by seizing the system and not letting go until he'd covered the entire run's operations. He earned a lot of rep for the job and since then he’s been able to find fairly steady work.
He has even found his way into another small, low profile tribe which has established a Well deep in the Seattle LTG over the Puyallup area.
Summary and hooks:
- 2050-2055 Diego worked for a doc in Puyallup
- 2056-2061 Diego was a member of the Hackers
- 2061- now Diego has been working the shadows.
The most obvious place to weave in story is during the last period.
Bearclaw
May 18 2004, 07:16 PM
Do we want to create a group? I'm assuming yes, so could some one who's got their books handy do it?
Hey Fenris, if we have a group, what if any ordeals will you allow us to take?
paul_HArkonen
May 18 2004, 07:54 PM
Irving was born and bred military the only thing he really exists for is guard duty and surgical eliminations.
Irving was born in the first waves of goblinization, in 2035. His parents, fearing for his safety, as well as due to their own prejudice, sent him off to the military. He was raised through his miltary special ops training, as well as training as a secret service bodyguard. He quickly discovered that the military had little restrictions on their prejudice and hatred for metas, sure they're useful to soak up enemy fire, but people, nope that's not them. He found contacts within the local Yakuza cell who could make him "dead" and give him a better life. He imediately took them up on the offer. He left the Military new to the streets and with limited training, mostly in how to provie bodyguard protection, and how to live and run in a military attack team. He found the shadows as a bodyguard for mages and deckers who needed him. he helps ot augment the team by always taking the point and droping the ones who open fire. He doesn't do stealth, but doesn't really need to. Joining a team through his connections with _______ (input mage/ decker from team here) he was been able to provide fire support for the team. (from this point on is able to be changed quite a lot) After the run went south he chose to board up with _____ continuing to try and be a bodyguard for her/him on future runs.
Nikoli
May 18 2004, 08:28 PM
Cardboard and I are thinking of running our characters with a running count of downed/disabled target. With jabs and snide remarks about the others' form and aim as well as honest feedback about shots taken.
(think Gimli and Legolas wth pistols)
Tinker, I'm thinking Raton would be a perfect match for tie in. The job hitting a corp might have been where we meet. Kaneda as fire support or decker/mage baby-sitter etc.
CardboardArmor
May 18 2004, 10:37 PM
Hey Nikoli, think we can arrange our characters to be long-time runner partners who met up through a third-party group (since disbanded) and still work together? It would form a basis for the friendly rivalry and a decent hook for us to associate with more characters than just our two.
Also, I'll be dropping pacifist but keeping the joint-shot preference option.
Nikoli
May 18 2004, 10:53 PM
Sounds good. How far back do you want to go? Kaneda is 27
Bearclaw
May 18 2004, 11:02 PM
Copied from the origonal thread. It'll help me keep track:
CardboardArmor: Countdown - Pistol Adept
Tisoz: Tolkien Jones - Full Shaman
TheSpoonyBard: Jamais vu-B&E specialist
TinkerGnome: Raton - Decker
Paul Harkonen: Irving - Troll meat wall
Nikoli: Kanesa - Pistol-Sam
Bearclaw: Racoon Shaman B&E specialist.
Blakkie: Pez - Horse Shaman/rigger
Bearclaw
May 18 2004, 11:06 PM
Looks like we could put Irving, Raton and Lee together as a freelance support team, with a B&E, a Decker and their bodyguard. In between general theft, anyway.
You're street sam in need of a support squad? Call Skillz r Us
CardboardArmor
May 18 2004, 11:07 PM
Countdown is 33, I figure he left the force...oh...six years prior. Should give him time to get 'established' as a Runner and doing some things.
Our association could be anywhere from two to six years going, if you want.
Bearclaw
May 18 2004, 11:17 PM
For the magic group:
If no one else does it, I'll do it up tomarrow.
For now, I shall name it The KWaSNi (which is actually a phonetic spelling of the acronym for The Knights Who Say "Ni").
I need a name to put into the generator so I can do initiations and finish Lee.
Nikoli
May 18 2004, 11:19 PM
Beter Idea, we know each other from our 'legitimate days'
Maybe we worked tracking down a runner.
CardboardArmor
May 18 2004, 11:21 PM
Sure, why not! It sounds like it works great. We could be ambiguous with times to get around that problem and dodge anachronisms in our backgrounds while still forming compelling and workable ties.
Nikoli
May 19 2004, 01:28 AM
Sounds good, and it gives us a reason to trust. We knew one another when we were legal
paul_HArkonen
May 19 2004, 01:52 AM
we'll as legal as you can get while "dead", but hey i do like the idea, gives trust, background and experiance. I'm go.
TinkerGnome
May 19 2004, 03:37 AM
Okay, the background above got a short edit or three. The lines in bold in the next-to-last paragraph covers a short tie-in with Irving and Kaneda. I'd suggest that if any more of us want to have been in on that run we work out the exact nature of it

