Outpost, January 4 2071.Wi, d'accord. We are all professionals non? We can put our differences aside for the duration of the contract, yes?
To business, I am acquiring a great deal of software as we speak do any of our operators have any requests or needs in this department?
Egypt, December 31 2070.An anonymous warehouse on the outskirts of Cairo. The air was still, pregnant with the heat of the day. As the Sun slipped below the horizon the first of the night's stars began to sparkle in the sky.
A small number of discrete corporate security patrolled the fenced perimeter of the small compound. A big-rig is parked discretely to one side of the loading dock whilst the standard cargo containers it had delivered here just before dawn rested securely within.
Within one of the innocuous, rusting containers Abaddon's feathers rustled as he slowly came awake at the insistent mental buzzing of his comm-link's alarm in his mind. He spread his impressive span and glided down from the perch affixed to the wall near the back of the container.
As his sleek aerodynamic form approached the doors he arrested his movement with a single beat of his wings. His form hovered in the air for a heart-beat before blurring and flowing into that of a short athletic human.
Completely naked in the darkness he felt with his foot for the pile of clothes he knew would be lying nearby. When he found them his eyes glowed with blue light for a moment and the clothes twisted and flowed as his body had a second before until he was dressed head to foot in a skin-tight suit of black ballistic cloth.
With a wave of his hand he transmitted the security codes to the simple looking door. Hidden bolts hissed back and the door swung silently open.
The heat outside the container was palpable and Abaddon twisted his face into a rueful grimace when he felt it on his skin.
Stepping out and glancing around he got a sense of his surroundings. The usual non-discript industrial space, leased by the week so it could be moved at a moments notice as the contract required.
Half a dozen grotty containers contain his labs, lodge, gear and living quarters and those of the cover team, whose task it was to hang around and make this look like some sort of legitimate enterprise.
A year of Globe-hopping hunting Shedim was mercifully over and now a new contract beckoned. He had preparations to make and defences to renew and reinforce.
Releasing the seals on the main transport container he subscribed his 'link to the drones within and threw the door wide.
'Threepio, Artoo disembark.'An enormous tracked cargo drone trundled from the dark recesses of the container followed by a much smaller humanoid walker. Both were somewhat battle-scarred and sported a fresh coat of desert cammo.
'Artoo open, Threepio crack out the binding materials and bring them into the lab, will you?'With this he turned to another container, this one with a concealed retinal scanner built into the framework. As the hermetically sealed door hissed open he was pleased to see that everything was still in place and intact. The movers were getting better at this.
As he crossed the threshold into the Lodge his senses tingled with the power of the Artefacts built into it, their powerful aura's aligned with his to increase his power in this place.
Time to get to work.
[ Spoiler ]
Summon Force 12 Task SpiritOptional Powers: Skill (First Aid, Aeronautics Mechanic, Ground Vehicle Mechanic, Armourer)
Summoning (4) + Magic (8) + Power Focus (12) + Aspect (2) = 26 Dice =
9 Hits.Spirit Resists: 12 Dice:
2 HitsDrain: 4P
Charisma (5) + Willpower (5) + Centering (12) + Aspect (2) = 24 Dice =
5 Hits7 Services
Possess this suit of armour and use it to maintain me, my allies and our equipment in optimal condition to the limit of your ability until your service ends.Binding Force 12 Task SpiritSummoning (4) + Magic (8) + Power Focus (12) + Aspect (2) = 26 Dice =
10 HitsSpirit Resists: 24 Dice:
8 HitsDrain: 16P
Charisma (5) + Willpower (5) + Centering (12) + Aspect (2) = 24 Dice =
9 Hits7P
Healing:
Logic (12) + First Aid (12) + Edge (12) + Medkit (6) – Magician (2) = 40 Dice =
10 Hits.
Boxes Healed: 8
Pay 12 Karma to bind to long term service.
(Take a break and sleep through the day.)
Summon Force 15 Spirit of Man.Optional Powers: Innate Spell (Increase - Mental Attribute, Deflection, Increase Reflexes, Alleviate Allergy), Movement
Summoning (4) + Specialization (2) + Magic (8) + Power Focus (12) + Aspect (2) = 28 Dice =
9 Hits Spirit Resists: 15 Dice:
5 Hits Drain: 10P
Charisma (5) + Willpower (5) + Centering (12) + Aspect (2) = 24 Dice =
10 Hits4 Services.
Ensure that I and this suit of armour remain protected and augmented to the limit of your ability until the end of your service.Deflection ( Force 15) on AbaddonSpellcasting (15) + Magic (15) + Edge (15) + Aspect (2) = 47 Dice =
18 HitsDrain: 8S
Charisma (15) + Willpower (15) + Aspect (2) = 32 Dice =
14 HitsDeflection ( Force 15) on ArmourSpellcasting (15) + Magic (15) + Edge (15) + Aspect (2) – Sustaining (2) = 45 Dice =
