Xue, Spirit of Many Faces and Geomantic MasterStill slightly under revision.
Real Name: The purity of the path of White Lotus is like new-fallen snow in the mountains.
Street names: Xue, Snow, Snow-White
Age: ca. 12000 years [Born in the fourth age, before the coming of the horrors]
Origin: Ally spirit of the dragon White Lotus, set free after she saved his life.
Spirit Type/Gender: Anima
Survival Method during Fifth World: retreated to Personal Domain
Karma spent Updated[color="#FF0000"][/color]
[ Spoiler ]
Attributes: 2379 karma
Active Skills: 1050 karma
Knowledge Skills: 416 karma
Qualities: 50 karma
Martial Arts: 16 karma
Spells: 230 karma
Resources: 100 karma
Contacts: 160 karka
Initiation: 463 karma
Metamagics: 90 karma
Unspent Karma: 10
Total: 5000 karma.
Dice Pools[ Spoiler ]
Spellcasting 26(+2 spec)
Counterspelling 27(+2 spec)
Influence Group 18(+2 spec)
Perception/Assensing 19
Unarmed Combat 18
Dodge 18
Attributes[ Spoiler ]
Bod 12 Agi 12 Rea 12 Str 11 Cha 12 Int 13 Log 12 Wil 12 Edge 20 Force 20
Initiate Grade 22, Move: Flying 10/25, Immunity to Normal Weapons 40
Astral Initiative: 26(3) Manifest Initiative: 25(2) Physical CM: 14, Stun CM: 14
Secondary Attributes: Compusure 24, Judge Intentions 25, Lift/Carry 23, Memory 24(-1 threshold)
Skills:[ Spoiler ]
Active SkillsArcana (Divination) 6(+2)
Armorer (Swords) 3(+2)
Artisan (Gardening)(Feng Shui) 6(

(+2)
Artisan (Poetry) 5
Assensing (Psychometry) 6(+2)(+1 Perceptive)
Astral Combat 6
Athletics Group 4
Blades (swords) 5(+2)
Dodge (Melee) 6(+2)
Electronics Group 1
Enchanting 6
Exotic Ranged Weapon (Lightning Strike) 6
Influence Group 6
-Con (Impersonation) 6(+2)
-Etiquette (Chinese) 6(+2)
-Negotiation (Diplomacy) 6(+2)
-Leadership (Persuasion) 6(+2)
Instruction 6
Intimidation 5
First Aid 4
Flight 5
Medicine (Magical Health) 4(+2)
Outdoors Group 2
-Survival (Enchanting) 2(+2)
Perception 6(+1 Perceptive)
Pilot Ground Craft 2
Pilot Watercraft (Sailboat) 2(+2)
Pistols 2
Sorcery Group 6
-Counterspelling (Detection) 6(+2)
-Ritual Sorcery (Geomancy) 6(+2)
-Spellcasting (Manipulation) 6(+2)
Stealth Group 4
-Infiltration (Urban) 4(+2)
Unarmed Combat (Subdual) 6(+2)
Knowledge Skills:Ancient Cathayan Language N
Architecture 4(5)
Astral Phenomena 5(6)
Blood Magic 4(5)
Botany 5(6)
Chinese Customs 5(6)
Chinese Language 5(7)
Corporate Culture 2(3)
Corporate Security 2(3)
Current Events 3(4)
Draconic History 5(6)
Draconic Magical Theory 5(6)
Elf-Pop music 2
English Language 4(6)
Feng Shui 7
Geology 4(5)
Hindi Language 2(3)
History of the Fourth World 5(6)
History of the Middle Kingdom 5(6)
Human Psychology 5(6)
Japanese Language 4(6)
Meditation 5(6)
Metaplanes (Home Metaplane) 6(+2)
Modern Business 2(3)
Modern Magic 3(4)
Modern Politics 2(3)
Modern Science 3(4)
Modern Technology 2(3)
North American Culture 2(3)
Philosophy (Chinese) 4(5)(+2)
Russian Language 2(3)
Sperethiel Language 4(6)
Spirits of the Sixth World 5
Spanish Language 2(3)
Spy Background 3(4)
Strategy 3(4)
The Horrors 4(5)
The Invae 4(5)
Theran Language 2(3)
Extra Knowledge Skill 3
Extra Knowledge Skill 1
Qualities:[ Spoiler ]
Positive Qualities
Aptitude (Feng Shui) 20p
College Education 10p
Inspired (Gardening) 10p
Linguist 10p
Magician (Oriental Dragon Magic: Intuition+Willpower) 0p
Martial Arts (Spirit Arts. +1 Astral Combat DV, Take Aim is a free action). Maneuvers: Disarm, Watchful Guard, Riposte, Break Weapon) II 36p
Photographic Memory 20p
Technical School Education 10p
