Im relativly new to SR In general but ive been spending most of my free time trying to learn the system.
However I've been spending alot of time latly reading and re-reading the matrix hacking rules. I got the new Unwired book and its great, but its just that much more to get a handle on. Theres quite a bit to wrap my head around. Im going to attempt to run a game for our group soon and I want to make sure I have a good handle on the matrix and how one would accually hack a system from start to finish.
Alot of it seems open ended. The GM can create whatever kind of system and environment that they would want to. There are lots of small examples of types of programs, Agents, IC, whole system topology, but I think it would be very helpfull to combine all of it into one large example that goes through everything from probeing, to editing the access logs on your way out to cover your trail. Whats happening on the hackers end, and whats happening on the security team's end? I think something like this would be very helpfull(Especially to new players), after you have read all of the rules on various tests and whatnot, to pull everything together and accually visualize how a run is done and how to impliment all the rules that you just read.
I wanted to see and comepare some other people's views on what a matrix run would accually entail from start to finish.
Also ive looked alittle but but let me know if theres a previous thread along these lines.