What does it take to detect a Technomancer? I know that they can be Assensed, but what mundane means are there? A standard body scan? A DNA test? An MRI? What can detect that someone is a Technomancer?
--Xel
BetaFlame
Apr 8 2008, 10:51 PM
I've never read of anything official, but I would imagine there has to be a way. Perhaps they put off a weak signal on a particular bandwidth. If you can access that bandwidth, there is a certain sound put off.
Then again, maybe there isn't anyway, or else everyone would be getting scanned all the time.
Short of assensing, is there a way to detect a mage or adept?
Aaron
Apr 8 2008, 10:51 PM
I seem to recall something in Emergence that mentioned that technomancers have physiological differences. That probably means there are markers in the DNA, although I wouldn't know whether they'd have been identified yet.
Eyeless Blond
Apr 8 2008, 10:53 PM
Basically none. The guy standing next to you could be hacking you right now, with his
mind!

You could use a radio signal detector to pinpoint his radio-brain, but other than that there really isn't much to distinguish a technomancer, though most of them will likely have all physical stats in the 1s due to needing to hyper-specialize.
O'Donnell Heir
Apr 9 2008, 01:07 AM
QUOTE (Eyeless Blond @ Apr 8 2008, 05:53 PM)

Basically none. The guy standing next to you could be hacking you right now, with his
mind!

You could use a radio signal detector to pinpoint his radio-brain, but other than that there really isn't much to distinguish a technomancer, though most of them will likely have all physical stats in the 1s due to needing to hyper-specialize.
Though it's very likely that anyone who notices that the Technomancer is giving off a signal might think they just have cyberware implants. Watcher spirits would be the best way for just anyone to notice a Technomancer, considering they could even let mundanes know about it by simply projecting into the physical.
Jaid
Apr 9 2008, 01:17 AM
QUOTE (O'Donnell Heir @ Apr 8 2008, 09:07 PM)

Though it's very likely that anyone who notices that the Technomancer is giving off a signal might think they just have cyberware implants. Watcher spirits would be the best way for just anyone to notice a Technomancer, considering they could even let mundanes know about it by simply projecting into the physical.
it's a threshold 4 assensing test. watchers roll 2 dice

it's more the kind of thing a force 6 spirit might be able to hit with some degree of consistency. force 8 would be better (could buy the hits). so not exactly easy.
WearzManySkins
Apr 9 2008, 01:21 AM
QUOTE (O'Donnell Heir @ Apr 8 2008, 08:07 PM)

Though it's very likely that anyone who notices that the Technomancer is giving off a signal might think they just have cyberware implants. Watcher spirits would be the best way for just anyone to notice a Technomancer, considering they could even let mundanes know about it by simply projecting into the physical.
RAW page 183
Assensing Test Table
5+ hits to know the subject is a Technomancer,
Must be some real good Watcher spirits to get 5+ hits ie 15 dice.
No Technomancers are not dual natured nor can they see astral space.
WMS
Chibu
Apr 9 2008, 01:23 AM
Well that's silly. If someone is using magic, you should be able to assense them pretty easily, be it technomagic or otherwise.
Ancient History
Apr 9 2008, 01:42 AM
In
Emergence, the megacorps had to use vivisection and exploratory surgery because the technomancers interfered with normal medical equipment.

So, technically you could try to stick them in an MRI...or you could get out a scalpel and start cutting!
Chibu
Apr 9 2008, 01:44 AM
couldn't you like, kick them in the face first so they're not awake?
Jaid
Apr 9 2008, 01:46 AM
QUOTE (Chibu @ Apr 8 2008, 08:23 PM)

Well that's silly. If someone is using magic, you should be able to assense them pretty easily, be it technomagic or otherwise.
technomancers are not magic. they don't have a magic attribute, they don't cast spells, they can't interact with the astral, they can't summon or bind spirits. they just aren't magical (there are those who take exception to this, and insist that anyone broadcasting the kind of signal strength they do from a metahuman body with no significant visible alterations would have to be magical, but canonically speaking they are not magical. they just do what they do somehow, and nobody is sure how).
Fortune
Apr 9 2008, 02:36 AM
QUOTE (Jaid @ Apr 9 2008, 11:46 AM)

they just do what they do somehow, and nobody is sure how.
Yep. It's almost like ... magic.
Jaid
Apr 9 2008, 02:44 AM
QUOTE (Fortune @ Apr 8 2008, 09:36 PM)

Yep. It's almost like ... magic.

