FriendoftheDork
Jun 9 2007, 04:58 AM
Hey my player has been asking for EMP weapons after seeing RL portable EMP devices. He wants something that can knock out a small area of electronic devices including computers, commlinks, vehicles and everything else that relies on electronics and computers.
I couldn't find it in the BBB, does it exist in the game? If not, why not (apart from it possibly being broken). Did it exist in previous editions?
DireRadiant
Jun 9 2007, 05:06 AM
Everything is wireless, jammers work well.
HappyDaze
Jun 9 2007, 05:11 AM
Street Magic contains the Pulse spell which is a magical EMP.
Keep in mind that, per the text of the Pulse spell, most 2070 electronics are actually optical in nature and much less vulnerable to EMP.
WearzManySkins
Jun 9 2007, 06:08 AM
But it does a real nice job of RFID chips in the area.
odinson
Jun 9 2007, 06:26 AM
QUOTE (WearzManySkins) |
But it does a real nice job of RFID chips in the area. |
unless they are security or stealth RFID's and then they are hardened.
QUOTE (odinson) |
unless they are security or stealth RFID's and then they are hardened. |
There's a limited amount of hardening you can do to something really tiny that has an antenna and is designed to operate on really tiny amount of power delivered by RF. A large EMP has similar effects on electronics to being struck by lightning.
However, they are hard to create without setting off a megaton sized nuke outside the atmosphere. US military attempts to make effective non-nuclear EMP devices are believed to have so far failed. Apparently the pulse power levels and effects are unpredictable and often are very limited. These (IIRC) were using 2000 pound bomb sized devices, not hand grenades.
Like flechetes from small arms, it seems to work a lot better in fiction and in theory than in reality.
Blade
Jun 9 2007, 08:52 AM
Jammers are powerful enough to disrupt communications, not to fry electronic components. There's a huge leap between these two.
Demon_Bob
Jun 9 2007, 11:01 AM
Found this
http://www.airpower.maxwell.af.mil/airchro...opp/apjemp.htmlapparently countries are able to create EMPs now without the nukes.
QUOTE |
The Americans were the first to use such weapons in combat, for instance in Yugoslavia. Some analysts believe that electromagnetic bombs would have given the United States a vital advantage in the early stages of the war in Iraq. They could have disabled not only Baghdad's control and communications systems, but also electronic components of missiles, even those located in deep bunkers. But the U.S. command chose not to use electromagnetic bombs for fear that they might disrupt its own radio electronic equipment in the area. |
As for an EMP grenade, you could just make one up based on the Pulse spell.
Although, Characters would have to be careful using it as it would effect their equipment as well.
How do you harden a miniaturized device designed to transmitt Electromagnetic Energy from an EMP? At best I would give devices an EMP Armor rating.
nezumi
Jun 9 2007, 11:41 AM
As of at least SR3, most electronics are now optics based, hence immune to EMP. However, reading SR4, it would appear to me at least that wireless equipment, including RFID, is vulnerable again. So you'll be able to do some damage to RFID equipment and to wireless stuff (probably just removing their wireless ability), but past that, don't expect it to do much to most stuff. You're not going to shut down cars or cyberlimbs with it.
HappyDaze
Jun 9 2007, 02:40 PM
QUOTE |
As for an EMP grenade, you could just make one up based on the Pulse spell. Although, Characters would have to be careful using it as it would effect their equipment as well. |
In a world gone stupid...
Even grenades require warnings!
Aaron
Jun 9 2007, 02:55 PM
It's nigh-impossible to do RF communication with only optical circuitry. So the wireless portion of a device would be susceptible to an EMP.
kigmatzomat
Jun 9 2007, 03:00 PM
The main issue is power. The EMP weapons described were in comparison to conventional bombs, which weigh several hundred pounds at a minimum. Second, the weapons tended to be destroyed in the usage, being powered by explosives. Plus there will probably be some leakage or reflection. Does your player really want to carry a C4-powered one-shot microwave cannon?
It takes really big sources of energy to fuel EMPs. The effect of any non-coherent energy weapon is reduced by the square of the range. Meaning that if an EMP can impart 1 KJoule to a target at 1meter, it will only produce 0.25 KJ at 2 meters, .0625 KJ at 4 meters, etc. Coherent energy weapons are some form of laser, where the photons are synchronized and the beam is a line. EMP weapons may be directional with shielding, but they still produce non-coherent cones.
