"uses the distance to the target as determined by the RANGEFINDER and programs then minigrenade/rocket to explode after it has travelled the target distance."
Ok the only place that describes any RANGEFINDER is in the smartgun link..ip so facto this accessory will only work on smartgun linked weapons.
Grenade Launchers with Smartgun Links
Ares Alpha
HK XM30
Ares Antioch -2
But the Armtech MGL-12 does not come with a smartgun link???
As for grenades it says that they can come with a built in timer, a motion sensor set to detonate on impact, or a wireless link set to detonate on remote command.
Minigrenades detonate on impact(unless Air Burst linked), but those can only be fired thru a grenade launcher.
But under grenade rules it talks about grenades exploding on the next IP of the throwing/launching character.
But what happens if fire a grenade launcher minigrenade at enemy, hit him with the minigrenade, does that mean the explosion still does not go off until the next IP. But says minigrenades go boom on impact.
To me it seems the delay in explosion occurs only with timed grenades, contact and wireless linked ones can go boom on impact the IP they were thrown/launched.
Also to me one can rigg flash pak grenades to go off when activated, the smoke ones could be also, just make sure you do not hold it in your hand, smoke grenades generate lots of heat.
The idea of wireless grenades opens up several interesting possibilities.

"What do you mean, someone hi jacked the grenades your are carrying and is now asking for nyen.!!!!! How many grenades are you carrying???"
That would give a TM some interesting things to do in combat.