Trust Fund II (Resources the Network puts at her disposal. Commonly Linked to her Xue Wen/Hong Kong Geomantic Consultant identity) 40p
[Negative Qualities[/b]
Symbiosis -20p
Thrill Seeker(Threshold 5) -10p
Flashbacks [Burning Plants, threshold 5] -10p
Mild Allergy (Chinese Mundane Anti-spirit Talismans, which happen to be popular right now) -10p
Gremlins 2 -20p
Day Job II (Maintain False Identities) -20p
Contacts: Updated
[ Spoiler ]
Tessaerath the Troubadour Ageless mystic adept
Connection 6/Loyalty 6 [Vast Magical Might +6] 36p
Xue met Tessaerath in the last days of the Fourth Age, when she was preparing her garden for the fall of magic, and wanted to keep contact with the world outside. After spending years with him, and having grown very fond of him, she wrote her Name on his heart, establishing a Formula Pact. He was her primary link to the outside world during the Fifth Age, and they continue to keep in constant contact and aid one another. He does, however, primarily pursue his own goals, including changing the world through storytelling
The Brothers of the New-Fallen Snow Chinese Taoist Magician Order.
Connection 4+11/Loyalty 6 [200 Members +4, Global +6, Vast Magical Might +6, Matrix +1] 54p
This is an order of Taoist magicians and mystic adepts, the philosophical descendants of the monks living in the monastary in Xue's garden. They have multiple temples spread around the globe, where they practice and consult on geomancy, study magic, and run orphanages and schools from which they recruit new members. The Group contact only covers the initiates in the order, many of which live in the temples, but there are also magicians-in-training, a few doctors, nurses, teachers and other people. All of the members of the order are bound together by initiation strictures, and also have an taken an oath to keep their association with Xue a secret to outsiders except in special circumstances. Xue has, as has been tradition since time immemorial, a Drain Pact(providing 20 extra dice to resist drain) with the Grand Master of the order, and most of her Pact Friends are found among the initiates, evenly spread among the temples.
The Network Global High-end Fixer Group.
Connection 6+13/Loyalty 4 [20 members +2, Global Influence +6, Magical Resources +1, Strong Matrix Resources +4] 46p
Xue came into contact with the nascent network in the 2030ies when she was reacqainting herself with the world and helping her order establish herself. She was running into problems in some of the places where she wanted to have order temples, as, even then, there was competition for sites with good feng shui. Thus, she started exchanging favors with the Network, using her vast power for their purposes now and then in exchange for their help. Her favors is one of the primary causes of the Network's current influence, and they show their gratitude by providing for her needs without needing payment other than the assurance that their arrangement with her continues(as reflected in the Trust Fund quality).
Semi-Ordinary People she knows around the world
Connection 2+8/Loyalty 2 [50 members, Global Influence +6, Minor Magical Resources +1, Active Matrix Presence +1] 24 karma.
Through her constant travels during the last decades, Xue has met a number of people whose company she enjoyed, or that had some special ability or potential of interest to her. She makes sure to keep in contact with them enough to maintain her relationship, and provides them with small favors dependent on which identity she meets them in.