Demon_Bob
Jun 9 2007, 03:27 PM
QUOTE (HappyDaze) |
In a world gone stupid...
Even grenades require warnings!
|
Fortunatly we can fit all aplicable warnings on a RFID tag.
Warning: RFID tag may become a lethal projectile if grenade explodes.
FriendoftheDork
Jun 9 2007, 06:31 PM
Thank for the responses, I didn't know about the optical computers and whatnot (and I have no idea how that works but it doesen't matter).
I'm very much content to say that EMP weapons in 2070 is extremly uncommon because modern computers and electronics are not affected by them.
QUOTE (FriendoftheDork) |
I'm very much content to say that EMP weapons in 2070 is extremly uncommon because modern computers and electronics are not affected by them. |
Anything that connects to power lines is impacted by EMP. Anything that uses radio waves is impacted by EMP. The trick is generating them.
FriendoftheDork
Jun 9 2007, 10:19 PM
QUOTE (kzt) |
QUOTE (FriendoftheDork @ Jun 9 2007, 11:31 AM) | I'm very much content to say that EMP weapons in 2070 is extremly uncommon because modern computers and electronics are not affected by them. |
Anything that connects to power lines is impacted by EMP. Anything that uses radio waves is impacted by EMP. The trick is generating them.
|
Argh stop your realism! I'm trying to convince myself here...
Let me try again: New development in emp shielding and optical computers have rendered EMP weapons less effective.
KarmaInferno
Jun 9 2007, 10:21 PM
I found the idea that optical computers would be unaffected by EMPs to be kinda funny.
These optical computers still use electrically based power supplies and electrically powered light or laser generation. An EMP would fry those parts quite handily.
Sure, the optical circuits themselves would be fine, but with no power or light to run the things...
-krma
FriendoftheDork
Jun 9 2007, 10:27 PM
QUOTE (KarmaInferno) |
I found the idea that optical computers would be unaffected by EMPs to be kinda funny.
These optical computers still use electrically based power supplies and electrically powered light or laser generation. An EMP would fry those parts quite handily.
Sure, the optical circuits themselves would be fine, but with no power or light to run the things...
-krma |
... they would shut down instead of losing all data permenantly and destroying the equipment?
laughingowl
Jun 9 2007, 10:54 PM
Yes, EMP could effect the 'power source' for optical computers.
However what you generally fry is the few micron (or by 2070 likely sub-micron) circuitry that is the 'brains' of the computer. Frying that 12guage wire is going to take an actual atomic blast at ground zero

Frying that .2 micron 'wire' inside the silcon chiop would take considerably less.
A very large EMP
might shut down / reboot an optical computer but is unlikely to fry the brains / storage.
Now EMP would stand a a reasonably chance of frying any transmitter / reciever. (especially small to micro scale ones (RFID, cyberware, GPS sensors, the like).
In short I would have no problem with making an EMP grenade that function like the 'pulse' spell.
Just remember unlike the pulse spell that aint no spell defense to help protected you, so better make sure you are out of the area of effect (though guess that applies to all grenades
WearzManySkins
Jun 9 2007, 11:04 PM
No actually the electrical based equipment will be burned out. Yes the optical circuits unaffected by, but the electrical ones are a toast.
They do not get a chance to shut down. So basically unless one of your group of runners has a shop/facility etc, time to buy new gear.
Also unless you place the equipment in a Faraday cage, even powered down the electrical circuits get fried.
That is one of the wonderful things about EMP, and why both sides of the cold war planned on using to great effect.
Again the game designers lacked the information on this effect when they put in the Pulse Spell.
Things it would affect cybereyes, the link to the optic nerve is electrical. Pretty much the same for cyberears. Since I recall that cybereyes use micro electric motors to zoom and focus, those motors and circuits controlling them, toast.
All of the display functions of various image enhancements are gone...
Designing equipment to be resistant/proof against an EMP, despite what Hollywood portrays it, is very hard to do and bulky.
kigmatzomat
Jun 10 2007, 04:03 AM
Scuffing your feet and getting a spark on the doorknob generates an EMP. It's a matter of magnitude. To get something that actually destroys electronics at a distance of greater than 50 meters requires quite a lot of power, like 50lb capacitors. To do it at ranges of 500m requires power sources measured in "tons of TNT".
