QUOTE (Lividicus @ Aug 21 2008, 09:16 PM)

seriously Aaron, what is the intent? i was just trying to poke fun with the force at summoning. I to date I know that only way that "free spirits" occur is pretty much when the summoner dies in the middle of summoning. (besides female mantis spirits live births)
My original intent was to have character-building rules that were finer in resolution than the free spirit rules in
Street Magic. I was trying to avoid having a situation in which there were, in the entire world of PC free spirits, only six different kinds (when I submitted my final draft, free spirit attributes started at 1 and the cost was 85 BP). My working theory was that since it was unrealistic to assume that
every Lone Star officer had
exactly the same stats, it was equally unreasonable to assume that every free spirit had the same stats, and that the rules for attributes and Force were intended for NPC spirits. As a result, I wrote rules that disconnected attributes from Force, but kept them affected by it.
I suspect that whoever had the final say on the rules wanted PC free spirits to look more like NPC spirits, and so made those changes. I'm not sure how many changes were made; as evinced earlier in this thread, I'm still finding changes. As such, I may not be the best authority on the intent of the rules for free spirit PCs.
QUOTE
do tell though i would like to hear how to address this issue of minimum and maximum.
In order to truly address the issue, you'd have to wait for official errata; I don't have the authority to go around changing the rules as written for anybody but the folks at my table (and then only if there's a consensus). Personally, though, I think it's pretty obvious that Force is the maximum for attributes, not the minimum. I think the best you can do with that "minimum" clause of the sentence is try to convince your GM that six attributes worth of boost should be 10 BP each, but it's a pretty weak argument.