Got in a bit of a pickle with one of my players the other day.
He was trying to apply First Aid during combat. He'd successfully stabilised the patient, who had Body 4 and had taken 11 boxes of damage (thus being in Overflow and not healthy at all). On pg. 242, BBB, it says:
QUOTE
Using the First Aid skill is a Complex Action, and takes a number of Combat Turns equal to the amount of damage the character is attempting to heal.
In his next IP, he wanted to shoot one of the bad guys. My ruling was that he couldn't, because all his attention was taken up trying to heal his team-mate. Although I realise that, as a GM, I can do whatever the hell I like, I'd rather it was RAW unless I've agreed with the group beforehand that it won't be. So, under RAW, are you totally pre-occupied for all the eleven Combat Turns (in the example above) or can you do other stuff? Would an Attention Coprocessor (from Augmentation) make any difference?
Thanks.