Serbitar
Aug 1 2007, 11:45 AM
You got 10 million Nuyen.
You got an above average (4 atributes at 3, 3 attributes at 4, one attribute at, 5 + race modifiers), highly qualified (1 skillgroup at 5, 1 skillgroup at 4, 5 other skills at 4, 10 other skills at 3) subject.
Create the most badass bodyguard you can.
Buster
Aug 1 2007, 12:28 PM
How much karma (if you want a mojo throwing bodyguard)?
Eleazar
Aug 1 2007, 03:03 PM
The creation rules are a bit restrictive because they don't allow positive and negative qualities. I guess this would be the most "badass" well-rounded mundane bodyguard. Am I correct in my assumptions?
Serbitar
Aug 1 2007, 09:29 PM
No Karma, no Edges and Flaws.
imperialus
Aug 1 2007, 09:34 PM
But does he have access to a delta clinic?
It's hard to spend 10 mil without going to deltaware.
Slash_Thompson
Aug 2 2007, 02:42 PM
unless you buy him a tank.
Dashifen
Aug 2 2007, 05:28 PM
QUOTE (Slash_Thompson @ Aug 2 2007, 09:42 AM) |
unless you buy him a tank. |
Or a hojillion bullets
Backgammon
Aug 2 2007, 05:34 PM
But he's a bodyguard... his sole job is to protect the client, absorbing bullets if required. What makes a good bodygaurd is not necessarely his stats, but his tactics (which are in turn limited to the situation).
I'd give him connection 6 loyalty 6 contacts in all the underworld bigwigs, so they'll tell him the detailed plans of anyone looking to assassinate his clients. The rest doesn't matter too much.
nathanross
Aug 2 2007, 05:53 PM
Has anyone totalled the cost of a Cyber Zombie now that Augmented is out? Also, IIRC, the availability between noraml cyber and delta grade is the exact same. Delta just costs 10x more. Hard for us SR3'ers to get used to but oh well.
Id go for full body replacement (delta of course), move by wires R2 (delta), and Reaction Enhancers 3 (delta) just to start it off. Id also try to get a ton of the new goodies in that as possible. Not sure how cyber you want to go though.
Bodyguards that look like bodyguards are not as effective as those that don't. Bodyguards that can't accompany their principle into a lot of places because people don't let cyberborgs close to their principle is less that than ideal.
FrankTrollman
Aug 2 2007, 06:39 PM
QUOTE |
Also, IIRC, the availability between noraml cyber and delta grade is the exact same. Delta just costs 10x more. Hard for us SR3'ers to get used to but oh well. |
The ware has the same availability. The clinic has an availability of 24.
QUOTE |
Has anyone totalled the cost of a Cyber Zombie now that Augmented is out? |
It's 10,000

a day plus the cost of the gear and of course - the Invoked Memory Stimulator. The procedure probably takes about 10 days (unless you're going to lower than -1, in which case it takes longer).
Assuming for the moment that you're going to get a Delta IMS, you're looking at shilling out approximately 600,000

plus of course the price tag on 6.9 Essence worth of Delta Grade Implants. The answer to your real question:
can I fit that in 10 million? is yes.
-Frank
Cynic project
Aug 2 2007, 11:49 PM
Can I buy him a nuke and make a dead man's switch attached to his heart..I have a name for him already I think i will call him Rook.
DrZaius
Aug 3 2007, 05:05 AM
QUOTE (Cynic project) |
Can I buy him a nuke and make a dead man's switch attached to his heart..I have a name for him already I think i will call him Rook. |
His name is Raven.
PlatonicPimp
Aug 3 2007, 05:29 AM
I recently wrote up a character I call "worst case scenario" the cybertroll. He was an adept, now he is a cyberzombie. Full body replacement, maxed out body and strength scores wound up being 24 each, agility was 17 and reaction 18, all thanks to customized cyberlimbs and inhuman vigor. He had 26 boxes on his damage track, hardened armor 12, reduced all incoming damage by 2 boxes, and rolled 38 dice to resist damage. Add to that wired reflexes 3, the full range of senseware, and 1 p.p. of adept powers on top of that. I didn't bother costing it out, but I think a new version would toss out all the unnecessary cyber and bio, and just go with lower grade stuff in order to fill that -6 essence needed for maximal goodness.
For the record, though, 13p -1 ap punch, before redlining. I did not give him a bow, because that would have been silly.
Fortune
Aug 3 2007, 05:32 AM
QUOTE (PlatonicPimp) |
I did not give him a bow, because that would have been silly. |
Classic!
Wasabi
Aug 3 2007, 10:35 AM
Although it may not fit the bounds of this situation you can pump up the firepower of one person by having Bound Spirits (preferably invoked) and Registered Sprites have tasks loaned to the bodyguard. In this way magical and matrix security can be very effectively raised without any knowledge of how to do so on the part of the bodyguard.
Moon-Hawk
Aug 3 2007, 04:32 PM
QUOTE (kzt) |
Bodyguards that look like bodyguards are not as effective as those that don't. Bodyguards that can't accompany their principle into a lot of places because people don't let cyberborgs close to their principle is less that than ideal. |
Being an effective bodyguard was not listed anywhere in the design parameters. It is required only that he be a bodyguard, not be a good one.
The only other design parameter is to maximize badassery.
Draconis
Aug 10 2007, 08:46 AM
That's easy. Keep all 10 million at start, fly to vladivostok and put all 10 million on one hand of blackjack or craps whichever you prefer. If you win, retire.
Ol' Scratch
Aug 10 2007, 08:52 AM
QUOTE (Serbitar) |
You got 10 million Nuyen. You got an above average (4 atributes at 3, 3 attributes at 4, one attribute at, 5 + race modifiers), highly qualified (1 skillgroup at 5, 1 skillgroup at 4, 5 other skills at 4, 10 other skills at 3) subject.
Create the most badass bodyguard you can. |
If you just wanted help choosing what implants, gear, skills, and qualities to take for a Bodyguard, you only had to ask. No need to come up with a relatively silly "contest" that's beyond ridiculous to get ideas.
Draconis
Aug 10 2007, 09:17 AM
QUOTE (Doctor Funkenstein @ Aug 10 2007, 08:52 AM) |
QUOTE (Serbitar @ Aug 1 2007, 05:45 AM) | You got 10 million Nuyen. You got an above average (4 atributes at 3, 3 attributes at 4, one attribute at, 5 + race modifiers), highly qualified (1 skillgroup at 5, 1 skillgroup at 4, 5 other skills at 4, 10 other skills at 3) subject.
Create the most badass bodyguard you can. |
If you just wanted help choosing what implants, gear, skills, and qualities to take for a Bodyguard, you only had to ask. No need to come up with a relatively silly "contest" that's beyond ridiculous to get ideas. |
Shhhh I'm trying to win.

