So I'm playing around, and I decided my original changeling-tech idea is keeping the same basis of background and personality-but making him more of a magician; it's not the first time a concept would have changed. It's not the most optimum build-the abnormally high Strength is part of his character(he's just a strong mother/#&"%", known for kicking soccerballs into the ork goalie so hard in college he flew backward, and for one-hit knockouts in his old tournaments), so I'm keeping that.
I had to get him Genetic Optimization. I wanted him naturally stronger, but he didn't have enough Changeling quality points to get Metagenic Strength improvement, nor enough other build points for Exceptional Attribute, and I wanted him, again, with the high natural Strength. I think i'll fit something into his background from this(a test or something maybe? Maybe they gave it as an experiment at birth or something.) His not-perfect magical skills are, again, due to him still learning(though he has 4's in spellcasting and counterspelling, which certainly isn't bad.) He's a Logic based mage even though his Charisma is higher-but again, I can increase that in time.
Background(sort of cut down), physical appearance:
[ Spoiler ]
Sachiel(raised by hippie parents, hence his strange name), had lived a rather decent life growing up in Philadelphia, enjoying sports and athletics, particularly soccer. He was always extremely robust for your typical elf; even moreso than some of the other orks around, making him rather adept at such. He also studied in martial arts, taking to them rather naturally as well. He went off to college in Denver around 18, where he met his close friends(also with odd names), the human mage Lilith(her parents were goths) who liked study, enchanting, and golf, and Balthazar(who had no idea what his parents were thinking), a Fomori exchange student with a penchant for electronics and became the first troll quarterback on the university team.
Sachiel awakened in college, after about a year and a half, he was quickly funneled toward the thaumaturgy department. He still played soccer on the university team(known for his ability to knock back the largest goalies), and made spare money in amateur sanctioned martial arts tournaments. He sorta had a crush on Lilith(and vice versa), but was a bit clumsy around girls-even though he attracted several, being quite the looker. He was socially rather adept as well-but had a shy side.
Things changed two years from graduation when he expressed as a changeling-he grew ramlike horns, claws, and his legs transformed from human-like to more beastlike; he seemed to look taller, due to the way he walked. He couldn't continue playing university soccer-he was said to have an unfair advantage due to his legs-likewise, the professional amateur martial arts tournaments deemed him a threat to his opponents(he could end up killing them with his claws-likewise, his legs, they say, also gave him an unfair advantage). He was accepted by his friends and most folks, due to his natural likeability, but still ran into the sting of prejudice now and again. His naturally white hair also had a penchant for changing color with his mood.
He graduated, not knowing what to do with his life. He kept on his magical studies(he wasn't bad...but life as a corp mage was sort of slim now due to his appearance), and continued his other physical endeavors for fun; his strength lent him to a barbacking job down the street where he lived-Bart(as they called Balthazar) ended up a corporate hacker, and Lilith a talismonger's apprentice, since her magic was more toward creating and enchanting. Sachiel found himself with a bouncing job after he beat several extortionists that were in the bar one night, threatening people for money, to a pulp-they didn't expect the long white-haired, bespectacled elf to be able to hurt them that much-he was tough and could kick like a mule, to say the least. The bartender, who was also a fixer on the side, ended up getting him(and his friends), their first job, as their skills were useful. Since the money was better than anything Sachiel could expect to make, he was on his way to the shadows, where he stayed. Balthazar hated the corp and broke free with his hacking skills, going into hiding, and Lilith wanted more knowledge-she loved her knowledge, than she could have gotten as a talismonger's assistant. She still did it on the side...likewise, Sachiel, in the shadows, could fully utilize his magical and physical abilities to more their full effect. He's still trying to figure out the magical side more, though-only having awakened about five years before. He enjoys magic a lot, and wants to learn more about it; he's hoping to find a mentor of sorts.
