Volker
Oct 19 2020, 08:24 PM
If I don't get any penalties for being inside a FlySpy:
Tracking:
8d6t5 3I'll jump in to use the full enhancement on its sensors, although it might not grant a bonus rule-wise. She's still got the Tracking soft loaded.
Thanee
Oct 19 2020, 08:45 PM
So, did Nova get the boy's commlink?
Bye
Thanee
Jack_Spade
Oct 19 2020, 09:00 PM
I assume you want to pat him down once you are no longer on the street. The boy isn't handing you anything
Make a perception test -6 vs. Threshold of 4
Thanee
Oct 19 2020, 09:18 PM
I assume, that is "tactile" Perception (not visual)?
Does Palming help?
Or Intimidate?

Bye
Thanee
Jack_Spade
Oct 19 2020, 09:37 PM
You can substitute agility and palming for int and/or perception.
If you go for a tactile pat down the mod is reduced to -3
Thanee
Oct 19 2020, 09:51 PM
So, the regular test (at -6) is visual then?
Bye
Thanee
Volker
Oct 20 2020, 08:49 PM
It's sometimes weird being bnc. It feels like she's in three places simultaneously.
Jack_Spade
Oct 20 2020, 09:06 PM
@Volker
have you already rolled tracking?
@Thanee
That is correct
Thanee
Oct 21 2020, 09:05 AM
Thanks! Since Anna already found it, there is no need for another roll, anyways.

Bye
Thanee
Volker
Oct 21 2020, 10:09 AM
@Jack: Yep. I posted it in the OoC because I replied to your OoC post. I should have posted it in the IC thread, I guess.
Here it is:
QUOTE (Volker @ Oct 19 2020, 08:24 PM)

If I don't get any penalties for being inside a FlySpy:
Tracking:
8d6t5 3I'll jump in to use the full enhancement on its sensors, although it might not grant a bonus rule-wise. She's still got the Tracking soft loaded.
Gilga
Oct 22 2020, 09:02 PM
Jack any response to Nova's dialogue post (not to pressure) just to remind you of it because it may have lost over the next posts.
Anna is waiting for that response to act (or remain idle).
Volker
Oct 24 2020, 07:09 PM
Do pictures of Czezinsky match any of the three runners?
Jack_Spade
Oct 24 2020, 08:10 PM
Yes, the image on the site shows the dwarf at the bus stop.
Thanee
Oct 25 2020, 08:29 PM
Nova could still use Edge to resist that power, right?
Bye
Thanee
Jack_Spade
Oct 25 2020, 08:56 PM
Yes, and so could the prime runner controlling the spirit
Jack_Spade
Oct 26 2020, 08:55 PM
Since only Anna and Nova are at the scene and Nova won the ini, Thanee can beginn - unless you still want to spend edge to never have opened the door.
Thanee
Oct 26 2020, 11:20 PM
Nah, it's fine.

How close is the spirit at the moment? Can't be that far away, I guess.
Bye
Thanee
Jack_Spade
Oct 27 2020, 05:53 AM
Still within reach
Volker
Oct 27 2020, 06:36 AM
Do I assume correctly that James is still on the move?
Crossbow
Oct 27 2020, 05:04 PM
Is there something different about spirits in 5th edition? I thought you couldn't hurt a spirit with firearms.
Jack_Spade
Oct 27 2020, 06:47 PM
No, it's just really hard to hurt them, thanks to their hardened armor.
Defense:
13d6t5 5Glancing blow, 14 hardened Armor - 5 AP = 9 - attack is canceled
Also it's an F7 spirit @gilga, it only had twelve dice because it's maintaining an invisibility spell
You can't force the intersection without either a second barrier or an object that pushes the spirit through.
The spirit on the other hand can try to use astral combat to destroy the barrier - otherwise it's trapped
Astral Combat:
14d6t5 916 damage vs the barrier: (Let's take your roll of 7) equals 9 net damage
Your barrier has your net hits in boxes (the mana barrier spell is an anomally to other mana barriers who have their boxes equal to their Force),
so the barrier goes down.
The spirit moves forward and upward 28m and is now 30 m away from Nova. Next round it can break line of sight
Thanee
Oct 27 2020, 08:18 PM
QUOTE (Crossbow @ Oct 27 2020, 06:04 PM)

