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rlemansky
Greetings.

I've been following the posts on SR movies and music, and I remember the D20 Modern discussion. If one's looking for SR inspiration, the WOD offers lots of sources. I realize that there's a HUGE difference between play styles-gritty realism versus overdone teen angst, but am I the only one to note the correspondences between the two Worlds?

I'm not saying that the games are the same, but some of the crossover makes for good fun, especially if you don't want to foul the SR Metaplot. I think the Pentex Corp. from WOD makes an excellent SR nemesis. The Werewolves' and Vampires' clans could be a cool addition-I'd imagine that in fifty years of game time, Shapeshifters and HMHVV Infected could/would get together and organize in some way, shape or form (IIRC one of the villains in the original Power trilogy was a very organized Wendigo and his operatives...).

I loved the novels (An anthology of SR short stories'd be prime-any budding young authors wanna try an e-book or something?) and love the sourcebooks-so much of SR is so well thought out and developed. Unfortunately, I like watching it develop and don't want to muck things up in my game world(s)-the new stuff that comes out is almost universally fun, and I'd hate to have made choices in the game that preclude new developments. SOME of the WOD stuff is developed and thought through to the point where it becomes useful (if you scrub off the teen angst), so I find it useful and somewhat entertaining.

Shadowrun/WOD

Governments and MegaCorps/Technocracy
Researchers/Progenitors
Organized Crime/Syndicate
Corps/New World Order
Samurai/Iteration X
Awakened/Mages
PhysAds/Akhashic Brotherhood
Shaman/Dreamspeakers and Verbenea
Hermetics/Order of Hermes
Toxics/Marauders and Nephandi
Awakened Races/Changeling Kith
Critters/Bygones
HMHVV Infected/Vampires
Shapeshifters/Werewolves

Anyone come up with some more?

mfb
arcanum v runs a shadowrun/WoD game, using WoD rules. i don't know the details, though.

matter of fact, i haven't seen arcanum around in quite a while. hm.
BumsofTacoma
You point out some interesting ...er points.

I play WOD as well as SR, I kind of like your way of thinking, but would never try it myself, I would muck everything up.

BUt you know maybe I'll give it a shot, I need to challenge my brain, havnt been thinking enough latley. To much Grand theft auto: Vice City, has me brainded.
Kagetenshi
I still want to see a WoD vampire meet a Shadowrun vampire sometime.

~J
rlemansky
Kagetenshi:

Man, that'd be a tough encounter-SR Vampire vs. WOD Vampire. My money'd be on the SR Vamp, unless he did himself in so that he wouldn't have to listen to all the WOD Vampire's whining...

Immortality, super strength, etc.-yeah, cry me a river, fang boy. That goes for Rice's Vamps, too...

R
Kagetenshi
Average human in WoD is what, one dot? Two dots?

~J
BumsofTacoma
.
. But then again, wod already has cyberware, ghouls, and magic, technically there isnt really a need to switch or change any rules. Aside from a street sam in WOD wouldnt get paradox for having obvios cyberware. technocracy books are handy and i might read through them a bit.

So really the only thing you would need to change is story, and thats only if you wanted to. You could just pick a system and meld stories.

Mitsuhama, aztec, technocracy, those guys that make fomori or whatever their called.

in wod you have, magic, vampires, hunters, werewolves, cyberware, more magic,mega corps, mega corps run by evil creatures,


Hmmmm

You take runs against the tecnocracy for the mages of the city, hunt down a werewolf that killed the princes childer. maxed out with chrome from the technocracy.



you could always translate weapons and cyberware from sr, as well as metatypes and the like.

or you could tweak the rules till your eyes fall out and your brain melts to sludge.
paladin
QUOTE (rlemansky)
I realize that there's a HUGE difference between play styles-gritty realism versus overdone teen angst,

Remind me, which one's which?

Not that I think either really has gritty realism....
BumsofTacoma
all in how you play it.

wod isnt always played by whiney goths who cry all night smoke cloves and dance (have a seizure) to skinny puppy, and sr isnt always played by overwieght nerds with glasses and 10 gigs of porn on there hard drive.

BitBasher
if you think SR doesn't have gritty realism you havent played in my game. Atmosphere is 99.9% all the way the GM runs the game. Not the game system.
Adarael
QUOTE
wod isnt always played by whiney goths who cry all night smoke cloves and dance (have a seizure) to skinny puppy, and sr isnt always played by overwieght nerds with glasses and 10 gigs of porn on there hard drive.


True. I play both. I'm neither a whiny goth who cries all night, nor am I overweight (underweight, actually) with coke bottle glasses and 10 gigs of porn.