Physically, Sachiel was average height for an elf(around 1.9 meters), he looks taller with his new legs, walking up on his toes. His legs, rather than hooves, still look like the ''3 jointed'' leg of the Kid Stealth legs but end in large, clawed, beastlike feet; his legs are covered in a fine white fur(that he keps trimmed in the warmer months. Bart teases him that he, as a troll, has less hair now), though his other body hair is sparse like most elves. His hair is naturally white and worn to his shoulders, it changes with his mood(white for normal, blue for happy, violet for sad, red for angry, reddish black for murderous rage, green for aroused, and a few other colors.) He usually wears cargos cinched to his ankle(sort of like his ''second knee''), sleeveless shirts, and a dark blue armored jacket; on runs he goes with dark colors and a set of kevlar/reinforced wrappings on his lower legs to protect them, since shoes are impossible for him(though he keeps his natural ''weapons'' in his claws exposed.) He wears contacts with mods on a run, but off runs, preferrs his wire-rimmed glasses. He's in his mid 20s, particularly attractive(he gets teased often by his friends of resembling a manga character and that if he went to a convention he'd probably win a prize of sorts, even though he's not in costume..he takes these teasings in good spirits, though), and generally pleasant to be around.
The numbers: (750 Karma Based)-forgive me for the ahh, slightly golden creme-filled sponge cake flavored negative qualities. I am going to rethink Sensitive System, to be honest.
[ Spoiler ]
Sachiel Kisev
Elven Male(Changeling)
1.9 meters(approx. 2.05 meters standing straight), 250 lbs
White hair(mood-hair, however, this can fluctuate), long, Extravagant Eye flaw(Black-light color with blue pupils.)
26 years old
+ Qualities:
Magician(30)
Type 2 Changeling(see below, 20)
Martial Arts/Muay Thai Lv. 2(20, +2 DV attacks)
- Qualities:
SINner(10)
Allergy(20, Mild to Sun)
Nano Intolerance(10)
Sensitive System(30)
Changeling Qualities:
Satyr Legs('beast'' style)
Claws
Horns
Negative:
Extravagant Eyes
Mood Hair
Attributes: (372 Karma)
Body: 5
Agility: 5
Reaction: 4
Strength: 7
Charisma: 5
Intuition: 4
Logic: 4
Willpower: 5
Edge: 3
Initative: 8/1
Essence: 5.8(for now)
Magic: 5[4]
Active Skills: (181 Karma)
Spellcasting: 4
Counterspelling: 4
Summoning: 2
Binding: 1
Enchanting(Alchemy): 2(+2)
Arcana(Spell Design): 2(+2)
Etiquette: 3
Negotiations(Sense Motive): 2(+2)
Unarmed Combat(Martial Arts): 5(+2)
Pistols(Semi-Automatics): 1(+2)
Athletics Skill Group: 3
Infiltration(Urban): 1(+2)
Knowledge/Language skills: (I would like much more, to be honest.) 40 Karma.
Magic Background: 3
Changeling Rights Groups: 2
Safehouse Locations: 2
Talismongering: 2
Classical-Techno-Metal music: 3
Martial Arts History: 3
English: N
Sperethiel: 3
Spells: (40 Karma)
Manabolt
Stunball
Heal
Increase Reflexes
Improved Invisibility
Physical Mask
Lightning Bolt
Armor
Maneuvers: (16 Karma)
Kick Attack
Riposte
Finishing Blow
Setup
Contacts: (36 Karma)
Balthazar 'Bart' O'Riley: Fomori Hacker, C1 L5
Lilith Fairholme: Human Mage/Enchanter, C1 L6
Diggs Mcgovern, Human Bartender/Fixer: C3 L2
Ware:
Genetic Optimization(Strength): .2 Essence, 45,000.
Gear: 60 Karma of Resources(150,000).
105,000 remaining for now, but I want to fill in the rest of that Essence point.
Not chosen yet, due to not knowing the nuyen cost.
