I've been reading the discussion about trolls with bows in the "obvious rules problems" thread, and Here's my shot at some rules of thumb:
First some facts: let's assume that technology in 2070, when applied to bows, is good enough that a regular bow can be compared to the very best craftsmanship the medieval world had to offer.
Wikipedia's article on the English Longbow states that the bow's maximum range was around 165 to 228 m. (Keep in mind that this was only useful when there were hundreds/thousands of bowmen firing at hundreds/thousands of massed targets - they didn't have much accuracy at ALL at this range)
The extreme range of the bow in SR4 (STRx60) for a character with STR 4 (an unmodified human who has undergone strength training to maximize his usefulness with a bow) is 240m, which isn't -too- far off the mark, especially since an English Longbow was made of wood. In 2070, the likelihood of improvement is high.
A bow does not shoot straight at long distances; eventually you have to aim upwards and hit the target at the end of a parobolic arc.
An English Longbow in the hands of a man strong enough to pull it could punch an arrow through thick chain armor at a distance (on the end of a parabolic arc).
These Facts in Game Terms:
A Troll with str 15 and a bow made custom for him would of course have that mind-boggling 17P DV. The effects of a 17P DV are NOT as unrealistic as most people seem to think. That arrowhead could DEFINITELY punch through almost anything in it's way.
At short range, 15 m in this case, the arrow will travel pretty much straight like a bullet. Medium range, "To STRx10" (16 to 150 m), the necessity of that parabolic arc starts to kick in, if only incrementally. Then at Long range, "To STRx30" (151 to 450m), which starts within the realistic range of this bow but jumps WIDELY out into crazy-land, that parabolic arc would be really pronounced. EXTREME range of 900m is just... unspeakable.
My Proposed House-Rule Solutions to:
1) The "an arrow can't go through a car engine and hit someone." statement: Of course it can't.
Even if it has the velocity behind it with 17P, it would ricochet off in the wrong direction and damage the engine severely; not pass through in a straight line.
I would say you can't aim at somebody through the engine of a vehicle anyway; you would aim at him through a window, unless you couldn't see him, and then that's a blind-fire -6 to attack. As far as shooting through a barrier, the thing about arrows is that they are long, and have a lot of drag going through thick obstructions (hence why they get stuck in a haystack; an arrowhead can go clean through sheet metal with a str 15 draw, but once it's through, the shaft is likely to stick, so it wouldn't go FAR through);
Solution: As GM you can just say "the arrow gets lodged in the barrier and doesn't hit the rigger," or "the arrow dents the tank's armor, but that's all" and glare at your players if they try to argue. (Feel free to hit them with your hardcover SR4 rulebook if glaring doesn't work).
2) The "That thing has enough power to make the person it hit EXPLODE" statement. Well, no. A bullet can bounce around in the body cavity and cause a lot of damage within the target; an explosive projectile can do the same by..well..exploding. But an arrow is going to make a (relatively) clean path through the target.
Solution: Don't let the arrow do more than the target's BODY*2 + Net Hits damage on the attack.
If there's still more DV left over, the arrow
went through the target. If your player says "but I should do 17P damage!" then tell him he does the remaining damage to whatever is immediately behind his target. (Judicious use of the GM glare, GM "intimidating eyebrow raise and pretend note-taking behind the GM screen" or throttling the player with your SR4 rulebook is encouraged if he resists)
Alternately if there is still DV left over, you could use the Serious Injury (did i remember that right?) rules from Augmentation's Advanced Medtech section. I think I saw something in there about impalement.
3) The "That guy is a TANK KILLER!" complaint: Arrows can't do much to vehicles themselves except maybe muck up the engine. Lodge the arrow in the side of the vehicle or let it pass through (depending on it's armor and how strong our Troll is) ; either way, it's not going to seriously harm the tank. Sometimes #'s just have to be thrown out to make way for common sense. If the arrow hits the engine, with a few net hits, let the engine stall. If they make a critical success firing at the vehicle, have a fuel tank explode, or actually let the player hit a driver/passenger that wouldn't normally be targetable.
Also take into account that really HARD substances (like Titanium or Stainless Steel, or the hardest, Diamond) are very BRITTLE and will shatter. Really TOUGH substances (which are more flexible and won't shatter, but will deform easily, like lead or a soft high-carbon steel) would just smush against a tank's armor and bounce away. That's why anti-tank weapons use explosives, for the most part. Don't let your player argue that his arrow is made of Titanium or has Diamond tips or anything like that.
Now, a monofilament-bladed arrowhead made of buckycarbon with an explosive payload behind it... creativity (and a ton of extra nuyen) deserve success.
4) The crazy range thing:
These modifications seem fairly realistic:
Short Range (+0) remains 0 to Strength;
Medium Range (-1) remains To STRx10, but also add +1 to AP
Long Range remains To STRx30, but double the Range modifier to -4.
Extreme Range remains STRx60, but increase the range modifier to -9
Any range of over 240m is an automatic Long Shot, regardless of what the range table says.
- The player may state his case if he has some way of calculating the parabolic arc of the arrow perfectly and taking into account wind messing the whole thing up, but if he hasn't role-played it all along, use your hardcover SR4 Bludgeon to show him who's boss.
This would mean a human with str 4 would be able to fire a custom bow at an extreme range of 240 meters (well over two football fields) with a -9 to his attack roll; if we assume he's got an Agility of 4, and 6 in Bows (because he's awesome), he still gets to roll 1 die, before adding any edge dice or positive modifiers from gear. That's quite generous, as in real life he'd be hard pressed to hit a specific house at that range.
But a Troll with STR 15 would be able to fire the bow only to the extreme range of 240m as well.
The bow will almost definitely be able to fire the arrow 900m, but the troll could never hit an intended target. Rather than rolling to hit if the range were further than 240, I'd say open up a phonebook, close your eyes and point, and whatever name you're pointing at is the name of a random unlucky NPC that got nailed.
Maybe use a vengeful loved one as an adversary in a later session, trying to track down who fired that stray arrow --------------------
What do you guys think?