QUOTE (Real Dave @ Jul 27 2009, 05:08 AM)
Does anyone have a transcript of this chat (June 09)? I'm dying to hear the bits on writing for SRM. Thanks!
The June Chat Transcript can be found
hereQUOTE (The Jake @ Jul 30 2009, 03:44 AM)
How does one become a writer for SR Missions?
You can send PMs to Aaron or I through this board, or email us at Missions@Shadowrun4.com for specific questions. I do my best to respond within 24-48 hours, and if a proposal is not accepted, Aaron or I will go through it and offer a critique and feedback to improve later proposals. I also recommend that you read through
this thread where Aaron and I answered questions during our last open call. Some of our regular freelancers (such as Blackjack Rackham) also gave their advice.
Here is the relevant excerpt from the link Saint Hax offered.
QUOTE
Writers
The Process
The submission process begins with the writer submitting a detailed outline to the Shadowrun Missions Coordinator. Currently, we are seeking adventures that use the Shadowrun Fourth Edition rules. If the campaign director feels that the adventure does not fit the campaign setting, then the writer is informed as to what might make it acceptable. If the writer wishes to continue after reviewing those suggestions, and the campaign director approves the adventure, then the writer proceeds in fleshing out the proposal and writing the adventure.
Once the adventure is finished, it is submitted to the campaign director to check for game balance, general level of difficulty, continuity, and other factors, as well as a preliminary edit for grammar and spelling. The adventure is then returned to the author with corrections and changes. This process continues back and forth until both the director and the author have created a fun adventure.
During the editorial process, the director may pass the adventure to select groups of campaign staff for playtesting purposes, in order to identify any underlying problems. These playtesters will forward their comments back to the director and author for consideration.
Finally, the adventure is formatted and packaged as an Adobe Acrobat PDF file and released for distribution. Because of the long process involved, the initial submission should be filed six months prior to a planned event. The actual adventure should be submitted about four months prior to the expected debut. Keep these time frames in mind if you are writing for a specific convention or event.
After an adventure has entered distribution, writers are compensated for their hard work with FanPro product and a unique Shadowrun Missions collectable.
Propose It
So you have an idea for an adventure - great! The first thing to do is to work up a short synopsis of the adventure, a short outline showing any mandatory and optional scenes, proposed rewards, any special events or considerations, and an overview of major non-player characters (NPCs) both friend and foe.
Depending on the adventure, you may be asked to sign a Non-Disclosure Agreement. This is sometimes necessary if the campaign director asks you to integrate new information into your adventure that has not yet been published.
Write It
Once your proposal has been accepted, you need to write the adventure. Follow the tips below to start the process. When you have finished, you will submit your adventure to the campaign director. Your adventure must be submitted electronically via email! Also, please use the "spell check" feature of your word processor before submission! Maps, photos, or other visual player handouts should be submitted initially as JPG (jpeg) at 72 dpi (screen resolution) in order to save space. Once your adventure has been approved and gone through the editing process, final jpegs will be requested. Do not send in Adobe Acrobat or other non-editable formats.