Ahh, it's springtime and i start having memories of when i studied a bunch of years in Philadelphia and went to arcades, like constantly, with the nice open door and the breezy, smoky scent.
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With me getting to get into some Arsenal, i wanted to make a character who was inexperienced at running, but also a tribute to a ''Fighting Game Character'', complete with martial arts manuvers and the like. I know he's a bit one sided at the moment, but, well, his background sort of matches it. I wanted to make him stupidly good at martial arts; but with some flaws to get rid of holding him back from even fuller potential and someone who is probably never at peace because he's the 'One to Beat' all the time. I wanted to have some fun here, too. Again, he's a total tribute to the realm of fighting games.
Thoughts/Comments? I will say I need help picking manuvers for this guy! And if i recall from my Arsenal lesson from my buddy last night, don't manuvers cost BP? He's got 3 remaining and if that's the case i need to scrape up more. Finishing Move is a DEFINATE, but can you see anything else that fits him? Also, if i can find a way to get him Throwing: Metahuman Body i think i will.
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Nothing says fighter than throwing a person.
NOTE: Some houserules used here, that our group uses. First, when we were introducing some new people to the game, we wanted to make math easy; all attributes have their final points costing 20 instead of 25, to keep the math used there as nice, even multiples of 10. So the 60 BPs on Magic is accurate(honestly, its funny, the houserule has been used exactly twice anyway.
![nyahnyah.gif](http://forums.dumpshock.com/style_emoticons/default/nyahnyah.gif)
). I don't think i broke Availability, but we don't use it at chargen(as i usually say.) Blakkie's Contact Rules are in use(i guess thats almost normal here now), and we utilize a full-on list of SR4 AND SR3 Edges and Flaws. That being said,
[ Spoiler ]
Aden J. Reinheardt ''Kaiser''
Age: 25
Height: 6'4''
Weight: 210 lbs
Hair: Light blonde, longish(to chin around)
Eyes: piercing green
Race: Human
Sex: Male
400 BPs
Positive Qualities(35):
Tae Kwan Do(20 BPs)
-+2 DV Strikes
-+1 Die Fighting Multiple Opponents
-+1 Die Knockdowns
Aptitude(Unarmed Combat)-10 BPs
Adept-5 BPs
Negative Qualities(+35)
Incompetence: some Firearm skill(not sure which kind yet) +5
Vindictive +10
Astral Beacon +5
SINner +5
Mild Allergy(Im trying to choose something common, if i cant think of something cool then Soy it is) +10
BPs: 400 still
Attributes(270 BPs)
Body: 4
Agility: 4(6)
Reaction: 3(5)
Strength: 5(7)
Charisma: 2
Intuition: 3
Logic: 4
Willpower: 3
Edge: 3
Magic: 6(4)
Initative: 6(9)/1(2)
Essence: 4.4
Physical Track: 10
Stun Track: 10
Bioware:
Muscle Augmentation 2(.4 Ess)
Muscle Toner 2(.4 Ess)
Synaptic Booster 1(.5 Ess)
Cyberware:
Reaction Enhancer 2(.6 Ess halved to .3)
Resources: 145,000(29 BPs)-15,000 left for gear/lifestyle
Adept Powers(4 points)
Critical Strike Lv. 4(1)
Mystic Armor Lv. 2(1)
Penetrating Strike Lv. 2(.5)
Killing Hands(.5)
Improved Ability-Unarmed Lv. 2(1)
Active Skills(92 BPs)
Unarmed Combat(Martial Arts): 7(+2) [9(+2)]
Perception: 3
Athletics Skill Group: 1
Etiquette(Corp): 2(+2)
Intimidation(Physical): 2(+2)
Artisan(Piano): 2
Shadowing: 1
Pilot Ground Craft: 1
Martial Arts Manuevers:(can choose
![cool.gif](http://forums.dumpshock.com/style_emoticons/default/cool.gif)
Finishing Blow:
Knowledge/Language Skills:
Security Procedures: 3
Bodyguarding: 3
Corporate Politics: 2
Corporate Finances: 1
Techno-Classical Music: 2
Melodic Heavy Metal: 2
Old Fighting Games: 2
English: N
German: 4
Japanese: 2
Contacts(4 BPs Free + 6 BPs)
Butler/Former Company Man(Henry Nigelson) C3 L3
Magical Scientist/Alchemist(Jaina Bellingham) C1 L3
BPs remaining: 3
Gear:(15k left)
Armor Jacket(8/6)-900
Armor Vest(6/4)-
Forearm Guards(0/1)-200
Shin Guards(0/1)-150
Hardliner Gloves(Im asking the GM if i can also get boots. He's tae kwan do after all, and i think it fits the kicky-style. But honestly he hits like a Citymaster being fired out of a panther cannon as it is, im not too concerned about 1 more DV.)
