Note to rules lawyers: Shut up. Rule of cool reigns in this post.
Here is one to start us off
Away from the subject of go/no go for lighting up the astral, my favorite combo (that I've yet to even try since I play the game as a player so rarely) is a dual spell combo.
First, assense a group of opponents. Best to do while invisible or while projecting (another good reason to project, you'll rarely bump into a group of security guards who can astrally perceive--at least not in the front lines of security).
Second, use your assencing skill to fined the guy with the lowest body score (this is important for two reasons).
Third, cast petrify to turn the weak man out to stone! If you target the lowest body strength guy in the squad he'll have the least chance of getting successes against you.
Fourth, quicken the spell! This will make the guy stone forever. Since you went with the weak guy, he'll have the lowest body and you'll need to spend as little karma as possible to pull this off.
Fifth, next cast animate to move the statue about. You have a mini-stone golem at your dispossil! Since the petrify spell only affects living tissue his armor is still in place and will offer him even more resistence against bullets and such.
Finally, have a spirit sustain the spell for you! The higher the spirit's force the longer it'll last but it should be long enough to scare/injure the opposition and make a name for you as a bad @$$ on the streets. If you pay some karma into this you can use Long Term Binding and have your own pet golem for a year and a day. AWESOME!!!
Just my idea.
Sign--
First, assense a group of opponents. Best to do while invisible or while projecting (another good reason to project, you'll rarely bump into a group of security guards who can astrally perceive--at least not in the front lines of security).
Second, use your assencing skill to fined the guy with the lowest body score (this is important for two reasons).
Third, cast petrify to turn the weak man out to stone! If you target the lowest body strength guy in the squad he'll have the least chance of getting successes against you.
Fourth, quicken the spell! This will make the guy stone forever. Since you went with the weak guy, he'll have the lowest body and you'll need to spend as little karma as possible to pull this off.
Fifth, next cast animate to move the statue about. You have a mini-stone golem at your dispossil! Since the petrify spell only affects living tissue his armor is still in place and will offer him even more resistence against bullets and such.
Finally, have a spirit sustain the spell for you! The higher the spirit's force the longer it'll last but it should be long enough to scare/injure the opposition and make a name for you as a bad @$$ on the streets. If you pay some karma into this you can use Long Term Binding and have your own pet golem for a year and a day. AWESOME!!!
Just my idea.
Sign--
Wacky