grendel
Mar 25 2008, 11:44 AM
Yes, it's a quantity thing. You have enough binding materials for four 'force points' worth of spirit. Which means you can do one 4, one 3 and one 1, or two force 2 spirits.
Shadow
Mar 25 2008, 03:53 PM
Bind the water spirit and one other for utility, the rest you can summon on the fly when were in the facility. No worries about the posting rate.
Molljner
Mar 25 2008, 07:51 PM
Tron's Op SOP:
Gear Carried:
Dive Gear (5/4)
Full FF (6/2) Total Armor: (11/6) within encumbrance
Pred (3 gel, 1 reg)
Goggles, Contacts
Comlink: Stealth, Analyze (max 8 subscriptions/programs)
Simrig
Electronics kit (Passkey, Clippers, Sequencer, Miniwelder)
Plastic Restraints
Demo (Thermite, Cutting Charges, detonators)
Black Cases
Drones:
2x Fly Spy
2x Dragon Flies
Tactical SOP:
Fly Spies 1 and 2 operate independent (Recon)
Dragon Flies (subscribed together)
Stealth and Analyze up all the time unless otherwise noted
Pred loaded with GEL unless otherwise noted
Work in AR unless noted
After breach...plan on launching all drones, Fly 1 and 2 first to get eyes up + scan for units
All comlinks and drones are loaded Firewall 6. Also, Grendel, my programs will only function at 4 until response/OS upgrade
grendel
Mar 26 2008, 01:53 AM
WinterRat1: Roll me some conjuring for Mako please.
WinterRat1
Mar 26 2008, 05:30 AM
Sent to you via PM. Also, what gun/accessories/ammo did Cyrenne end up giving Mako?
WinterRat1
Mar 27 2008, 01:20 AM
Grendel –
[ Spoiler ]
Let’s go with Guard and Weather Control for the Force 6 Water Spirit’s Optional Powers.
F4 Air Spirit is on Movement duty for all of us
F6 Water Spirit is on Concealment duty for all of us; I want it enabling us to see one another
Mako is perceiving astrally since it’s probably better than his other options, even with vision enhancers. The only way he won’t is if you rule there’s too much ‘life’ (in the form of bacteria, algae, etc) in the ocean blocking his vision to make it useful.
Counterspelling is declared for all party members.
I’ll try to get an IC post up later, and there’s a good chance I’ll consider casting a spell or two and Sustaining it.
grendel
Mar 27 2008, 01:51 AM
Actually, astral perception is pretty much the only effective means of vision unless you turn on a light. Right now astral perception is at a -3 modifier, low-light and thermographic are at -6, ultrasound at -5. With a light on, low-light jumps to -3 as well.
Molljner
Mar 27 2008, 03:17 AM
Scanning for networks:
1: 1
2: 2
3: 3
Perceiving looking for Bio drone:
1: 2
2: 3
3: 4
grendel
Mar 28 2008, 12:01 AM
UHF/VHF transmissions don't carry well underwater, you're only going to see 1/2 to 1/3 the normal ranges. That being said, the bio-drone can't wander far from its host ship because it'll lose its link. So you're safe for the time being from direct attack.
Molljner
Mar 28 2008, 01:24 AM
What time is sunrise?
Shadow
Mar 28 2008, 01:50 AM
Cali in October, I would gess around 6:30 - 7
grendel
Mar 28 2008, 01:52 AM
Sunrise is 0658. And my mistake, the moon has already set. I'll go back and edit that part. I knew I should have paid more attention in Cel Nav class.
Check it:
http://aa.usno.navy.mil/data/docs/RS_OneDay.php
WinterRat1
Apr 3 2008, 05:37 AM
Everyone - Crunch time is now here at work, from now until Apr. 15 my availability is highly up in the air, depending on what my workload is on any given day. I will still do my best to stay current, but be advised I'll be slower until I get out from under tax season.
Molljner
Apr 3 2008, 08:30 AM
Everyone
Sorry for not posting in a while. I was OCONUS for the last week and am swamp at work and home. Should be up and full tilt after Sunday.
grendel
Apr 5 2008, 12:03 AM
I'm going to need perception tests from everyone, please.
WinterRat1
Apr 5 2008, 02:46 AM
Grendel -
[ Spoiler ]
Perception is a skill I haven't finalized yet, so I'm using the low end of my projections, just fyi.
Crap.
1 1 3 4 4 6 = 1 hit
Molljner
Apr 5 2008, 06:18 AM
Grendel
[ Spoiler ]
1 hit at -3
WinterRat1
Apr 5 2008, 04:52 PM
Grendel - My roll did NOT include any relevant modifiers, since I didn't know what they were, and needless to say, they were not in order either.
Molljner
Apr 7 2008, 01:57 AM
Grendel,
3 hits on a perception check looking for a way in without having to cut.
WinterRat1
Apr 8 2008, 03:49 AM
Grendel - Can we assume Mako started/completed crossing or do you need an IC post and/or any rolls from me?
grendel
Apr 8 2008, 12:16 PM
It'd be nice to have an IC post for
Mako's crossing.
