QUOTE (Tachi @ Nov 9 2008, 09:13 AM)

Cancer causing game?
What a certain
other RPG is referred to in these parts (though,
"Shhh! I rather like it).
http://www.shadowrun4.com/resources/faq.shtml#1QUOTE (Tachi @ Nov 9 2008, 09:13 AM)

Bathroom Dragon? Is that the one you can smell before he opens the door?
The Bathroom Dragon is that dragon which gains an added level of fear through the circumstantial weakness of its victims. It may be noticed how often horror films show lingering shots of the victim in the bathroom whilst the scary music climbs in volume. This is because it is written in the Hollywood Rules of Horror (which all must follow in return for being given a budget), that people feel more vulnerable in their bathroom. This may be due to it being a place of self-examination and judgement, the lack of windows, or simply that it is hard to run when you have your trousers round your ankles. Whatever the reason, Bathroom Dragons attack you when you're at your most vulnerable. How many times do campers in remote Scottish highlands manage to drop their mobile phone down a pit? Or the marines find that they can't use their explosive rounds because they're beneath the primary heat exchangers? Isn't it always the case that the heroine just manages to miss the last plane out or the last bus leaving and is thus stuck in the town just as the sun starts to set?
Well at least in bad Hollywood horror that's what happens. But that doesn't mean the technique isn't a valuable one, you just have to be thoughtful about how you use it. The Bathroom Dragon is a cousin to the Unexpected Dragon. Both serve to scare the players by altering what they thought the balance of the game was. But whilst the Unexpected Dragon relies on a sudden, horrible change in the nature of opposition, the Bathroom Dragon does it by weakening the characters' own defences. In a horror movie, that can be acceptable, but in a role-playing game where the impartiality of the GM can be questioned and resented you have to be careful. Of course, the impartiality and fairness of the world in a horror story can also be questioned, but in that case the world doesn't care. So for a couple of examples:
- The marines are underneath the primary heat exchangers. This is good. It's an environmental thing that was there all along, not some random chance. In fact, the victims are kicking themselves because they should have checked this out and known that they wouldn't be able to fire their rifles in that environment. Result = weakness that is non-arbitrary and can't be blamed on a GM as such.
- The campers drop their mobile phone down a pit. This is bad. This is awfully bad. Why did they have only one? Why did they become clumsy just as the plot required it? This is an arbitrary shifting of the laws of chance, contrived and inviting a severe dice-pelting on the part of the GM.
- The unit's radio unit is broken. This looks like a bad example, especially for a military unit, but in the film Dog Soldiers, you only have a moment to start to think how contrived it is before the soldier has the back off it and finds that it was disabled deliberately. Suddenly, it's not only not a bad example of a Bathroom Dragon, but becomes, in fact, absolutely great Bathroom Dragon. In fact, it's an Unexpected Bathroom Dragon Cross-Breed. They're not only weakened, but they have an enemy amongst their own side! *
There are in fact, two Bathroom Dragons. There is the sort that likes to pounce on you, with a sudden shift in the game - your friend's shin goes snap in the machinery and you're going to have to help carry him now giving the monster precious extra time to catch up with you - to the sort that likes to slowly turn the screw, allies don't respond to your radio signals, the rains come down halving visibility, the passages get narrower down here, you can barely move. Think on this quote:
"They cut the power? How can they cut the power, man! They're animals!"Weakness. Disablement. Disadvantage. It's the flip side of the coin of your enemy's strength.
The Bathroom Dragon is in your house. It is waiting somewhere, hidden, knowing that sooner or later, you're going to have to use the bathroom. And when you do, trapped in a room of white tiles where the blood will really show up, unable to run with your pants down, or with a mirror just waiting to show you a glance of something dark, fleeting and fast in your hallway through the open door behind you... when you're at your most vulnerable, it will pounce.
RARRRGGGHHH!-Khadim.
* P.s. If anyone hasn't seen it, Dog Soldiers is a film to watch. I'd recommend avoiding spoilers and just watching it raw. In addition to making the British Army look like something every man should be part of, it does a really good job of turning some horror conventions on their head whilst totally revelling others. I defy anyone not to like Spoon's exit scene!