I'm a tall, snide, terribly vain rivethead who routinely dances to Skinny Puppy without looking like I'm having a seizure *or* looking like I'm on opium. This results that my WoD routinely has an assload of Shadowrun influence in it... though the reverse isn't true. I don't like the idea of ancient vampires running things in the face of angry runners. Runners kill vampires. No more problem.
Fortune
QUOTE (Adarael)
I'm a tall, snide, terribly vain rivethead who routinely dances to Skinny Puppy without looking like I'm having a seizure *or* looking like I'm on opium...

...and only 8 gigs of porn! biggrin.gif
Adarael
Why would I want to store 8 gigs of porn on my hard drive when I have two things that are better?

Free porn storage - I.E. the internet!
My mirror. Because... is too sexy! BUT I MUST!

(I couldn't help it!)
Fortune
Note that I never said that they were on your hard drive. nyahnyah.gif wink.gif biggrin.gif
Adarael
Oh, well. Then we better say I have several terrabytes of porn, what with all the porn sites out there.

Tziluthi
Kagetenshi, two dots is the human norm.
Kagetenshi
So a maxed WoD vampire would have a 7.5 (we'll be nice and call it an 8) in their stats, while a Shadowrun vampire who was perfectly average during life (all 3s) could, with the proper amount of feeding, hit 15s in all physical stats without much difficulty, the equivalent of ten dots.

Yeah, I'm thinking that'd be a teensy bit painful for the WoD vamp.

~J
Eindrachen
WOD has okay ideas for stuff for SR, but by and large the setting is complete trash. The point of the games was usually based on some metaphorical struggle with one's individual huamnity or morality, but every book made focused less on this ephemeral struggle, and more on everyone's constant squabbling with one another basically over who gets to be in charge of things.

The whole pretense of the thing just annoyed me after a while, so I quit playing any of it, and honestly have no motivation to start again. The only one worth a durn is Changeling, and it is actually a durn good game idea chained to a shoddy system (I even liked the MET game; it was a lot more fun that any of the others I had tried).

Anyway, yes, you can rob some ideas from WOD. Stick with Werewolf and Mage, though; Vampire and Wraith are pretty much worthless, and Changeling doesn't really fit the style (except for some of the Dreaming stuff; it can be good for astral/magic things).

By the way, there actually is a game that mimics Shadowrun. GURPS Technomancer is very, very similar: magic returns to the world with the development/use of nuclear weapons, and has huge consequences on the world as a result. I highly recommend you all to pick up a copy, if only so you can mine some great ideas (especially how magic and technology might blend together).
Tziluthi
Well, okay, lets say that eight is as high as the WOD vampire will get in attributes, through diablery or whatever, but in addition to that, they can temporarily raise their attributes by spending blood points, and they also have the Potence discipline, which automatically adds successes to strength related tests (i.e. damage tests, and they don't even have to spend blood points), the celerity discipline, which gives extra actions without any modifiers (a la extra intiative passes from initiative boosting magic/cyberware), and the fortitude discipline, which is basically extra toughness. That's not even accounting for the disciplines that render you virtually invisible, allow you to to control their minds, boil their blood, and so on and so forth. In my opinion, a WOD vampire, given the right amount of time and opportunities will wipe the floor with an SR vampire. They might even give a dragon a run for it's money.
Sepherim
I don't agree. Vampire and the rest of WoD are great games (specially Vampire and Wraith), and can offer plenty of ideas for an SR game. Still, be carefull, since it usually creates powerfull steretypes, when SR usually goes for the no-stereotypes kind of game. So, try to use them more for ideas than to base aspects of the SR world out of them.
BumsofTacoma
well white wolf has a few good games in my opinion, exhalted is pretty good, especially if you stick to the main book an dragon blooded.

hunter the reckoning is also pretty good. and mage is good.

i dont really play the others to much, vampire the dark age is okay if you cut out a lot of the politics.

as is vamp the masq,

but SR is by far my favorite game system, story, and well it just fits me so well.

Yeah i always found it funny how the only guys to fit rpg'er stereotypes are a few of the guys whom stay at the game shop all day long.

i myself work varios labor jobs, im 6'0 with my boots off, chain smoke, drink, im 156 pounds, long blond hair, look like an ex bassist from soundgarden, work on cars, and have had more than one girlfriend. so when people find out i play rpg's there like... why? your not a nerd! and to that i neither are any of the other rpg'ers i know!!!
Sepherim
I guess that's the main point: "if you cut out much of the politics". Most of WoD's games implicate quite a deal of politics, and Vampire most of all. If you take out politics, Vampire looses all it's strength and reason. At least IMO. spin.gif
BumsofTacoma
then again if you dont like the politics dont play it, or play sabat mwahahaha
Tziluthi
Or Assamites, the munchkins of Vampire.
mfb
QUOTE (Tycho Brahe)
It became clear that if I was to continue playing Vampire, that would require hanging around with the sort of people who played Vampire, which is something I think we all want to avoid.