17 HitsDrain: 8S
Charisma (15) + Willpower (15) + Aspect (2) = 32 Dice =
7 HitsShake it off.
Increase Will (Force 15) on Abaddon.Spellcasting (15) + Magic (15) + Edge (15) + Aspect (2) – Sustaining (4) – Essence Loss (1) = 42 Dice =
24 Hits Drain: 7S
Charisma (15) + Willpower (15) + Aspect (2) = 32 Dice =
9 HitsIncrease Cha (Force 15) on Abaddon.Spellcasting (15) + Magic (15) + Edge (15) + Aspect (2) – Sustaining (6) – Essence Loss (1) = 40 Dice =
18 HitsDrain: 7S
Charisma (15) + Willpower (15) + Aspect (2) = 32 Dice =
7 HitsIncrease Reflexes (13) on Abaddon.Spellcasting (15) + Magic (15) + Aspect (2) – Sustaining (8) – Essence Loss (1) = 23 Dice =
10 Hits Drain 8S
Charisma (15) + Willpower (15) + Aspect (2) = 32 Dice =
11 HitsAlleviate Allergy (25) on AbaddonSpellcasting (15) + Magic (15) + Aspect (2) – Sustaining (10) – Essence Loss (1) = 21 Dice =
9 Hits Drain 8S
Charisma (15) + Willpower (15) + Aspect (2) = 32 Dice =
12 HitsIncrease Logic (15) on Abaddon.Spellcasting (15) + Magic (15) + Aspect (2) – Sustaining (12) – Essence Loss (1) = 19 Dice =
7 Hits Drain 7S
Charisma (15) + Willpower (15) + Aspect (2) = 32 Dice =
14 HitsIncrease Intuition (15) on Abaddon.Spellcasting (15) + Magic (15) + Aspect (2) – Sustaining (14) – Essence Loss (1) = 17 Dice =
5 Hits Drain 7S
Charisma (15) + Willpower (15) + Aspect (2) = 32 Dice =
6 HitsBind Force 15 Spirit of Man.Binding (4) + Specialization (2) + Magic (8) + Power Focus (12) + Aspect (2) = 28 Dice =
11 Hits Spirit Resists: Force x 2 (30) – Sustaining (16) = 14 Dice =
8 HitsDrain 16P
Charisma (12) + Willpower (15) + Centering (12) + Aspect (2) = 41 Dice =
15 HitsDamage 1P
Healing
Logic (12) + First Aid (12) + Edge (12) + Medkit (6) – Magician (2) = 40 Dice =
20 Hits.
Heals 18(12) Boxes.
Possess this Ballistic Shield and remain there unless it conflicts with your other duties until the end of your service**reserved 4 services remaining**Spend 15 Karma to bind to long term service.
Egypt, January 2 2071.Abaddon awoke from a fitful sleep. He was too pumped from the rush of his annual binding ritual to sleep much and he had left Jean replacing the used Binding materials from their stock of refined crystals.
Jean, take over Threepio and use his body to finish that and I'll start on some of my own. I've a feeling we'll be needing plenty of this stuff when we start to see action with this new group. You'll need to check in to the Outpost soon and download a new software suite for this contract so the quicker we get this done the better.He felt suddenly hollow and alone as his Familiar left his body. Unsteadily he got to his feet, the binding had taken more out of his frail body than he had thought, and created a workspace on the desk for himself. A few moments later the Anthroform drone entered the lodge and sat down at the workbench where he had been a few moments before and returned to the abandoned task.
I confess I find this strange master. I do not think I like being separated from you, I am less apart from you. I would prefer that we kept these episodes to a minimumAbaddon looked his Familiar up and down with a raised eyebrow.
I concur. I too feel incomplete without your presence. We will remain together at all times unless operations necessitate otherwise.[ Spoiler ]
Creating Binding MaterialsJan 1
Jean
Enchanting (12) + Magic (12) + Aspect (2) (Force 12, 1 day): 26 Dice =
10 HitsJan 2
Jean
Enchanting (12) + Magic (12) + Aspect (2) (Force 12, 1 day): 26 Dice =
7 HitsAbaddon
Enchanting (2) + Magic (8) + Power Focus (12) + Aspect (2) + Specialization (2) (Force 12, 1 day): 26 Dice =
9 HitsJan 3
Jean
Enchanting (12) + Magic (12) + Aspect (2) (Force 12, 1 day): 26 Dice =
7 HitsAbaddon
Enchanting (2) + Magic (8) + Power Focus (12) + Aspect (2) + Specialization (2) (Force 12, 1 day): 26 Dice =
6 HitsBinding Materials for 3 Force 12 Spirits created.
144 Units of Refined Crystal used.
Egypt, January 3 2071.The evening cool once again woke Abaddon from his slumber. He was in human form, still clothed in his Form-Fitting body armour, it's inbuilt sim-rig tracking the tiny movements that Jean used to control his Matrix interface.
He left the Spirit to it. He would need to devote all his attention to the Matrix to track down a source of good quality pirated code before tomorrow night's meet. It was irritating but it was operational protocol. No code that could be traced back to the Project.
Munching on some field rations Abaddon made his way back to the lodge. He could occupy himself binding another Spirit while Jean was busy in Cyberspace.
[ Spoiler ]
Summoning Force 12 Guardian SpiritOptional Powers: Skill (Pistols, Longarms, Automatics, Heavy Weapons)
Summoning (4) + Magic (8) + Power Focus (12) + Aspect (2) = 26 Dice =
6 HitsSpend Edge to re-roll failures: 20 Dice =
11 HitsSpirit Resists: Force (12) =
3 HitsDrain 6P
Charisma (12) + Willpower (15) + Centering (12) + Aspect (2) = 41 Dice =
10 Hits14 Services
Binding Force 12 Guardian SpiritSummoning (4) + Magic (8) + Power Focus (12) + Aspect (2) = 26 Dice =
9 HitsSpirit Resists: Force (12) x 2: 24 Dice =
8 HitsDrain 16P
Charisma (12) + Willpower (15) + Centering (12) + Aspect (2) = 41 Dice =
11 HitsDamage 5P
Healing
Logic (12) + First Aid (12) + Medkit (6) – Magician (2) = 28 Dice =
12 HitsHeals 10 Boxes
Jean searching for a Pirate NetworkData Search + Browse (8, 1 Day) Extended
Data Search (12) + Browse (6) = 18 Dice =
3 HitsEdge to re-roll failures: 15 Dice =
7 Hits