1) Okay, the movement rates seem ridiculous to me. 10 meters in 3 seconds? Somebody has to have a houserule thats better than RAW for this, it just doesn't make any sense
2) So even if you have wired reflexes, you can't run any faster? I thought I saw a picture somewhere showing what a Street Samurai could do and that they could run 120 feet in an Action Phase
3) DELAYING ACTIONS: Alright, so if my guy has the first go according to initiative, and I want to delay, can I delay one simple action, or do you basically just delay your whole action turn (except for your Free Action, in which it stats you can do at any time during that Initiative Pass)
4) I've already had a failed thread about this, but no one answer seemed right, so I'm trying again:
If your declaring that your running (free action) at the beginning of your turn, and you move at say 25 meters for the whole action phase, WHERE DO YOU MEASURE FIRING DISTANCES FROM (to figure out range modifiers)?
Also, if Joe the human only has one initiative pass, and he runs 20 meters, but John the Elf has 2 initiative passes, then Joe only moves 10 meters per pass, correct? If this is true, when Joe fires does he fire from the 10 meter point? or the half way point? And when the elf takes his turn, since Joe is moving already, how can you tell exactly where he is during that pass, since it says they move a certain number of meters per action turn?
5) Also, just a tiny question here. One of my players has the ambidextrous quality, and has two single shot pistols in both hands. If he wants to fire both at the same time using 1 simple action, its says he doesn't get any bonus from smartlink or laser sights? However, if he were to shoot one gun with one simple acton (this gun has the smartlinked), and use the next simple action to fire the other one (this one has the laser sight, since you can't have two smartlinked guns at the same time), there's no problem with that? I understand I could house rule it, but he's already splitting the dice pool to fire both on the same simple action, so it seems harsh to get rid of that bonus too.