BumsofTacoma
Assamites the ultimate shadow runners lol

sorry about treating this thread like a chat room but its interesting hehe
Eindrachen
QUOTE (mfb)
QUOTE (Tycho Brahe)
It became clear that if I was to continue playing Vampire, that would require hanging around with the sort of people who played Vampire, which is something I think we all want to avoid.

Precisely the reason I read and almost always agree with the stuff on Penny Arcade...
Sepherim
What happens with Vampire players? The ones I know are pretty normal, like any other role-player. American Vampire players are only gothics or what?
Even though this might have sounded a bit harsh, nothing as far from my intention, I really am interested in your answer (probably profesional deformation...). wink.gif
BumsofTacoma
Most vampire players I have met or played with seem okay. But a few, well, they fit the goth wanna be stereo types and then some. But, then again most of em were cool regular joes/janes.
StealthBanana
Yay for Penny-Arcade!

SR vamp versus a WoD vamp... are we talking high power here ( I almost used the 'L' word...)? If thats the case, then the WoD vampire would just look at the SR vampire, and he would die just to be polite.
Kagetenshi
Er, no.
I'll reason that out tomorrow maybe, but I'm too tired to do it tonight.

~J
ShieldT
Don't forget the undead versus shifted species issue.
"What! You mean you're actually dead?" "You mean you're not?" eek.gif
As well as the blood versus Essence one.

Heh, in WoD if someone drinks a vampire's blood three times they can't take any action against him, they're his thrall for a year and a day until they snap out of it, unless plied with further doses. A shadowrun Vampiric Pawn takes a complicated ritual and gains Immortality to Age and Normal Weapons, but will die if he's unable to get a steady yearly supply of essence from his master. WoD Tzmice can make umm... THINGS. Shadowrun vampires can definitely initate extremely and get/create spells to do anything they want to given time, but are any of them older than the Awakening?!?

Heh!

Oh, yeah. Drop the two vampires into hostile territory and give them a week, and the WoD one will definetly have raised a much bigger and meaner loyal army than his opposite. Chess, anyone?
moosegod
But everyone wants him dead/research subject.

And SR Mages could pick up and proabably break any sort of a thrall effect.
ShieldT
Rather than doing a straight Vampire/Vampire comparison, for a fairer fight, how about WoD Vamp versus a Nosferatu or even a wendigo if you stretched vapirism far enough?

Heh, also don't forget that Shadowrun shapeshifters *aren't* born human and there is no Garou [sic] (mid-range) form. That shadowrun 'Loup-Garou' are insane and partially retarted.

Heh, in my opinon WoD Werewolves kick butt and I'd love to play one in the Shadowrun universe, mainly because I don't want to touch WoD's planet.

In Shadowrun, mana's cyclical and the majority of science holds true. In WoD everything is constant and scientific thought is a sham perpetuated by the Techno cracy, and I don't like that. sleepy.gif
ShieldT
P. S. Off-topic, but Laurel K. Hamilton's Anita Blake novels ROCK and I'd Love to see a cross-over. smile.gif
JudgeIto78
I'm going to have to agree with everyone who likes both systems...

I can see the pros and cons of each game system as well as their settings. I am currently playing a SR Vampire because I was in the mood to play WoD Vampire (and everyone in my group thinks as "highly" of WoD as some of you do) and the movie "Underworld" kinda got me inspired (which could spawn another thread in itself).

WoD is good if you want pretty powerful Vamps would hate and lament being who and what they are. It's also good for overly social players who dig politics (like myself) with a possibility for extensive combat. Plus the system is relatively simplistic for introducing newbie players to.

SR is good if you want semi-powerful Vamps who don't have a clue why they are what they are and were just unlucky because they got some disease. It's good for overly combative players who dig big guns and spells (also like me) with a possibility for social encounters. Plus the system has rules for almost any possible situation the players could find themselves in.

If you could somehow convert the systems, I think both of the Vamps would be evenly matched b/w the SR Vamp's raw stats and the WoD Vamp's extensive library of supernatural powers (of which there are many).
Adarael
QUOTE
then again if you dont like the politics dont play it, or play sabat mwahahaha


That's just incorrect. I just got back from a Sabbat game, and phew... It was all politics. Cardinals throwing their wang around, other packs trying to off my ductus, me brainraping idiots who thought they could pull one over on me... As a word of warning, never try and order around a Salubri Antitribu on Path of Night if you know he hates you. He'll just stab you.

I stabbed a lot of people, you see.

BUT!
But...

I've been ranting about the players who tried to off the archbishop ... for like two hours. Why? They couldn't cover their tracks for crap, they're all elders so they relied on their powers and not their smarts. Consequently, a whole lotta death is gonna happen.

The expert opinion of those of us in the car, coming home from the LARP?
They need to play a whole lot more Shadowrun.