Is there something different about spirits in 5th edition? I thought you couldn't hurt a spirit with firearms.
It works pretty much the same in 4th and 5th, really. They have that hardened armor, which makes it hard to damage them, but with AP, you have a chance, at least. If Nova had a proper weapon, the spirit would be in more trouble. The pistol is okay, but not quite powerful enough, I'm afraid.
Bye
Thanee
Gilga
Oct 27 2020, 09:47 PM
The spirit is dual-natured so it takes physical space I thought I should be able to intersect,
I do not want to cast F8 barrier, risk physical drain to slow the spirit down in the same manner as a low force barrier. Or three? So can I split dice and cast 3 barriers instead like F3, F4, F5?
Or at least do a stun bolt or something more useful than just hurting Anna for no good reason?
Volker
Oct 27 2020, 10:04 PM
Do I assume correctly that James is still on the move?
Jack_Spade
Oct 27 2020, 10:25 PM
@gilga
You might have noticed that it took a really amazing success for the spirit to break through in one action. Otherwise it would have stayed trapped.
Yes it can intersect - but only if it is forced to move through the barrier.
What you do with your next actions is entirely up to you - just note that eliminating the spirit now might also severely harm the boy.
@Volker
James was moving along to guide Anna's spirit to the mage at the bus stop and was about 100m away. bnc received the messages from Nova and Anna and had her flying drone still around - if james moves or not is entirely up to bnc. With 80m per turn, James should have no problem to get in range again.
Thanee
Oct 27 2020, 10:27 PM
QUOTE (Jack_Spade @ Oct 27 2020, 11:25 PM)

What you do with your next actions is entirely up to you - just note that eliminating the spirit now might also severely harm the boy.
I can catch him!

Bye
Thanee
Gilga
Oct 28 2020, 05:10 AM
*shrugs* there are many more effective ways to slow the spirit down like triple barriers that take 3 actions to take down, and no chance for a physical drain.
I wanted to make an attack.
What you say is not that obvious because if the spirit flies through the air and suddenly there is an astral barrier, it needs to change its course as a dual nature being it will not crush into the barrier but intersect with it because the barrier has no physical presence, and cannot change the trajectory of its physical body.
I don't mind it not working, but it feels like such a big investment for something I did not want to do, and if I did I had much better ways ways to do so.
Nevermind, let's kee going.
Volker
Oct 28 2020, 07:34 AM
I'm not entirely sure I grasp where exactly James is at the moment.
Is he 100 m away from the dwarf or the car?
To keep it short: If James is very close to the dwarf, he'd run there hastily and try to use him as a hostage and force him to release the boy. If he's too far away, obviously, he won't. There's not a whole lot he can do about the spirit itself.
Jack_Spade
Oct 28 2020, 04:17 PM
@gilga
Spirits are explicitly not bound by normal physics. Your big investment could have paid out, but didn't. Them's the breaks - after all, the spirit could also have gotten lucky intersecting with the spell and ignoring your investment that way.
@Volker
Here is a map to clarify the current situation.
[ Spoiler ]
James is about 100m away from the current commotion.
The spirit is rising into the air and moving south
Thanee
Oct 28 2020, 05:29 PM
QUOTE (Jack_Spade @ Oct 27 2020, 07:47 PM)

The spirit moves forward and upward 28m and is now 30 m away from Nova. Next round it can break line of sight
The spirit (probably) has used up the movement for the round, so we still have all the remaining passes (and, depening on initiative rolls, once more next round), before it can move again, right?
Anyways, not much luck with the attack rolls here.
Bye
Thanee
Jack_Spade
Oct 28 2020, 07:28 PM
That is correct.
Thanee
Oct 28 2020, 09:46 PM
Can't Nova try to catch the boy with some sort of interrupt action?
And, huh, didn't think they were that high in the air. 20 meters?
Bye
Thanee
Jack_Spade
Oct 28 2020, 10:07 PM
28 m diagonally forward and into the air - it's pretty much exactly 20 m
And I explicitly warned you that this would happen if you disrupted the spirit.
Even with an interrupt action your catching the boy would trisect him on your metal arms.
Thanee
Oct 28 2020, 10:42 PM
Maybe Nova could jump up and catch him, so he can benefit from her hydraulic jacks.
Bye
Thanee
Volker
Oct 28 2020, 10:43 PM
Grrls ... u kiddin me? You killed the boy?

