This doesn't mention the rise of 'private security' due to conflicting business interests. Case in point, security of much of Mexico may be handled by either private militias or drug cartels. In the case of the latter, they've found a peaceful arena makes for better business, and police are effectively a competitor based off of an otherwise unrelated market. The cartels obviously have a bigger paycheck to run off of. So they establish themselves in the town, bring in money, paint the police as corrupt and/or worthless, and turn the town against the police, then move in and provide their own local security.
The only real police response, since police really can't compete, is to allow local militias to help push back against the cartels.
This guy:
http://globalguerrillas.typepad.com/globalguerrillas/talks a lot about this sort of thing. Good cyberpunk stuff comes up all the time.
One has to wonder how this change, if it changes, given the availability (or lack thereof) of firearms to the general public. Mexico, for instance, has outlawed basically all weapons to civilians, but apparently cartels have a ready access of high-powered gear (through the 'gun-show loophole', so we're told

) In Shadowrun, were everyone has a gun, would this significantly change things? If so, in which direction?