Most of the EMP damage in ICBM warfare was to the grid, which is a giant antenna. The cabling within the zone of destruction can propagate some electrical surge before being vaporized. Even if it doesn't fry a computer outside the EMP blast shadow, it destroys the regional power network which essentially kills the systems. Killing the power grid, particularly the transformers which are basically antennas, is much easier than frying all the devices served by a particular grid.
Buster
Jun 10 2007, 04:08 AM
The Pulse spell in Street Magic specifically says that most electrical equipment in 2070 is "optical based" (which in their universe means to be immune to EMPs), but an EMP will affect some archaic devices and power systems. Seems like the world got used to terrorist EMP's and builds hardened electronics as standard-issue.
An EMP burst will disrupt all wireless communications while in effect, but all traffic can resume as soon as the pulse is over...so you'll get at most a single round of silence.
"Hardening" electronics from EMPs is very easy and cheap. Testing at Los Alamos showed that a few layers of tin foil would protect radios. If you'd like to read more about EMP hardening, here's something you might enjoy:
http://en.wikipedia.org/wiki/Faraday_cage
WearzManySkins
Jun 10 2007, 04:42 AM
Well putting all your devices inside a Faraday Cage will work, but wait what about being able to send or receive signals, like wireless. A Faraday Cage by its basic design will block wireless signals from entering or leaving.
That means the Faraday Cage has a opening in its shielding to allow signal transfers. Basically the EMP can enter such devices via the Hole. The Antenna will act like a lightening rod to draw in the effects of EMP.
Also again the game developers did have a good grasp of EMP effects.
Depending upon the flux intensity, aluminum foil shielding may not be enough.
Again here is link but due to it being a Wiki, take with a grain of salt.
http://en.wikipedia.org/wiki/Explosively_p...ssion_generatorhttp://en.wikipedia.org/wiki/Electromagnetic_pulse"The effectiveness of a Faraday cage or shield is dependent upon the wavelength of the electric or electromagnetic fields it is intended to shield."
"Quality levels of shielding also depend upon the types of metals used in the cages as well as the thicknesses."
Buster
Jun 10 2007, 04:52 AM
Carbon nanotubes make fantastic conductors so a nanomesh faraday cage could easily sheathe electronic components. Then all you need is a piezoelectric crystal to generate your wireless signals and poof, you have an EMP-proof electronics device ready for mass production.
If that doesn't work, just say "a wizard did it."
Crusher Bob
Jun 10 2007, 04:56 AM
QUOTE (Demon_Bob @ Jun 9 2007, 07:01 PM) |
Found this http://www.airpower.maxwell.af.mil/airchro...opp/apjemp.html
apparently countries are able to create EMPs now without the nukes.
QUOTE | The Americans were the first to use such weapons in combat, for instance in Yugoslavia. Some analysts believe that electromagnetic bombs would have given the United States a vital advantage in the early stages of the war in Iraq. They could have disabled not only Baghdad's control and communications systems, but also electronic components of missiles, even those located in deep bunkers. But the U.S. command chose not to use electromagnetic bombs for fear that they might disrupt its own radio electronic equipment in the area. |
As for an EMP grenade, you could just make one up based on the Pulse spell. Although, Characters would have to be careful using it as it would effect their equipment as well.
How do you harden a miniaturized device designed to transmitt Electromagnetic Energy from an EMP? At best I would give devices an EMP Armor rating.
|
The bombs used in Yugoslavia (AFAIK) were the
CBU-94 'blackout bomb' which is not an EMP/EMF based weapon. Rather it deployed a very large amount of thin carbon (electrically conductive) fiber. They are basically used to shut down electrical power plants.
Some confusion man have been caused by the bombs name, combined with the fact that it is designed to attack electrical equipment. But is not actually an EMP/EMF device.
kzt
Jun 10 2007, 05:02 AM
QUOTE (Buster @ Jun 9 2007, 09:08 PM) |
"Hardening" electronics from EMPs is very easy and cheap. Testing at Los Alamos showed that a few layers of tin foil would protect radios. If you'd like to read more about EMP hardening, here's something you might enjoy: http://en.wikipedia.org/wiki/Faraday_cage |
So you suggest that you protect the radio from EMP by putting it and the antenna in a Faraday cage, which blocks electromagnetic radiation. Cool. So now the antenna's signal is blocked by the Faraday cage, rendering it useless. You could also protect your radio by leaving it at home, where it would be exactly as effective as it is being carried around in a Faraday cage. It's cheaper and just as effective to simply not buy the radio (comlink, etc) in the first place.
