I remebered the old rule in a previous SR edition allowing players to convert nuyen <-> karma, BUT the players suggested what might be a better/fairer and less scary mechanic to me:
QUOTE
"Allow the player characters to swap karma and nuyen amongst themselves at exchange rates they agree upon between them"
Now - this raises two questions:
- Is this bad from a game-balance/game system perspective? - that is, ignoring the in-character explanations, or whether it makes sense, can anyone forsee this derailing my game? For a start I had considered that it might encourage characters to overspecialise (so I might put a cap on, like "you can only trade away a max of 1/2 of the karma I award you"). Note that under this system I will never allow trading karma with NPCs, only player characters within the same team, so the overall strength of the team remains the same.
- Can anybody think of some in-character ways this might be justified? - IE: Whilst from a game-system perspective someone is trading karma away for nuyen (or whatever the 'buyer' wishes to offer them) - but what is actually happenning? Should magic be a mandatory part of the trading process (possibly explaining the cap)?
Thoughts anyone?