What a shame. I liked the lad.
@Jack Thanks for the map!
Thanee
Oct 28 2020, 11:54 PM
The spirit killed him, by abducting him and dragging him so high.

Bye
Thanee
Gilga
Oct 29 2020, 04:32 AM
Well, to be honest, he shouldn't fall that quickly. He starts with speed going upwards, and once the spirit is disbanded continues on a ballistic trajectory. There is no reason for him to suddenly hi the pavement. Being so high (and with considerable speed in an upward trajectory) would have him up in the air for a short while. (and the way down would be longer than the way up because gravity has to overcome his current momentum before he starts going down).
I mean, the spirit propelled him (say 45 degrees) into the air, reaching speeds of what (30-60 km/h). Gravity is not that strong, the boy should continue going upwards, slowing by 10 meters/sec every second so he should have at least another combat turn for losing current speed, slowing down, and (perhaps inevitably hitting the pavement (from much higher than 20 meters). (I was thinking even 2 combat turns since gravity only robs him of 10 meters/second vertical speed.
You just don't instantly hit the ground - and in SR world we have spirits that can materialize to catch him, levitate spells. With my own understanding of the world and its physics, it was obvious to me that we are going to have plenty of time trying to stop him from hitting the ground. I know that you warned up that the boy will 'fall' but falling is not that imidient that we can't do anything about it. I mean we may fail to stop him for various reasons but you did not even let us try.
Volker
Oct 29 2020, 06:52 AM
Hm, good thinking, gilga.
If 28 m distance mean 20 upwards, it's almost straight up. The ending speed would apparently be 28m/CR or 9,3 m/s. So, after one second he would start dropping, after another he would have a speed of 10,3 m/s. At that time, he would be slightly lower than 20 m, which means basically two things:
1) We have a little less then one combat round, actually. But you should have, say, two-and-a-half seconds. Maybe Jack would still allow a Recklessly cast Levitate or something.
2) The boy actually falls more like 25 meters or so ^^ even more crunch
cheers
Jack_Spade
Oct 29 2020, 07:59 AM
Guys, I'm doing this by the book, specifically by the falling damage rules.
And by now you should have realized, that the dwarf tried to rescue the boy.
I might allow a rescue if someone had held their action to do something or maybe even if it was the first phase of combat.
You can't act again before he has fallen a considerable amount and gained quite a lot of kinetic energy. To shed that you need to decelerate him over a longer distance than you have if you don't want to turn him into paste.
Had he fallen from 50+ meters, the rules would allow another round where you could do something. As it stands, the time to do something is too short.
And I warned you before that this would happen
QUOTE
just note that eliminating the spirit now might also severely harm the boy.
Gilga
Oct 29 2020, 08:01 AM
At any case, Anna can reckless stunbolt, and reckless levitate at the same turn. If you allow. I honestly felt like we'll have a few seconds to resolve it.
Jack_Spade
Oct 29 2020, 08:55 AM
Alright, if that is what you want - but I'll ask you roll these two actions new - including drain soaks
Gilga
Oct 29 2020, 09:01 AM
Drain vs 5:
2#15d6t5 6 14 stun damage overall.
Sb/levitate:
2#19d6t5 9 5So stunbolt is same 8 hits, levitate 5 and he'll get down slowly.
Thanee
Oct 29 2020, 02:22 PM
Thanks, Jack! I really think, we had the situation envisioned a little on the wrong side here.

Bye
Thanee
Volker
Oct 29 2020, 04:36 PM
I think that's more as fair.
Wouldn't her Perception against James roll be an Opposed roll against Sneak..?
Edit: I just realized I never mentioned sneaking or hiding, so nevermind. I'm gonna roll as soon as I've got my pc
Thanee
Nov 1 2020, 01:19 PM
Can we see the dwarf lying there?
Bye
Thanee
Jack_Spade
Nov 1 2020, 05:25 PM
Yes, she went down at the bus station, so is visible from the street
Gilga
Nov 1 2020, 09:20 PM
@Thanee So Nova is like Inspector Gadget please do that it is really cool!
Thanee
Nov 1 2020, 10:10 PM
Kinda.

Bye
Thanee
Jack_Spade
Nov 2 2020, 10:02 AM
Well, that's cool enough to be allowed
Volker
Nov 2 2020, 05:09 PM
Haha!
You can't find Nova not amazing xD
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.