Hi all,
I know this topics been beat to death 100 times already but I'd like to throw my hat into the arena and offer up an idea.
Action Phases where players have IP are business as usual. Nothing changes.
Action Phases where players don't have IP they can perform normals actions but must default to the skills linked attribute only. No special modifiers like smartgun or lasersight, etc., only effects that might directly modify your natural attribute apply like magic or drugs. No called shots or aims but you can perform SA/BF/FA actions as normal.
The idea here is that IP represents situation-acumen, presence-of-mind, where-with-all or ability to use all resources to the situation at hand. No IP means you lack the focus to use your resources properly and are reacting on your natural instinct rather than conditioning and training.
The part I like is it brings everyone into the situation letting them do *something* other than wait around for their next IP. Also, it doesn't restricts a weapons rate-of-fire because your lack of IP is keeping your finger off the trigger.
I haven't decided what to do with Cyberspace (Skill or Program) yet.
Whatcha think?