QUOTE (WhiteWolf @ Apr 15 2008, 09:05 PM)

From what I remember you round down on both magic and essence, so if you have an essence of 6 and you buy a commlink with an essence cost of 0.2 you don't drop to 5.8 points essence (excluding the purchase of additional equipment) you round down to 5.
Well that's just not true, if you lose 0.1 essence, and you has 6, you now have 5.9...
QUOTE (WhiteWolf @ Apr 15 2008, 09:05 PM)

The same would apply to magic as well, so if you only have 1 magic point left and never bought that internal commlink and now you decide you want it you go from having 1 magic to 0 magic; meaning you are a burn out because you have to have at least have a full point of magic to cast a force 1 or higher spell, and since force 1 is the lowest force...
While this is true, your given explanation isn't an explanation, it's an effect of having 0 magic...
QUOTE (WhiteWolf @ Apr 15 2008, 09:05 PM)

Now the essence plays a bit different in that you would keep track of your essence until it hits zero, and then you die.
It plays different in that you don't round down, like you do for magic, but you track both till you have 0...
In our above example, the mage would have lost a point of magic, but he could now install 0.9 essence worth of ware and not drop another point of magic...
QUOTE (WhiteWolf @ Apr 15 2008, 09:05 PM)

I understand essence to be a person’s life force or their soul, so what I don't understand is how can you loose a part of your essence by having an item implanted into your body or having a cyber arm attached to your body because you lost yours due to a freak accident? Anyway ...
I think it's a game balance thing more than anything else...
EDIT: Damn fortune and those damn quick fix answers...