Total Armor(w/Mystic Armor): Jacket: 10/10, Vest 8/8
(Gear Still Incomplete)
3 throwing knives-60
Sony Emperor Commlink/Redcap Nix OS, Skinlink, Subvocal Mic(1200)
Middle Lifestyle(1 month, 5,000)
Fake ID lv. 4(4,000)
Survival Kit-100
Medkit 4/2 refills-
Contacts(Low-Light, Thermographic, Flare Compensation and Vision Enhancement 3)-
Earbuds(w/ Audio Enhancement 3, Select Sound Filter 3 and Spatial Recognizer)-
Knife-20
Background:(not TOO long)
[ Spoiler ]
Aden Jeremy Reinheardt was given away at an early age; his struggling parents had a rich but rather distant and hard-hearted corporate uncle that basically offered them a good lifestyle, jobs, and basic luxury, for the price of letting him raise their son. Since they thought it would be better for him to grow up in a relative life of luxury, with a secure job, money, and prestige, they agreed. The boy was put through rather impersonal but good schooling, and it wasn't long in physical education at a young age they realized his potential. His uncle, who was planning on using him as a 'troubleshooter', took great interest in this and immediately handed the somewhat shy, but sturdy boy over to his old comerade and martial arts expert, Master Kyoeng, for training in addition to his schooling; the boy had little free time.
Master Kyoeng was a rather harsh teacher; and between that and his uncle, the young man seemed doomed for a life of being his uncle's personal bodyguard/troubleshooter(or hitter, if you will). He was taught to show no mercy or quarter unless his uncle specifically requested it; if someone hit him or anyone he was charged to defend he was to strike back with full, relentless force. (Hence the Vindictive flaw getting ingrained into him). Through the years, Aden started to even surpass his master teacher; he became so good that he even scared some of the people around him. He started even working his own little things into the style; his teacher had never seen anything like it. (Aden, in the little free time he was allowed, enjoyed fighting games and this helped him get a bit creative.) Aden wasn't happy, though. By the time he was 18, he was already seeked out as one to beat; and as years went by, he grew tired of the stuff he had to do. Aden wanted to be an honorable soul, but being forced to kill with his bare hands because his higher-ups command it didn't sit well with him. He understood if it was a last resort, but after awhile it almost became rote practice. This went on til he was about 23 and a half; he objected to the cyberware being put into his body, but his uncle wanted to turn him into an even MORE deadly killing machine. After all, deadly killing machines keep people away and make them not want to mess around.
It was then his life changed for the better; he ended up meeting(on a day off), a man by the name of Henry Nigelson, an old butler, who happened to be with his friend and boss, Jaina, an attractive young mage of fine taste and a streak for alchemy, Aden's age in fact. Henry, quite a perceptive fellow, and unbeknownst to Aden, having worked for the same company, knew what he was into and could tell his disquiet. Jaina, being into the nicer things, asked the handsome Aden to dance and keep her company; she then 'hired' him as her bodyguard that night(Jaina, a brilliant mind, and not bad with a monowhip and spellcasting, was not really built for and did not like to fight. sometimes she managed to anger the wrong people when it came to her questions about the forbidden and occult, and knew things she maybe shouldn't.) Sure enough, someone came after her; Aden fought back with such brutality, skill and unforgiving power that Henry knew this young man could well be on his way down a path he shouldn't be. Luckily the middle aged man knew a few ways to get rid of what 'evidence' was left in the alley after this altercation. He then made plans to break him free through some means(this, im working on. Give it some time.
