Since nobody told me I shouldn't share my gaming aid here and it has been more then a week since I asked, here it is If it is violating some rules, I presume that an admin will delete it (and I will not reupload it if I am asked not to). As stated in the copyright note in all files, all rights belong to the WizKids and I claim no right for derivative work, so if WizKids (Catalyst...) people want, they have full rights to reuse this tool in whatever way, shape or form they wish.
The current version (download link at the bottom of the post) consists of three text (doc) files:
* weapon handouts (sample)
* armor handouts
* NPCs items by archeotype
Briefly: for gamemasters, the handouts make it easy to equip and run NPCs with a variety of weaponry, and also make it easy for the runners to loot them - and it should stop them from bugging you "how does this gun work?". For players, the handouts should make it easy to use even the most complex equipment piece without spending half an hour compiling notes from several sources, and should ensure that you can use an item to its full potential (my group has been gaming for 2 years and near the end we realized we could do "called shots" with any weapon...).
Armor and weapon handouts, based on info available in Core Rules and Arsenal, are designed to supplement those books (so feel honor bound not to use those gaming aids if you have not purchased the books yet! Remember - we need good folks at Catalyst Inc. to make profit so they can give us more stuff we can turn into gaming aids ). The purpose of those handouts is to collect all info related to a given weapon (or armor) piece on one (printable) page, so that even first-time players can efficiently use something beside Ares Predator Even experienced players should appreciate the handouts (unless you feel confident you have memorized the rules for miniguns and flamethrowers, know how to use the White Phosphorus Grenade you've just picked up, and how many armor modification slot your armor jacket has ;p) Weapon and armor modification and customization is also made easy: just copy and paste mods used to the handout page before printing it, and voila. Similarly, you can append info on your favorite ammo (including chemicals) to the weapon use. Last but not least: handouts keep track of your ammo spent and armor damage.
The last file, NPCs items by archeotype, lists weapons and armor pieces that, based on their description, are likely to be used by common NPCs archeotypes (such as gangers, Mr. Johnsons, or security guards). It is meant to help you figure out what weapon that security corp or ganger who is trying to geek your runners is likely to be using
This is very much a work in progress. Text in red indicates places were I couldn't find the rules, they were confusing or didn't make much sense The handouts are likely to contain a few errors. I will do my best to answer any questions here, and implement proposed changes.
Next on my worklist: handouts for other items, -ware and spells.
Download link (rapidshare)
Google docs previews (may have formatting issues, for proper printouts, download from link above):
* armor
* weapons (only part of the file, Google docs has max file size limits)