You could argue that you can have penetrating holes less than 1/10 the wavelength of the incoming EMP, which is true. And if you can control exactly what frequency is generated, and what harmonics are created, this true. But that's kind of a silly assumption, since logically anyone creating an EMP weapon would be targeting the frequency range of the device they want to kill.
Buster
Jun 10 2007, 05:34 AM
Did I say "faraday cage"? I meant to say "spintronium alloy envelope with dilithium crystal flux capacitors to modulate the quantum holographic matrices".
Demon_Bob
Jun 10 2007, 05:51 AM
QUOTE (Crusher Bob) |
Some confusion man have been caused by the bombs name, combined with the fact that it is designed to attack electrical equipment. But is not actually an EMP/EMF device. |
Thanks. Considering the bomb referance was in a paper also talking about EMP/EMF bombs didn't help.
WearzManySkins
Jun 10 2007, 05:52 AM
QUOTE (Buster @ Jun 10 2007, 12:34 AM) |
Did I say "faraday cage"? I meant to say "spintronium alloy envelope with dilithium crystal flux capacitors to modulate the quantum holographic matrices". |
Bah as you know the Phased Mu Quark Quantinum Hyper Ion Particle Threads will wear out your Flux capacitors and also turn your teeth purple.

Bobs,
Check out the link I put up on the Explosively pumped flux compression generator.
Demon_Bob
Jun 10 2007, 05:56 AM
QUOTE (Buster) |
Did I say "faraday cage"? I meant to say "spintronium alloy envelope with dilithium crystal flux capacitors to modulate the quantum holographic matrices". |

Oh good, because they only have minor problems with solar flares and electromagnetic storms from nearby nebula.
Tarantula
Jun 10 2007, 06:30 AM
Skins, you can suspend your disbelief that it is possible to create all the various implements of cyberware but not that it is possible to have done so in a manner rendering EMP weapons virtually useless?
WearzManySkins
Jun 10 2007, 07:01 AM
Since there is a Pulse spell, I would say there are devices, some even being portable enough to throw.
But as for the effects IG, I would say that devices that receive signals would be affected, but that would depend upon the successes on the object resistance table.
At the very least such devices would have to be reset to operate correctly after being affected but a Pulse spell. Kinda a safety interlock so to speak. A sensor could be built into said devices to trip the breaker so to speak. Now which is faster the sensor or the EMP affects.....
If as one has said that EMP attacks are common place(which I have yet to have read anywhere in all versions of SR materials), then devices would have shielding against most Pulse spells.
But Pulse spells can be designed to be sustained at not extra drain costs.

Net result, all wireless comms etc, are not operational as long as the spell is sustained.
FriendoftheDork
Jun 11 2007, 06:27 AM
Well at least my player accepted the optical computers explanaition and hardened electronics.
BTW I noticed there is a electromagnetic stratosphere regulator... erhh, I mean electromagnetic device in the BBB already - it's called a Tag Eraser!
It only works on nonhardened electronics life common RFID, not optical computers.
Tarantula
Jun 11 2007, 06:49 AM
Skins, if anything that uses electricity is disabled by an EMP, then a person would shutdown and their brain would stop functioning from one too. Since that isn't the case, AFAIK, then why couldn't computers be optical, with some minor biological processing in them, rendering them virtually invulnerable to EMP, except for, as noted, the wireless antenna, at worst, disabling communications until the pulse is over, at which point the antenna can be reactivated.
WearzManySkins
Jun 11 2007, 07:10 AM
Your neural pathways transmit signals via a electro/chemical process. Yes those pathways can conduct electricity. But they are not the same as manufactured conductor like wires etc. My blood can conduct electricity but it is not a wire.
The EMP Flux induces a magnetic field etc, which when interacting with manufactured conductors wires, circuit pathways etc, induces a voltage potential, this voltage can be very great. It is this voltage surge that causes the equipment to receive more voltage etc that it was designed for.
Yes about your protecting optical computers, it would be one way. I would just say a item with an antenna would need to be reset to function again.