Then again, most gamers do.
Reaver
I've often used WOD vampire clans as high powered vampires. In some ways the WOD vampire rules make more sense and I like the added diversity I can throw at the players to keep them off balance. biggrin.gif
Sahandrian
We have some VtM-SR crossover in my game. I've posted the idea before, but for us, the clans are totems, and there are two kinds of vampires. One came from 4th-age experiments where people were trying to become immortal or raise the dead, and those are your WoD-style dead vamps. Then you have the HMHVV version which appeared in the 5th or 6th age (not that it could manifest in the 5th).

But there has also been hinting that vampires are unknowingly servants of the horrors. I don't know if that one will go anywhere, though.
paladin
QUOTE (BitBasher)
if you think SR doesn't have gritty realism you havent played in my game. Atmosphere is 99.9% all the way the GM runs the game. Not the game system.

Experience is called Karma. This is just the beginning of the game's inherent, for lack of a better term, anti-grit.
Kesh
I was working on this for a while. I had the idea of making the WoD a background for Shadowrun. In other words, everything that happens in the WoD leads up to the 6th Age of Shadowrun.

Hedge Magic from Mage: the Ascension suddenly becomes viable once the mana levels rise (perhaps the Gauntlet ebbs and tides?), turning into the Shadowrun magic system we all know. In contrast, the Technocracy steps up its agenda by attempting to push techology faster than it should... resulting in problems like global pollution, the rise of corporations, and the Crash of '29.

Horrors are literally that: things from Beyond that most of the WoD critters were unaware of. Or, perhaps truely vile Wyrm-things. Same with Insect spirits & totems.

"True" vampires from WoD found themselves in a bind, as the world politics were thrown into upheaval. Further, the rise of HMHVV vampires cracked the Masquerade badly, and the 'upstarts' began taking over prime feeding territory.

Practically all of the changing breeds are extinct by this point, and the werewolves are barely hanging on. The rise of magic was seen as a blessing, but the rush of new technology and urban sprawl quickly put that idea aside. The arrival of SR shapeshifters were a shock, as they were not of Gaian stock but something new. Luckily, the Veil still works, although it's quite diminished in Glabro and Hispo forms.

True Magic is becoming more and more rare, as the paradigm accepts Shadowrun magic, but the rules are very strictly defined. Many who would have Awakened instead become SR Shamans/Mages and never develop their potential due to the 'rules' they've learned about magic. Paradox is easier to avoid, but some things people know are still flatly impossible.

That was my take on it. smile.gif
Reaver
QUOTE (Kesh)
I was working on this for a while. I had the idea of making the WoD a background for Shadowrun. In other words, everything that happens in the WoD leads up to the 6th Age of Shadowrun.

Hedge Magic from Mage: the Ascension suddenly becomes viable once the mana levels rise (perhaps the Gauntlet ebbs and tides?), turning into the Shadowrun magic system we all know. In contrast, the Technocracy steps up its agenda by attempting to push techology faster than it should... resulting in problems like global pollution, the rise of corporations, and the Crash of '29.

Horrors are literally that: things from Beyond that most of the WoD critters were unaware of. Or, perhaps truely vile Wyrm-things. Same with Insect spirits & totems.

"True" vampires from WoD found themselves in a bind, as the world politics were thrown into upheaval. Further, the rise of HMHVV vampires cracked the Masquerade badly, and the 'upstarts' began taking over prime feeding territory.

Practically all of the changing breeds are extinct by this point, and the werewolves are barely hanging on. The rise of magic was seen as a blessing, but the rush of new technology and urban sprawl quickly put that idea aside. The arrival of SR shapeshifters were a shock, as they were not of Gaian stock but something new. Luckily, the Veil still works, although it's quite diminished in Glabro and Hispo forms.

True Magic is becoming more and more rare, as the paradigm accepts Shadowrun magic, but the rules are very strictly defined. Many who would have Awakened instead become SR Shamans/Mages and never develop their potential due to the 'rules' they've learned about magic. Paradox is easier to avoid, but some things people know are still flatly impossible.

That was my take on it. smile.gif

That's actually a neat idea Kesh. Kudos. biggrin.gif
BumsofTacoma
agreed, well thought out.


as for me saying out the window with the politics, it was a joke. I know politics is the whole thing, and same with sabbats.


anyway, sometimes i dig the politics, sometimes i don't. It all depends on what kind of character i make. Some times i just have to make the guy who doesn't give a flying "EDIT"

sometimes I make the guy who looks at the politics head on and says "I could kill you ol man" an the politics say "I gotta wife" and then he says "Gimmie all the money in the register." *

..............er or eerrrrr, i mean he manipulates the politics to work for him or just works with them.......






*("sorry to much Vice City") biggrin.gif
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