not really... all kinds of people have working theories on how magic works =D
Fortune
Apr 9 2008, 02:49 AM
All kinds of people have working theories on how technomancy works.
Aaron
Apr 9 2008, 04:57 PM
I actually know how it works.
First, you spend 5 BP on Technomancer. Then ...
Adarael
Apr 9 2008, 05:04 PM
Just to head shit off at the pass, so to speak:
Technomancy and Magic are different things. You cannot auto-detect technomancers with astral perception because technomancy is not magic. It is mysterious and different and may be something a lot like magic, yes, but fundamentally technomancy does not interact with astral space at all, in any way. And that's what 'magic' in Shadowrun mean - the ability to internally or externally tap into astral energies. That's why you can't see it with astral perception - because it doesn't go to that plane of existence. If some new ability cropped up in SR that allowed people to summon coffee from nowhere but didn't ever touch astral energies, guess what? It wouldn't be automatically detectable via astral perception, either.
That said, Technomancers can be detected using science. Granted, you have to MRI/CAT scan their heads or the like, but they have neurological structures that are distinct and detectible if you know what to look for. Although an easier way to do it would be to throw people in a Faraday cage after scanning them for cyberware and see who's still throwing WiFi out of their heads while they lack a headware commlink.
Method
Apr 9 2008, 06:18 PM
I thought this thread was a necro when I saw it on the first page. Previous thread
here.
The gist of it is that there is no known DNA test. In fact their genetic code could be perfectly mundane and the changes seen could be due to differenced in expression or
epigenetic changes that are difficult to detect.
Anatomically and physiologically you could probably do
functional MRI, but thats not exactly subtle.
So in practice its pretty difficult to detect a TM by any means (science or otherwise).
DocTaotsu
Apr 9 2008, 10:26 PM
*tries to look discrete as a he lugs his super conducting "pocket" fMRI down the street*
Oh don't mind just looking for technomancers.
Method
Apr 9 2008, 11:02 PM
Well I guess we could consider how sophisticated the diagnostic sensors on a Valkyrie unit are...
Malicant
Apr 9 2008, 11:06 PM
Brainscan had a handheld device to scan brains for otaku activity stuff.A similar device to scan for TMs is not too far fetched. You'd still need to strap on a trode net, I guess, but it should be more practical then an MRI.
WearzManySkins
Apr 9 2008, 11:13 PM
hmm lets see put of trodenet brain scanning device on a TM, even unconscious, he/she could have Sprites ready to play games with the brain scanner.

Since basically his brain is a commlink, with firewall rating and can have other extras too.
"Hmm no Technomancer here sir"
I go for the bladed surgery option.
WMS
Malicant
Apr 9 2008, 11:17 PM
It's doubtful the organic commlinks firewall would hamper scanners, since it kind of works like a firewall, not like some kind of Sci-Fi mind shield. It stops code from toasting the brain, not from a scanners picking up activity.
Sprites would need the order to fuck up the scanner to help the TM, so this one is out, too, and they can be destroyed via Matrix combat, so no real sweat here.
WearzManySkins
Apr 9 2008, 11:29 PM
QUOTE (Malicant @ Apr 9 2008, 06:17 PM)

It's doubtful the organic commlinks firewall would hamper scanners, since it kind of works like a firewall, not like some kind of Sci-Fi mind shield. It stops code from toasting the brain, not from a scanners picking up activity.
Sprites would need the order to fuck up the scanner to help the TM, so this one is out, too, and they can be destroyed via Matrix combat, so no real sweat here.
Well no, instruction protect my brain from being scanned, works well. Other variations are possible. More along the lines of instructions given to spirits by mages.
This has been addressed in other threads IIRC, since the sprite is occupying the brain/comm link, it can not be engaged in Matrix Combat.
WMS
Malicant
Apr 9 2008, 11:49 PM
If it is in the brain, it cannot effect the scanner. No harm done.
In a world were AIs are hunted down mercilessly, sprites really have the lifespan of a paperdog in hell.
WearzManySkins
Apr 10 2008, 12:00 AM
QUOTE (Ancient History @ Apr 8 2008, 08:42 PM)

In
Emergence, the megacorps had to use vivisection and exploratory surgery because the technomancers interfered with normal medical equipment.

So, technically you could try to stick them in an MRI...or you could get out a scalpel and start cutting!
@Malicant see the above quote. AH is not pulling your leg about it either.
If the megacorps had to use scalpel because the TM messed up medical equipment which includes brain scanners.
WMS
Malicant
Apr 10 2008, 12:25 AM
I've read Emergence, so I am aware of that. It does not prove though, that a TM cannot be scanned. Knock him out, scan him. Done. Or you might want to deactivate WiFi on your stuff and work with good old cables.
The vivisection part in Emergence didn't make much sense anyhow. It was more slasher flick then ruthless medical examination. But, meh, who cares.
Shiloh
Apr 10 2008, 03:00 PM
QUOTE (Chibu @ Apr 9 2008, 02:23 AM)

Well that's silly. If someone is using magic, you should be able to assense them pretty easily, be it technomagic or otherwise.
Um, 'mancer' is a tag, they're not actually using magic. Or at least, not magic as the 6th World understands it so far.
Nightwalker450
Apr 10 2008, 03:04 PM
QUOTE (Shiloh @ Apr 10 2008, 10:00 AM)

Um, 'mancer' is a tag, they're not actually using magic. Or at least, not magic as the 6th World understands it so far.
Thats why we prefer the Virtuakinetic label. Not Technomancer or Pinball Wizard, confuses too many of the mundanes who think we are magic then.
Fortune
Apr 10 2008, 03:46 PM
QUOTE (Shiloh @ Apr 11 2008, 01:00 AM)

Um, 'mancer' is a tag, they're not actually using magic.
Don't let the propoganda fool you. If it waddles like a duck, and quacks like a duck ...
Particle_Beam
Apr 10 2008, 03:57 PM
... then it might still be a spirit that has taken the form of a duck with its Realistic Form Power, or its a holographic image to fool you.

Or perhaps it's just a part of your imagination, because you're crazy, or somebody tampering with your eye-ware, or your brain via hypnosis/magic/cyber-technology...
You don't know anything, mwhahahahahahahahahaha...
Nightwalker450
Apr 10 2008, 06:08 PM
QUOTE (Fortune @ Apr 10 2008, 10:46 AM)

Don't let the propoganda fool you. If it waddles like a duck, and quacks like a duck ...

Hmm... that'd be my pregnant wife playing with the 2 year old...
(So glad she doesn't read dumpshock.)
Tiger Eyes
Apr 10 2008, 07:16 PM
QUOTE (Nightwalker450 @ Apr 10 2008, 02:08 PM)

Hmm... that'd be my pregnant wife playing with the 2 year old...
(So glad she doesn't read dumpshock.)

Oh, I'll smack you on her behalf. You're a bad, bad man...
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