It's a concept done to death in the books, movies, and videogames-but i don't hear about it so much for characters/NPCs.
I'm sure with anonymous sperm/egg doners and the like(yes, I said Sperm and Egg, deal

Naturally, it opens up some fun character concepts too...a little cliche maybe(Grown by a Corp, escaped somehow, etc), but this method could also be great for adding some fun Mental disadvantages in, Enemies, and all kinds of past crap that can spit out of the woodwork.
Has anyone toyed with this idea recently? I'm wondering what would be a good way to go about it. I mean-some things are given, no matter what type of person they were 'building', Skillwires(with Expert System) would probably be part of their stuff, but I was thinking more Genelike. Seeing the thread on Genetic Heritage made me thing this could work wonderfully...what about Genecrafted? Type O Compatibility? Biocompatibility Cyber/Bioware? Im sure all of that stuff can be worked in somehow. Phenotype adjustments and Transgenics would also probably make nice appearances. (Other good negative qualities for such characters might be High-Maitenance Implant, possible Implant Addiction, the aformentioned plethora of Mental stuff that could go wrong, Biosystem Overstress, and if you convert it from SR3 like we did, Mysterious Cyberware.)
Ive got some ideas milling around my head for characters, and this sounds all too cool; again, a little 'classic and cliche' but cool at the same time. Think it's possible some corps have some People Jars lying around? How would you guys go about making a Jar Baby?(not to be confused with a Jarhead.)