I've been thinking for a while that runs from the SRM02 series seem a little heavy on Syndicate jobs; do these guys not have mooks of their own?! I started to wonder why there were so few corp jobs, but then I got to thinking that Denver should be a veritable hotbed of political intrigues between the various Nation-states. Spying, smearing, blackmail and even the occasional political assassination should be the order of the day.
Anyone have any good stories of politically driven runs, or thoughts on how to incorporate the fractured political world of 2070 into Shadowruns?
Finally a question for any devs that happen to pass through; any thoughts on a sourcebook along the same lines as Vice and the Corporate Guide covering the political powers, and the kinds of employment they can offer runners? The closest to this in the past, to my knowledge at least, is the brief political background given in some of the location sourcebooks. IF this is a new idea, feel free to send me a nice fat cheque