On another note, I've changed from decker to otaku because deck upgrading makes my head 'asplode.
Nikoli
May 19 2004, 03:51 AM
Good call Tinker, that's fits better with your back-story. Besides, Otaku are fun and never worry about SOTA for their special brand of codeslinging.
Fenris
May 19 2004, 04:05 AM
The magical group is fine. Any of the ordeals are available, just keep in mind that only some of the ordeals can be done more then once. It will cost you 3 karma to join the group, I won't worry about the rolls to form it, but you will need to come up with strictures, guidelines, purpose, that sort of thing. And while I won't require it, I'd prefer the purpose of the group was something more meaningful then 'To get more powerful'.
Nikoli, Bearclaw, and Tinkergnome, 3 bonus karma for backgrounds. Paul, 2 bonus points. A little less inventive, but complete, none the less.
Bearclaw
May 19 2004, 07:12 AM
One of the strictures should be secret: Never tell anyone what KWaSNi means.
tisoz
May 19 2004, 01:33 PM
QUOTE (Bearclaw) |
One of the strictures should be secret: Never tell anyone what KWaSNi means. |
Works for me. Can't tell what I don't know.
@ Fenris Which ordeals can be repeated? Astral Quest? Meditation?
I've got character done in NSRCG3 as starting character (with exception of self only modified spells), but how do I add the karma and money?
Are we magic types going to know people beyond magic group? My elf was born in 2012, so could have some illegitimate children out there.

Short recap: got recruited to go to Tir Taingire territory right before they seceded. Got to fight for the secession. Left when they invaded Cali. Present on theSeattle docks for Night of Rage debacle. Relatively quiet 15 years or so, then went to Chicago to rescue sister's family during the quarantine. Lost job for unapproved leave of absence, started doing odd magical jobs, shadowrunning.
Noticed someone had an illigitimate father in Las Vegas. I could have passed through there on my way from TT to Seattle.
TinkerGnome
May 19 2004, 01:45 PM
Raton doesn't know who his father is, either... geeze, that'd just be freaky
CardboardArmor
May 19 2004, 05:59 PM
I'll slam up the sheet and the background in one HTML file by tommorow night at the earliest. Hey Fenris, you don't mind if I just send you a link instead of the actual sheet, do you?
Blitz
May 20 2004, 04:39 AM
[DELETED]
Fenris
May 20 2004, 04:47 AM
I'd prefer the sheet, actually.
Ordeals that can be repeated are listed in MiTS.
TinkerGnome
May 20 2004, 12:28 PM
Okay, guys, anyone wanting to write up that team run? I'm arguing with NSRCG about karma costs for skills and the like so I'll probably just have to turn the rules off and do it by hand. A possible outline that you guys can fill your own roles into:
The team is going to raid a small corp's facilities for a piece of data stored on chip inside a lab. The team subverts one of the alarms on the fence by tying in a dataline tap and Raton subverts the facility security. The rest of the team sneaks inside, gets the item, and sneaks out again.
Assume that any alarms weren't the otaku's fault!
Nikoli
May 20 2004, 02:13 PM
Fenris, I need a judgement call. I've change some of the concepts for my character (dropped the skillwires and went a little more stealth based)
I'm putting together a ruthenium outfit, using the urban camo-suit (5/3 armor) and a long coat (4/2) for the main pieces, with the requisite gunderoos underneath. (yes, I'll have the 9 + quickness to wear it all together)
This won't be my walking around outfit, but the sneaky times work outfit.
(wanted to have the coat over the suit to explain why the other gear isn't showing up, rather than ruthenium a combat harness, etc.)
Other options I'm tossing in are themal dampening in the camo suit and chem resistence in the long coat.
Think Grifter meets the Predator.
Juat wanting to check, will the sq. m listed for the ruthenium stealth suit and cloak be appropriate for this set up or do you have a different number in mind?
This would also include a see through mesh type ruthenium hood and gloves to complete the effect.
TinkerGnome
May 20 2004, 02:23 PM
As food for thought, my stealth focused characters generally go with a stealth cloak which is described as armored clothing. I thought about describing it as the long coat, but when you read the description, the long coat has too many rigid surfaces. Thermal dampening is great, on said outfit, but you'll need to be aware of the heatup times associated with the dampening.
Basicly, this is what I do:
Stealth cloak (3/0) w/2.75 m^2 of ruthenium coating + 8 imaging scanners, 3 points of thermal dampening.
That gives you +8 to normal vision, +4 to ultrasound vision, +7 to signature, and +7 vs. thermographic vision. Pretty well balanced.
That's how I do it, but it is by no means the only way or the even the best way. I like the "cloak" idea because you can keep it read (rolled up at the top of your back with quick release ties) and keep it a complex action from ready at all times with the thermals unsaturated. The long coat method would be better protection, provide for more thermal capacity, etc. You could also use 10 scanners, but I personally think it's silly that you could get a higher bonus from the ruthenium than from total darkness