Initiate and Spirit Powers:[ Spoiler ]
Initiate Powers: Centering, Shielding, Possession, Psychometry, Quickening, Geomancy, Cleansing, Sympathetic Linking, Filtering, Sensing, Dragonspeech*, Anchoring, Advanced Geomancy*
Spirit Powers: Accident (0.5), Divining(1), Guard(0.5), Realistic Form (0.5), Concealment(2), Influence(2), Weather Control(2), Enhanced Senses (Hearing, Low-light Vision, Smell, Thermographic Vision)(1), Mutable Form(1), Psychokinesis(0.5), Aura Masking (3), Personal Domain(3), Spirit Pact (Drain Pact, Friendship Pact, Formula Pact, Power Pact),(3) Movement(1), Search(1), Elemental Attack (lightning)(3), Force Loss Resistance* (1), Astral Gateway (3)
Other Abilities: Aid Sorcery, Aid Study, Spell Sustaining, Spell Binding, Resist Drain
4 unspent Initiate Power point
Spells[ Spoiler ]
Combat Spells: Powerball, Powerbolt, Stunball, Manabolt
Detection Spells: Analyze Device, Channel Skill*, Detect Enemies (Extended), Detect Individual (Extended Range), Diagnose, Mana Window, Mind Probe, Mindsense*
Healing Spells: Antidote, Cure Disease, Detox, Heal, Hibernate
Illusion Spells: Chaotic World, Dream, Trid Phantasm
Manipulation Spells: Alter Memory, Clean Earth, Clean Water, Control Thoughts, Improved Alter Memory*, Influence, Interference, Mana Barrier, Mob Mood, Physical Barrier, Pulse, Shape Earth, Shape Plants, Shape Stone, Sterilize
Resources[ Spoiler ]
False Identity: Xue Wen, Hong-Kong-based geomantic consultant, travels all over the world. Identity is 15 years old by now. Includes a secretary. Known to like quickened personal spells to aid her geomancy, which gives her a problem with wards. Rating 8.
False Identity: Chai Wong: Taiwanese Elf Mystic Adept, traveling magical security consultant. Rating 6
False Identity: Huifeng. Minor Chinese Free Spirit, emigrated and granted citizenship in the Czech republic. Associated with the Brothers of New-Fallen Snow. Rating 6.
Other Stuff TBD
House-ruled material:[ Spoiler ]
New Advanced Metamagic: Advanced Geomancy
Requires: Cleansing, Geomancy, Sensing
This metamagic allows the user to most the funky stuff with geomancy that the powers-that-be engage in in the background material. No specific abilities provided yet, any use of this power is going to take some time to implement, and is subject to GM discretion
New Spirit Power: Force Loss Resistance
Requires Friendship Pact.
A spirit with this power still loses force when a friend dies, but for the first 24 hours after the death of the Friend, the force loss is temporary, and is recovered if the spirit bonds a new friend to make up for the loss.
New Spell: Channel Skill (Active)
Type: Mana, Drain F/2+3. Duration: Sustained. Range: Touch(special).
This spell only functions for a spirit with the possession power. It allows the spirit to use [net hits] worth of skill points from the possessee. The points can be divided between multiple skills, or used to channel a single skill at a higher rating. The skills function in all ways like skills granted by Knowsofts or activesofts - The spirit cannot use edge for them, and their rating replaces the spirit's own.
Invasive Analyze, sustained, touch range.
New spell: Mindsight (Passive, directional)
Type: M, Drain Force/2+3, Duration: s. Range: Touch
This spell allows a subject to "see" the surface thoughts of people nearby. Add net hits to the subject's Judge Intentions score. A subject with this spell active can, with a Judge Intentions roll see the surface thoughts of anyone he chooses to focus on. Refer to the Detection spell results table, BBB p198 for now accurately the target's surface thoughts are read.
Detection spell, touch Range, Grant Psychic Sense
GM discretion: might require the Dragonspeech power.
New Spell: Improved Alter Memory
Type: Mana Drain: Force/2+3. Duration: Sustained(Permanent). Range: Touch
This spell, when used together with mind probe, works like an ASIST Reprogramming device with a rating equal to net hits. Due to improved tools, however, base time for changes is hours instead of weeks. The psychology skill is still required, and unless the caster has some other means maintaining the spells, he suffers sustaining penalties for both this spell and mind probe.
Major Change mental manipulation, touch range, sustained, permanent.