I am nearing the first seassion (I'll GM) and at last I can tell a bit about the team the players will play. I'll be happy to hear your thoughts on the concepts:
I'll not put the backgrounds as there may be some of them taking a peak here

1. Weapon specialist, built on the lines of the character given in the SR book. She's a human, with good knowledge of gear and weapons, and has a cool Suzuki Mirage to complement the package. She especially likes pistols and rifles, but will never put a cyber on her.
2. Mage, and elven mage, which discovered his powers when he was younger, thought the art by an old mentor outside of seattle, and has some very dark shadows in his past.
3. Face. Think on the lines of A team's face with some James bond touches. He is all about show, spent almost his entire BP on contacts, and knows a lot about the night life on various quarters. Will spend his money as soon as he gets it, and likes using the most expensive weapons even though he don't know how to use them too well.
He owns a cutome made (think pimp my ride) Yamaha assasin motorcycle, and will prefer to sleaze his way out of ugli situations.
The last player who we need to check out wants to play an Orc street samurai, cast out of humand and orcish society.
I can't wait to start playing
