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Gothic Rose
So, I'm going to be running my first Shadowrun game ever soon, and I've been working on a plot. I was hoping I could get some feedback from Dumpshockers, what they think is cool/not cool, what will be fun/not fun, etc etc etc.

The game is a magi-centric game, that will have some focus on the 4th age - 6th age crossovers.

The team is (so far as I know, some players haven't fully finalized character concepts) composed of: a dwarven Zoroastrian mage trying to redeem herself for sins committed in the employ of a corp, a forcefully retired Troll Urban Brawl player with heavy cyber and a big ass machine gun, Mr. Lucky the nature mage (high edge druid), a stealth/face adept, and a combat adept.

Gonna ask my players to not click below (That means you, Calypso, and you, Isam)

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kzt
Sounds cool if you like the world impacting plot stuff.
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warrior_allanon
kzt, thats just a side problem the team will have to deal with, STBT

Rose all i have to say is 2 things, one, i wish i was playing in your game and two use the "Aliens" solution on the target
Gothic Rose
QUOTE (kzt)
Sounds cool if you like the world impacting plot stuff.
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sunnyside
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redne
QUOTE (sunnyside)
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