I'm still trying to figure out where the 10 mil came from.
Wasabi
Aug 10 2007, 01:33 PM
QUOTE (Moon-Hawk) |
It is required only that he be a bodyguard, not be a good one. The only other design parameter is to maximize badassery. |
A metalink, fake license, and a fake SIN to attach it to and BA-DOW! You're a bodyguard for just over 1 build.
Cynic project
Aug 11 2007, 01:48 AM
QUOTE (DrZaius) |
QUOTE (Cynic project @ Aug 2 2007, 06:49 PM) | Can I buy him a nuke and make a dead man's switch attached to his heart..I have a name for him already I think i will call him Rook. |
His name is Raven.
|
RavenRookI know no one could ever mistake the two or use one and not the other as a Pun.
Glyph
Aug 11 2007, 05:49 AM
Well, I'm a sucker for these things, so here's a build from me to get things started. He's a basic book build, so I'm sure that someone with Augmentation can put together something that can kick this guy's ass.
[ Spoiler ]
Ork Bodyguard
=Attributes=
Body: 7 [8]
Agility: 4 [9]
Reaction: 5 [9]
Strength: 6 [11]
Charisma: 3
Intuition: 3
Logic: 3 [6]
Willpower: 3
Edge: ?
Essence: 0.05
Initiative: 12
Initiative Passes: 4
Physical Damage Track: 12
Stun Track: 10
=Active Skills=
Firearms Group: 5
Close Combat Group: 4
Dodge: 4
Heavy Weapons: 4
Perception: 4
Shadowing: 4
Throwing Weapons: 4
Con: 3
Etiquette: 3
Gunnery: 3
Gymnastics: 3
Intimidation: 3
Infiltration: 3
Negotiation: 3
Pilot Ground Vehicle: 3
Running: 3
Survival: 3
=Knowledge Skills=
English: N
Japanese: 3
Bodyguarding: 3
Corporate Politics: 3
Places to be seen in Seattle: 3
Security Procedures: 3
Underworld Politics: 3
=Cyberware= [All Deltaware]
Commlink
Control Rig
Cyberears III with:
>Audio Enhancement: 3
>Dampener
>Select Sound Filter: 6
>Spatial Recognizer
Cybereyes IV with:
>Flare Compensation
>Low Light
>Smartlink
>Thermographic
>Visual Enhancement: 3
>Vision Magnification
Datajack
Internal Air Tank
Olfactory Booster: 6
Shock Hand
Taste Booster: 6
Ultrasound Sensor
=Bioware= [All Deltaware]
Bone Density Augmentation: 4
Cerebral Booster: 3
Damage Compensator: 4
Mnemonic Enhancer: 3
Muscle Augmentation: 4
Muscle Toner: 4
Orthoskin: 3
Pathogenic Defense: 6
Platelet Factories
Reflex Recorders
>Close Combat Group
>Firearms Group
Sleep Regulator
Suprathyroid Gland
Synaptic Booster: 3
Synthcardium: 3
Tailored Pheromes: 3
Toxin Extractor: 6
201,000 Nuyen remaining for a commlink with skinlink and Firewall: 6, lifestyle, fake IDs, weapons, etc.
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