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)
After it was all said and done, he was living on Henry's and Jaina's estate, in his own little mid-life area, where he could finally attempt to find some peace. Corporate workings and fighting is all he really knew; and Henry, being no stranger to having to lay low or go with some 'shadow ops' thought he could help. Aden started to work his way into the shadows; Jaina still uses him as a bodyguard. He's trying desperately to get rid of his vindictive streak; if he goes off it tends to get very messy around where he stands. (In-game, i plan on not spending any karma on magic or initation until he gets rid of this flaw. It's sort of the barrier that prevents him from getting even MORE powerful). He runs into trouble though; Henry and Jaina are trying to teach him some things he really should know in the shadows, which he never had to learn in his more secure, corporate realm. In addition, he's picked up the piano, he's not bad at it so far and this will probably be a sort of Centering type of skill. It helps relax him. He's a kind, honorable(mostly, he's not against finishing someone on the ground if it's a life or death situation), and decent person at heart who wouldn't mind getting back OUT of the shadows ASAP but he's going to have to lay low for the next several years and he's sort of given himself to that fact, so he betters himself even more. He actually does enjoy fighting alot; the killing part he can give or take-he doesn't relish it and would prefer not to, but the way he's been trained, he won't hesitate if it's looking grim for him or anyone he's 'charged' with.
He does love to train and push his body to its utmost limit; he's Path of the Warrior to a T. It's rare he can ever find someone who can challenge him, but people try. Luckily, he's able to compose himself in friendly sparring; but anything more than that and he still tends to take fights too far, with his power and skill it ends very badly for the other people and he gets yet another bodycount on his record(he really wants to stop this, one too many bodies on your hands is NOT good.) On his spare time besides the piano, he loves his old fighting games(1990s-21st century), and music that's strongly melodic; techno-classical(you can picture how it sounds), and melodic heavy metal are his favorites. He's beginning to wise to the shadows more but has alot to learn. His relationship with Henry is almost mentor-like, with Jaina, it's very friendly and sometimes more than friendly if the mood strikes them; but they aren't an official item.(This could be built upon in game.) She has her own little demons to exorcise, being almost Faustian in her want of more knowledge.
He occationaly has a taste for a clove ciggarette and Henry's old Scotch Whiskey, but he doesn't party TOO hard usually. He dislikes weapons, loathes using guns, keeps a few throwing knives on hand for utility purposes, as he's smart and knows sometimes they CAN help.
His family IS still alive, so the GM might have fun here.
Physical appearance: Aden is very tall, built like a martial artist. Legs are quite long, which is why he sort of funneled himself into Tae Kwan Do to take advantage of his reach and power. He's fair-skinned, with piercing green eyes and light blonde hair, longer than normal about to his chin, but kept well groomed. He's clean shaven. A handsome fellow to be sure, just a bit on the shy side and just not used to alot of very friendly contact; it's been new to him the past few years. His love of old fighting games sort of caused him to gank some styles he's seen; he dresses to move easily but also look fairly good; loose cargos tucked into his hardened combat boots(with shinguards when armor is needed, all black), gloves(with forearm guards attached), a tank top, belt, walletchains, and if he needs heavier armor, a black armored bomber jacket. His preference of armor is a secure armor vest. He dresses in blacks, dark blues, and dark greens mainly. He's seen often with earbuds listening to his favorite music. His ears are pierced with small silver rings, no tattoos yet but he's interested.
Yep, I plan on investing in Distance Strike(i can so see him throw a kick-wave out, though Im NOT geasing it to have to be called as an attack
![nyahnyah.gif](http://forums.dumpshock.com/style_emoticons/default/nyahnyah.gif)
), maybe Agility boost(unless i just up it with Karma), Inertia Strike as well. Im sure i can think of other things like Counter-Strike that would totally rock for this guy.
Again, im aware he's not the most experienced guy but i like him this way, in a way he's the best but in a way he's also got alot to learn.
Im almost wondering if i have to register ''Hands and Feet'' under ''Fake Licence for Deadly Weapons''.
![nyahnyah.gif](http://forums.dumpshock.com/style_emoticons/default/nyahnyah.gif)
Again, what im really looking for is some help to pick out some of these Manuevers and how they work; since my Arsenal knowledge isn't perfect yet. I need to know how many BPs i need to scrounge up for this guy...I know that picking a martial arts quality(5 BP), each time you pick it, you get to pick from a series of things(I got DV +1 twice, the +1 vs. multiple opponents and the +1 for knockdowns since i blew 20 in Tae Kwan Do), but then each level ALSO gives two manuvers. But im still unclear if you still have to buy them on TOP of this or what?