Name: Daener
Metatype: Human
Attributes: B 3, A 5, R 3(5), S 2, C 4, I 3, L 3, W 3, M 5, Edge 3, Ess 6, IP 3
Skills
* Group (Influence) 3
* Group (Stealth) 3
* Pistols (SP: Semiautomatics) 7
* Climbing 1 (SP: Building Scaling)
* Perception 3
* Pilot Groundcraft 1 (SP: Bike)
* Dodge 2
* Hong Kong Triads 1
Qualities: Adept, Ambidextrous, Aptitude (Pistols), Spirit Bane (Spirits of Man)
Powers: Improved Reflexes 2, Kinesics 2, Combat Sense 2
Resources: Commlink (2/3/2/6, IC 4), Contact Lenses (Image Link, Smartlink, Vision Magnification), Sunglasses (Low-light Vision, Thermographic Vision, Flare Compensation), Headphones (Audio Enhancement & Sound Filter 3), Actioneer Business Suit, Armor Jacked (Fire Resistance 1, Insulation 1, helmet included), Chameleon Suit (Thermal Damping 6, Gecko Tape Gloves), 2x Ares Predator IV (4 extra clips, 2 clips of EX-Explosive rounds, Hidden Arm Slight, Silencer), Suzuki Mirage, handful of backup weapons along with a couple pieces of B&E gear
Contacts: Bartender (C4, L3), Fixer (C5, L4), Triad Good (C3, L2)
Name: The Comedian
Metatype: Human
Attributes: B 3, A 2, R 3, S 2, C 3, I 3, L 6(

Qualities: Elf Poser
Skills
* Cybercombat 5 (SP: IC)
* Hacking 5 (SP: Stealth)
* Electronic Warfare 4
* Group (Electronics) 3
* Group (Mechanic) 2
* Armorer 4
* Perception 4
* Etiquette 2 (SP: Hacker)
Resources: Commlink (5/5/5/6, all programs 6), Datajack w/Control Rig & Hot-Sim enabled module, Skillwire 3, Cerebral Booster 2, Cybereyes 4 (Full suite), Skillsofts (Unarmed Combat, Pistols, Dodge, Infiltration, Shadowing), Urban Explorer Jumpsuit w/helmet, Tag Eraser, Directional Jammer, Raecor Sting, Camouflage Suit, Skillsofts (All at 3; Infiltration, Shadowing, Negotiation, Dodge)
Contacts: Blogger (C3, L3)
Name: Herman
Metatype: Dwarf
Attributes: B 4, A 3, R 3, S 4, C 3, I 4, L 5, W 6, Edge 1, Magic 5
Skills
* Group: Conjuring 3
* Astral Combat 2
* Counterspelling 4
* Spellcasting 5
* Assenssing 4
* Perception 2
* Blades 1 (SP: Swords)
* Etiquette 2 (SP: Triad)
* Infiltration 2
Qualities: Magician (Hermetic Tradition), Bad Luck, Sensitive System
Spells (8 total, rest unchosen): Heal, Control Actions, Turn to Goo, Levitate, Improved Reflexes, Combat Sense, Ignite, Physical Barrier
Resources: Monofilament Sword, Armor Jacket, Commlink (3/1/2/4, trodes), Mage Sight Goggles, Magical Lodge 4, Glasses (Optic Magnification, Low Light, Vision Enhancement 3, Flare Compensation, Image Link), Middle Lifestyle (1 month), Camouflage Suit
Contacts: Talismonger (C 3, L 3)
Name: Sam
Stats: As per Smuggler in the Sample Character section, with Pilot (Aircraft) switched for Pilot (Nautical), and Electronic Warfare switched for First Aid.
Name: Hanasuke
Metatype: Troll
Attributes: B 8, A 4 (6), R 3, S 9 (11), C 2, I 3, L 4, W 3
Skills
* Group (Stealth) 3
* Group (Influence) 2
* Group (Electronics) 3
* Blades 5 (SP: Combat Ax)
* Automatics 4 (SP: Assault Rifle)
* Perception 3
Qualities: SINner
Resources: AK-97 (3 flechette clips, 5 regular clips, gas-vent 3, internal smartgun, shockpad), Combat Ax, Camo Suit (Fire Resist & Nonconductivity 6), Contact Lenses (Image Link, Smartlink, Flare compensation), Goggles (Vision enhance 3, vision magnification, low-light)
Cyberware: Internal Commlink (5/5/5/6, datajack, sim module), Ultrasound, Cyberears 2 (Audio Enhance 3, Damper, Select Sound Filter), Wired Reflexes 1, Skillwires 3 (Climbing 1, Cybercombat 3, Hacking 3, Electronic Warfare 3, First Aid 1, Medicine 1, Pilot Aircraft 2, Pistols 1, Armorer 2, Auto Mechanic 2, Industrial Mech 2, Dodge 3), Muscle Augmentation 2, Muscle Toner 2, Platelet Factories, Reflex Recorder (Close Combat)