5 Karma Remaining, for Knowledge/Language skills I prefer.
Now, he's got .8 essence left to spend of 1(has to be Bioware) and I figured since I spent .2 of it, I might as well spend the full 1 to make the most of it. Here are a few things i was thinking of getting:
Bioware Combos:
Muscle Aug/Toner 2. +2 Agl/Str, 30,000.
+: Cheapest, solid attribute bonuses, helps combat and athletics skills out. Keeps with his ''he's fragging strong!'' idea.
-: None, really. No Athletics bonus, I suppose.
Muscle Toner 2/Synthacardium 2/Cerebral Booster 1: 46,000. +2 Agl, +2 Athletics, +1 Logic.
+: Helps Athletics, a big part of the character, nice combat bonuses, helps Drain.
-: More expensive.
.4 Essence of Toner/Augmentation(however), Bone Density 1, Synthacardium 2. 54,000-56,000 +2 Athletics, +1 Damage soak, +'s to either or both Str/Agl.
+: Helps Damage soak and attributes.
-: Expensive, possibly the most if he goes Toner 2.
Suprathyroid Gland, Synthacardium 1. 55,000. +1 Body, Agility, Reaction, Strength, Athletics.
+: Even attribute bonuses down the line. Helps Initative and Combat skills, and Athletics with both the Synthacardium and the Agl/Str bonuses.
-: Expensive. Extra Lifestyle cost.
Bone Density 2, either Toner or Aug 1 or Synthacardium 2: 47,000-60,000: +2 Damage, +1 Unarmed damage, possible either +1 Agility or Strength, or +2 Athletics.
+: Extra defense is nice. Nice damage increase(though his kicking damage is already 8 without the density.) Extra Athletics dice or physical attributes is nice too.
-: Potentially the most expensive.
The thing is, it looks a bit minmaxy to break them down like this, but they all fit his concept well, IMO. They all give good benefits, and I just don't know which one would fit him the best overall. He's newer at the magic thing, still getting training-his skills reflect this. (The last one could also replace Synthacardium 2 with a Cerebral Booster). To break it down, I'm willing to toy around to get some combination of the Muscle Augmentation/Toner, Bone Density, Cerebral Booster and/or Synthacardium. I'm actually leaning toward the first, believe it or not-it's simple and basic, but fairly cost-effective and gives him nice bonuses.
So yeah. Any help is appreciated. Again, I'm aware that the build isn't necessarily optimum(Strength being one of the more easily-dumped stats, for example), but it's what I have in mind for the character; I just also want him to be able to do his jobs well. As he stands, he throws respectable dice for spellcasting and Drain resistance, and can even whip up some spirits if necessary. I SORT of wanted his Charisma a bit higher, but I'm not sure what i'd switch out. I could switch a point of Body out(4 is still good), to get the charisma 5, or even Logic(I'd take a hit to his Drain resistance, however.)
He's got 5 Karma left for knowledge and language skills, or whatever. I'm wondering if I could shave off anything(I considered just getting him a Conjuring Group of 1 for now, and saving the 2 Karma.) I have eight spells picked for him, but I almost wonder if I could shave off one or so. He's got a fairly balanced mix. I'm *almost* debating whether or not to take Sorcery Group of 3, since studied in a thaumaturgy department, and he only graduated maybe a year before. They might have taught him Ritual Sorcery-and hell, from a numbers standpoint, would drop him more Karma(9 more for knowledge and languages or perhaps another round-out Active Skill), but I'd lose two spells in the process(freeing up 10 more karma yet for more skills). Again, he's still learning the whole magic aspect, despite being around 26. I don't know if that would be a great move or not, though.
So yeah, taking Conjuring Group 1, Sorcery Group 3 and shaving off 2 spells would net me a rather healthy 21 more Karma for those roundout skills I love(plus those 5 remaining Karma.)
But...erm, go for it! It's been a couple weeks since I posted a character.
I sorta like my ''melee'' people, and I like mages, but rather than make a totally balanced combat mage, I wanted one with some room to kind of grow in one area, maybe a bit inexperienced at the mage-part still.