[edit] Oh, and don't forget to buy batteries, however you decide to do it

[/edit]
Nikoli
May 20 2004, 02:25 PM
You're forgetting my US emitter/detector =D
TinkerGnome
May 20 2004, 02:27 PM
Well, the ruthenium doesn't help you against ultrasound sensors at all, just ultrasound enhanced vision and sights

The emitter/detector is pretty well only for alarms and motion sensors
Nikoli
May 20 2004, 02:28 PM
Exactly
This is a stand around and blend in suit.
A Clockwork Lime
May 20 2004, 02:29 PM
QUOTE (TinkerGnome @ May 20 2004, 08:27 AM) |
Well, the ruthenium doesn't help you against ultrasound sensors at all |
Yes it does. Ruthenium provides half its rating against sensors.
Nikoli
May 20 2004, 02:30 PM
Hence why there's 12 sensors involved.
Nikoli
May 20 2004, 02:37 PM
<<removed for sillyness>>
TinkerGnome
May 20 2004, 02:56 PM
Ummm...
QUOTE (Man and Machine @ p114) |
Radar, thermographic, and ultrasonic systems are not affected by the ruthenium's cloaking effect. This means that dwarfs and trolls, ultrasound-using characters, and vehicle sensors reduce the target number modifiers of the ruthenium by half, rounding down. |
A motion sensor which is 100% ultrasound doesn't have any penalty. Vehicle sensors also rely a lot on light, etc, so for them the penalty is half of normal.
Nikoli
May 20 2004, 02:58 PM
An ultrasound sensor would be spoofed by the emitter/detrector
TinkerGnome
May 20 2004, 02:59 PM
Exactly

And your Stealth roll.
Nikoli
May 20 2004, 03:01 PM
yup, which is 6 at char gen...
TinkerGnome
May 20 2004, 08:23 PM
Character... away!
Nikoli
May 20 2004, 08:24 PM
I should have something done soon. I still need to spend karma/cash post concept change but should be sending it out tonight
Bearclaw
May 20 2004, 11:17 PM
Nikoli, what did that suit end up costing you? I need something similar.
Nikoli
May 21 2004, 02:00 AM
Well, I'm still waiting on GM reply, I think my sw m may be off. I have a total of 9 sq m, 5 for teh camo suit and 4 for the long coat. but NCSRG shows 2.5 for a ruthenium suit and 2.75 for teh cloak, which is less than half the material I used.
Nikoli
May 21 2004, 02:04 AM
I think I'll redo it using the material amounts shown. I based mine off of the sq. m of a poncho I found online and translated into sq m.
ponchos waste a lote of material in flowyness
TinkerGnome
May 21 2004, 02:45 AM
For what it's worth, NSRCG shows that for a Ruthenium suit because I had it do that

Those are the values that were established for the Shadowrun: Missions campaign. If you want exact numbers, something like
this will give you more accurate numbers. The skin of a person 1.9m and 75kg is 1.98m^2. I'd figure 2.75 for a cloak which covers gear and all is pretty reasonable. The ruthenium itself is the cheap part of the cloak, anyway.
Nikoli
May 21 2004, 03:02 AM
Word. those scanners are a beotch
Nikoli
May 21 2004, 03:04 AM
Does anyone want to kick in for a team karma pool?
Fenris
May 21 2004, 08:57 AM
NSRCG figures are fine for ruthenium. The combination sounds feasible via the book rules as well, so don't sweat it. I don't punish players for coming up with good ideas.
Also, I didn't realize you couldn't attach emails through dumpshock, so my email address is
ganelganwn@hotmail.comPlease don't ignore the subject line format I gave, I get too much spam to catch it any other way.
TinkerGnome
May 21 2004, 12:34 PM
For those of us who can't remember and have poor forum search skills, those instructions were to use the name of the game + your character name in the message title (ie, Trails of Reflection -- Raton).
Oh, and because we're down to the wire, Tolkien Jones, you're Raton's father

He's in his late teens and from Seattle, which seems about right.
I'll kick in a point of karma if the group decides to generate a team pool. Remember that everyone has to do it if we do it (and a leaving player is a Very Bad Thing).
Nikoli
May 21 2004, 01:05 PM
Also, upon examination of the printout, both HTML and XML, there are serious deficiencies. Most of the options don't go to the right places or in some cases show up at all. I had several things added to a car that did not make it onto the sheet in either format.
I might resort to text file just so you'll have everything.
<<edit>>
Can you read word documents? If so that'll make my life much easier.