It just wouldn't do to
assume he made it safely.
WinterRat1
Apr 8 2008, 02:59 PM
OK I'll try to get something up ASAP to keep it moving then.
grendel
Apr 8 2008, 11:29 PM
Also, I should have been more specific. Only Tron and Mako see the additional illumination because it's on the astral plane. However, Errand can roll strength to see if he can pry the elevator doors open.
WinterRat1
Apr 9 2008, 11:39 PM
My post's time was synced with when Mako was signalled to cross, not the order of posts. I've just been really busy and haven't been able to get a post up, but Mako wouldn't have been sitting there for minutes after he was signalled to cross.
Shadow
Apr 12 2008, 04:45 PM
Strength 8
Hits: 1 Rolls: 3 3 4 5 1 1 2 2
grendel
Apr 12 2008, 11:26 PM
Heh. You could have bought more hits than that.
Molljner
Apr 13 2008, 09:59 PM
Switching from Astral, and looking around the elevator shaft.
Perception hits w/no modifiers: 5 hits
Prep drones for release
Shadow
Apr 13 2008, 11:21 PM
I know! I didn't think you would let me though considering the seriousness of the situation.
Shadow
Apr 13 2008, 11:32 PM
If there is not enough light he will sitch on the low light flash light on the end of the rifle.
Percieving in detail
Perception: 6
In Detail: +3
Hits: 4 Rolls: 4 3 3 3 2 5 5 5 6
grendel
Apr 13 2008, 11:38 PM
Well I wouldn't let you do it after the fact, but there's no reason why you couldn't have done it earlier. I don't discriminate against the 4 dice = 1 hit rule.
Molljner
Apr 14 2008, 05:34 AM
Switching back to astral to look at the moss stuff. Looking to see if it is awakened.
Hits: 5
Scanning for Networks: 3 times=2, 4, 3 hits
grendel
Apr 14 2008, 11:34 PM
The moss is alive but is not dual-natured. There are no networks within signal range of you.
grendel
Apr 15 2008, 11:48 PM
Keeping in mind that you guys are treading water in an elevator shaft that's pretty featureless and that the water is at least ten meters deep here and that none of your gear floats...how are you breaking out the drones to launch them and where are you going to stash your dive tanks and regulator?
Molljner
Apr 16 2008, 12:22 AM
Clipping to the ladder using d-ring. If I successfully launch drones, going to have them scout up looking at the shaft and ladder to see if we can get all the way up.
Shadow
Apr 16 2008, 04:37 AM
This is why I brought the oxcygils, I am letting the tanks and regulators fall to the bottom. I'll turn em off so air isn't comeing out. If we come out this way they will be waiting for us, if not we have the back up gills, 2 for each of us.
grendel
Apr 16 2008, 11:46 PM
Copy all. The elevator shaft reaches all the way to the top floor of the building, and the drones will report that it is structurally intact for the most part. The ladder is bolted securely to the wall and you can use it to reach whatever floor you desire. The elevator shaft doors, though, are locked closed. To open them, you have to cut through the locking drives on one or both sides of the door, a three minute job per side.
Molljner
Apr 17 2008, 07:15 PM
Scanning for networks (3x) = 2,1,2
Shadow
Apr 18 2008, 03:02 AM
Is it ok to IC going to the 27th floor?
grendel
Apr 18 2008, 12:19 PM
Yes. Roll me some perception.
Molljner
Apr 19 2008, 12:04 AM
Tron = 5 hts
Fly Spy 1= 2 hts
Fly Spy 2= 1 hit
Shadow
Apr 20 2008, 01:03 AM
Perception (6)
Hits 3 Rolls: 2 2 1 5 5 6
Vision mods:
Low light and Thermal
WinterRat1
Apr 20 2008, 08:10 AM
Perception, no mods included in roll: 2 3 4 4 4 6 = 1 hit
Grr...these low perception rolls are starting to become a habit for Mako...
Molljner
Apr 22 2008, 01:33 AM
Scanning for network: 3 hits, 1 hit, 2 hits
Molljner
Apr 25 2008, 10:11 PM
Infiltrating down the hall: 2 hits
Shadow
May 5 2008, 04:33 AM
Sorry for holding things up guys, springtime bring with it my anual migrains. Things should be clear from hear on out.
grendel
Jun 4 2008, 01:00 AM
I think we're waiting on a post from you, WinterRat1.
Molljner
Jun 9 2008, 05:45 PM
Searching the room for the package.
Perception: 3 hits, 2 hits, 7 hits
Molljner
Sep 14 2008, 11:12 PM
Searching prototype room for package:
4 hits
Molljner
Sep 19 2008, 05:55 PM
Before entering the water, recalling drones and stowing them for undersea transport.
Shadow
Oct 25 2008, 05:13 AM
Hey I feel a little restricted by what i can post, it may be self imposed though. When were out of the action like this can we be a little more encompassing with posts? or example, moving us back to the base, or conversations with npc's (assuming it stays within what we think the npc would say).
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