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JesterX
It's stated on page 67 of Unwired that when a system goes on alert, it's firewall gets boosted by +4

However, in the exemple of page 79, even if it's in active alert, the system still use a pool of 8 dices (instead of 12) to defend against the tentative to unload the IC.

Now I'm confused... Is it a typo or is it me that doesn't understand something correctly?
Prime Mover
Firewall boost on alert iirc is also in the BBB so I'd guess it was a typo.
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