Nov/Dec 1989 - I am introduced to Shadowrun by a fellow employee. He refuses to let me join his gaming group.
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But he does show me the FLGS.Jan/Feb 1990 - After discovering the FLGS and buying the core Shadowrun books, I attempt to form a gaming group and GM. This should have been a bigger disaster than it was as I had never roleplayed any game in my life. Instead, I notice that the players don't seem to be too involved with the game, and when I cut off the flow of beer, the game crashes and burns. Not long after this, someone sets fire to my house. Gaming goes on the back burner.
SR2 gets released within a month of me buying all the core SR1 books, making them not quite obsolete. I settle with the insurance company and buy everything published for SR2.
Late Summer/Autumn 1994 (I think. I know I had just gotten the Denver set) - I go to the FLGS and post a note looking for a group or players to start a group. I posted it IC as a Mr. Johnson, which led to a bit of misunderstanding. I get calls from a few people and we discuss our gaming experience and try to figure out if there is a qualified GM. I say I can try GMing, but would rather not. One guy volunteers to GM and he even has friends who want to play! I show up, bringing all the books that have stuff to help create characters and my brand new Denver books, hoping we might set the game there. I am received as the big, book toting geek and things go downhill from there. Search 'There are no walls in Denver' and you may get both sides of the story. Anyway, I decide to make a scene, and it obviously was memorable. Ask Sphynx. I think we have made up and gotten over it. I hope so anyway. (Funny how you start reading a thread on Dumpshock about some guy talking about an @$$, and you keep thinking that sounds familiar about a dozen times.
Oct 1994 - I post another note at 2 locations of the FLGS specifying no donkey shamans. I get invited to a group of about 8 people that is just forming. We get together one night and create characters. One guy insists on a chain of command, with himself leading, and that everyone contribute a percentage of their starting resources to a party fund. I do not know how much those influenced everyones decisions, but that first time was also the last night we met.
Oct/Nov 1994 - The self appointed leader from the disbanded group contacts me about trying to get another group together. He hires in at my workplace. I know another person who is interested and call my contact from 'The no walls in Denver' debacle to see how things turned out for him there. He says he is quite happy where he is. My new co-worker and I recruit another co-worker, my friend who also is a co-worker, and another respondent to my ongoing FLGS posting. We meet at my place and create characters over breakfast. I GM, but as it turns out there is a better, more experienced gamer/GM present, and also the self appointed leader probably has more GMing experience than me. But they remain quiet and like the military, volunteer for nothing. I start running the adventure from NAN1. The non-friend, non-new-hire co-worker decides he thinks gaming is silly and quits. Session 2, I explain IC the quitter's PC's demise. The experienced gamers loot his body - as in organlegging and used cyberware. The self appointed leader/new-hire co-worker moves in with me! He got kicked out of by his last roommate, someone had broken into his car and stolen a bunch of his stuff, and I offer to let him sleep on the couch - for that day. This was right after we finished gaming. The next day, he offers to show me another FLGS instead of apartment hunting, and I am thinking oh my god, I think he thinks I invited him to move in. Now this is not so farfetched as my Dad was telling me I was supposed to take the family pool table as an heirloom sort of thing, so after the fire I had gotten a 2 bedroom apartment, intending to put it in the second bedroom. Maybe he thought I was looking for a roommate. Back to our story, that night I go to work and say something along the line of I don't really know you, please be trustworthy. Probably not the smartest or nicest thing to say, but it happened. I come home from work the next morning and he is gone, never to be heard from again - even quits the crappy job. And nothing was missing, so I guess I really pissed him off.
[ Spoiler ]
Nov 1994 - Our group is down to 3. Recruitment time. The pool table is no longer an heirloom; I must have imagined the several conversations on the topic. The second bedroom becomes the game room with a sheet of 4'x8' plywood on short metal shelves and some scrounged up, uncomfortable chairs, and some fantasy artwork from an old calendar. To make a long story short, we find a couple of players, but the group dynamic kind of sucks. After a time or two of just two people, we look for another player and find one. The group plays until spring of 1996 when silly me decides to seek my fortune in Florida. The group finds another spot to play, and as of GenCon last year is still meeting.
1996 - Daytona Beach is not a hotbed for roleplaying, much less for this silly game known as Shadowrun.
1997 - Jacksonville, FL has many roleplayers; unfortunately they are live action V:tM.
1997-2000 - I have given up on making my fortune in Florida, but have inadvertently fallen into a lucrative job that "is like being on vacation". However, it has no schedule and involves a lot of travel. Anything resembling a routine is impossible, so is committing to a group.
2000 - I take time off from work to remodel a newly purchased house - and visit the FLGS. I post a note looking for a SR group. The FLGS suggests I go online to a local game site. I remember a guy from the last group talking about what turned out to be DS. Gaming and Shadowrun in particular prompt me to finally get connected to the web. I discover Dumpshock the day FASA announces it is closing. I
2003 - Even though I am back to crossing the country on a monthly basis, I decide to try to fit gaming into my schedule. I post a note at the local FLGS to no avail, but I also post to the FLGSs about an hour away where I previously lived and got responses. I post on Dumpshock. I get 2 people from DS and a husband/wife from the FLGS. We play at a nice FLGS and have some transient players. Life gets more hectic for some and even I miss a game or so due to work. I think about hiring a gaming group to play at my conveniance, but it seems too much like hiring a prostitute for sex. Financially, it actually makes a strange sort of sense, and it would surely fit my schedule. The group disbands after Easter of 2004.
Around this time I try playing and even GMing some online games. Only one ever gets completed. Most are debacles. I even get kicked out of my own campaign.
Aug 2005 - I go to GenCon just to get the new limited edition of SR. Things do not work out so well, but I wind up volunteering for the con people and have a good time. I eventually snag a couple copies of the LE.
Aug 2006 - The Shadowrun people seem desperate for GMs for GenCon. They must be desperate - they accept me. I have a blast at the con, running into the guy that introduced me to SR all those years before, and one of the guys from the group I started in my 2 BR apartment a decade earlier. I actually GM for his tournament group, but don't make the connection until after the game when PlainWhiteSocks makes the comment he couldn't believe the heretic was GMing his group, introduces himself and everyone starts talking.
Dec 2006 - Kagetenshi takes pity on me and lets me join his group at school. I actually do not start playing until about March. A few sessions later, the group goes on hiatus. (Or that was the story I got.

To sum it up: A lot of debacles, a few catastrophes, a lot of lonely times looking in vain, but a few good gaming groups to keep the flame of hope alive.