Tarantula
Jun 11 2007, 07:13 AM
Ok, and anything prevent the software from sensing that an EMP went off, and resetting the antenna automatically, making EMPs basically disable wireless for a very brief period of time only? With no other effects?
WearzManySkins
Jun 11 2007, 07:22 AM
Again which is faster the EMP pulse or the detector etc to react to the Pulse?
It is doable but then alot of surges would have the same effect, like lightening bolt/ball etc. A lightening discharge would be detected by the sensor as a Pulse to be protected against. If the detector waited to determine if it was a EMP pulse or a lightening discharge, it may be too late for the EMP pulse to be protected from.
Tarantula
Jun 11 2007, 07:31 AM
So, you lose your wireless signal for what? A few seconds when lightning strikes? Big deal.
WearzManySkins
Jun 11 2007, 07:39 AM
Yes but Pulse can be designed to be sustained at no addition drain.
So for as long as it is sustained, all wireless in the area of effect is non functional.
Tarantula
Jun 11 2007, 07:40 AM
We were talking about EMPs, not the Pulse spell.
WearzManySkins
Jun 11 2007, 07:47 AM
Read the description of the Pulse spell,,,,"brief, highly charged burst of ElectroMagnet Energy. That is a description of an EMP.
Tarantula
Jun 11 2007, 07:56 AM
Sure, and the thread is about a EMP weapon. Which would functionally be the same as a non-sustained pulse spell. Which we've now agreed would basically just reset antenna's in the area, and burn out generic RFID tags.
Lagomorph
Jun 11 2007, 04:49 PM
Faraday cages are already all over SR4, they use the term "Wifi blocking paint".
Honestly, because there is a spell about it (which I think is stupid), there should be a hand held portable device which can achieve the same effect.
As for protection, cover your commlink in WIFI blocking paint/faraday cage/tinfoil, connect it optically to an external antenna. When the EMP goes off, toss your antenna and find a new one. Or replace the burned out parts if you've got the skills.
kzt
Jun 11 2007, 05:59 PM
QUOTE (Lagomorph) |
Faraday cages are already all over SR4, they use the term "Wifi blocking paint". |
You don't really understand what a Faraday cage is. It's a lot more than spray painting metal on the wall. I get pretty good wireless signals through a 6" think reinforced concrete floor poured on steel decking. This is due to the assorted penetrations typical to a normal building.
If you want to build a building sized Faraday cage to stop EMP, here's a design overview:
ELECTROMAGNETIC PULSE (EMP) PROTECTION
Demon_Bob
Jun 12 2007, 12:27 AM
QUOTE (kzt) |
I get pretty good wireless signals through a 6" think reinforced concrete floor poured on steel decking. This is due to the assorted penetrations typical to a normal building. |
Then what is it about this old brick house that causes everyone to lose 3 bars on their cell phone reception?
Jaid
Jun 12 2007, 12:44 AM
QUOTE (Demon_Bob) |
QUOTE (kzt @ Jun 11 2007, 11:59 AM) | I get pretty good wireless signals through a 6" think reinforced concrete floor poured on steel decking. This is due to the assorted penetrations typical to a normal building. |
Then what is it about this old brick house that causes everyone to lose 3 bars on their cell phone reception?
|
that's just your gremlins flaw. pay it no mind
kigmatzomat
Jun 12 2007, 01:57 AM
QUOTE (Demon_Bob) |
QUOTE (kzt @ Jun 11 2007, 11:59 AM) | I get pretty good wireless signals through a 6" think reinforced concrete floor poured on steel decking. This is due to the assorted penetrations typical to a normal building. |
Then what is it about this old brick house that causes everyone to lose 3 bars on their cell phone reception?
|
Probably a matter of frequency. GSM (cingular/T-mobile/non-US) and PCS (sprint/verizon) are in different frequency bands (800-900 and 1850-2000 Mhz, IIRC). Materials will not reduce signal strength the same in both bands.
WhiskeyMac
Jun 12 2007, 02:49 AM
What about magical nukes? What kind of EMP pulse do they send out?
Demon_Bob
Jun 12 2007, 03:13 AM
QUOTE (WhiskeyMac) |
What about magical nukes? What kind of EMP pulse do they send out? |
In D&D terms this would be called a Dispel Magic Nuke.
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