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I would question the ability of a pixie to use a frikkin' polearm - even a regular sword would probably be difficult for them.
I had considered the unlikeliness of this. I figured he wouldn't be swinging it too much in RL, it's more for Astral. Would he even be able to carry a Nodachi? Maybe it's a little one? A custom made Nodachi?

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Firebringer is one of the least suitable mentor spirits for black magic - they lean more towards mentor spirits such as seductress or adversary.
My justification was based on the translation of Lucifer as "light-bringer" and the idea of Lucifer helping Adam and Eve to eat from the tree of knowledge.
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A starting character can have one active skill at 6, or two at 5. There's no reason to have only one skill at 5.
What skill would you drop to increase one of the others? Spellcasting, Counterspelling or Astral Combat?
Re: Infirm and Uneducated - I did not realise they doubled the points cost at the start as well. Blast! I will either have to change infirm or change my skill choices... I could always give him paraplegia for 10 points and an allergy (uncommon, moderate) for another ten points. For Uneducated I have a ridiculous amount of knowledge skills anyway, I'm happy to leave the negative quality and pay a little extra for the knowledge skills.
Re: Logic - I could probably afford to drop it by 1 or 2. Will consider.
Cheers for the criticism!