QUOTE (hermit @ Oct 9 2008, 11:56 AM)

Not nescessarily, justa larger antenna (see this
sattelite cell).
Yes, that example does depend on how high you want to reach.
QUOTE (hermit @ Oct 9 2008, 11:56 AM)

According to Unwired, there're handheld jammers.
Also, Unwired states a commlink can take up to 4 commlink-specific mods; with the BBB stating it has a capacity of 3, does that mean 4 Unwired commlink mods and 3 general mods, or does Unwired simply overrule this?
Also, it seems that things such as response enhancement, cryptosense, and fetch are periphery that can just be plugged in by wireles or DNI linkage. However, would implantable versions of these modules have an associated essence cost, like the Sim Module?
The table that grants handheld devices a capacity of 3 is not for commlinks, but for hand-held sensor suites. I´d go by the specific rules.
It should be possible to implant a cybercommlink that is fully modded, or even mod one that is already installed (Cybernetics skill,yes?). The SIM-module for cybercommlinks remains questionable for the time being, we need to play odd/even at least one more time. (I dislike the solution of the odd printings, myself.)